am 4b76e896: am 1cc56633: am 33ac358a: docs: Add Wear Capability training

* commit '4b76e8967cd435c2d0b01f2b9a2f11a9a4bc547e':
  docs: Add Wear Capability training
This commit is contained in:
Luan Nguyen
2015-04-23 03:39:53 +00:00
committed by Android Git Automerger
4 changed files with 4529 additions and 34 deletions

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@@ -91,6 +91,17 @@ devices. For instance, don't try to open low-level sockets to create a communica
channel.
</p>
<p>Android Wear supports multiple wearables connected to a handheld device. For example, when the
user saves a note on a handheld, it automatically appears on both of the user's Wear devices. To
synchronize data between devices, Googles servers host a cloud node in the network of devices. The
system synchronizes data to directly connected devices, the cloud node, and to wearable devices
connected to the cloud node via Wi-Fi.</p>
<img src="{@docRoot}wear/images/wear_cloud_node.png" alt="" width="330" height="375"/>
<p class="img-caption"><strong>Figure 1.</strong> A sample network of nodes with
handheld and wearable devices.</p>
<h2>Lessons</h2>
<dl>
<dt><a href="{@docRoot}training/wearables/data-layer/accessing.html">Accessing the Wearable Data Layer</a></dt>

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@@ -26,42 +26,191 @@ Unlike with data items, there is no syncing between the handheld and wearable ap
Messages are a one-way communication mechanism that's good for remote procedure calls (RPC),
such as sending a message to the wearable to start an activity.</p>
<h2 id="SendMessage">Send a Message</h2>
<p>Multiple wearable devices can be connected to a users handheld device. Each connected device in
the network is considered a <em>node</em>. With multiple connected devices, you must consider which
nodes receive the messages. For example, In a voice transcription app that receives voice data on
the wearable device, you should send the message to a node with the processing power and battery
capacity to handle the request, such as a handheld device.</p>
<p>The following example shows how to send a message that indicates to the other
side of the connection to start an activity.
This call is synchronous and blocks processing until the message is received or until the request
times out:</p>
<p class="note"><b>Note:</b> Read more about asynchronous and synchronous calls
to Google Play services and when to use each in
<a href="{@docRoot}google/auth/api-client.html#Communicating">Communicate with Google Play Services</a>.
<p class="note"><strong>Note:</strong>
With versions of Google Play services prior to 7.3.0, only one wearable device could be connected to
a handheld device at a time. You may need to update your existing code to take the multiple
connected nodes feature into consideration. If you dont implement the changes, your messages may
not get delivered to intended devices.
</p>
<h2 id="SendMessage">Send a Message</h2>
<p>A wearable app can provide functionality for users such as voice
transcription. Users can speak into their wearable device's microphone, and have a transcription
saved to a note. Since a wearable device typically does not have the processing power and battery
capacity required to handle the voice transcription activity, the app should offload this work to a
more capable, connected device.</p>
<p>The following sections show you how to advertise device nodes that can process activity
requests, discover the nodes capable of fulfilling a requested need, and send messages to those
nodes.
</p>
<h3 id="AdvertiseCapabilities">Advertise capabilities</h3>
<p>To launch an activity on a handheld device from a wearable device, use the
<a href="{@docRoot}reference/com/google/android/gms/wearable/MessageApi.html"><code>MessageApi</code></a>
class to send the request. Since multiple wearables can be connected to the handheld device, the
wearable app needs to determine that a connected node is capable of launching the activity. In your
handheld app, advertise that the node it runs on provides specific capabilities.</p>
<p>To advertise the capabilities of your handheld app:</p>
<ol>
<li>Create an XML configuration file in the <code>res/values/</code> directory of your project and
name it <code>wear.xml</code>.
</li>
<li>Add a resource named <code>android_wear_capabilities</code> to <code>wear.xml</code>.
</li>
<li>Define capabilities that the device provides.
</li>
</ol>
<p class="note"><strong>Note:</strong>
Capabilities are custom strings that you define and must be unique within your app.
</p>
<p>The following example shows how to add a capability named <code>voice_transcription</code> to
<code>wear.xml</code>:</p>
<pre>
GoogleApiClient mGoogleApiClient;
public static final String START_ACTIVITY_PATH = "/start/MainActivity";
&lt;resources>
&lt;string-array name="android_wear_capabilities">
&lt;item>voice_transcription&lt;/item>
&lt;/string-array>
&lt;/resources>
</pre>
<h3 id="RetrieveCapabilities">Retrieve the nodes with the required capabilities</h3>
<p>Initially, you can detect the capable nodes by calling the <a
href="{@docRoot}reference/com/google/android/gms/wearable/CapabilityApi.html#getCapability(com.google.android.gms.common.api.GoogleApiClient, java.lang.String, int)"><code>CapabilityApi.getCapability()</code></a>
method.
The following example shows how to manually retrieve the results of reachable nodes with the
<code>voice_transcription</code> capability:</p>
<pre>
private static final String
VOICE_TRANSCRIPTION_CAPABILITY_NAME = "voice_transcription";
private GoogleApiClient mGoogleApiClient;
...
private void sendStartActivityMessage(String nodeId) {
Wearable.MessageApi.sendMessage(
mGoogleApiClient, nodeId, START_ACTIVITY_PATH, new byte[0]).setResultCallback(
new ResultCallback&lt;SendMessageResult>() {
&#64;Override
public void onResult(SendMessageResult sendMessageResult) {
if (!sendMessageResult.getStatus().isSuccess()) {
Log.e(TAG, "Failed to send message with status code: "
+ sendMessageResult.getStatus().getStatusCode());
}
}
}
);
private void setupVoiceTranscription() {
CapabilityApi.GetCapabilityResult result =
Wearable.CapabilityApi.getCapability(
mGoogleApiClient, VOICE_TRANSCRIPTION_CAPABILITY_NAME,
CapabilityApi.FILTER_REACHABLE).await();
updateTranscriptionCapability(result.getCapability());
}
</pre>
<p>
Here's a simple way to get a list of connected nodes that you can potentially
send messages to:</p>
<p>To detect capable nodes as they connect to the wearable device, register a <a
href="{@docRoot}reference/com/google/android/gms/wearable/CapabilityApi.CapabilityListener.html"><code>CapabilityApi.CapabilityListener()</code></a>
instance to your <a href="{@docRoot}reference/com/google/android/gms/common/api/GoogleApiClient.html"><code>GoogleApiClient</code></a>.
The following example shows how to register the listener and retrieve the results of reachable nodes
with the <code>voice_transcription</code> capability:</p>
<pre>
private void setupVoiceTranscription() {
...
CapabilityApi.CapabilityListener capabilityListener =
new CapabilityApi.CapabilityListener() {
&#64;Override
public void onCapabilityChanged(CapabilityInfo capabilityInfo) {
updateTranscriptionCapability(capabilityInfo);
}
};
Wearable.CapabilityApi.addCapabilityListener(
mGoogleApiClient,
capabilityListener,
VOICE_TRANSCRIPTION_CAPABILITY_NAME);
}
</pre>
<p>After detecting the capable nodes, determine where to send the message. You should pick a node
that is in close proximity to your wearable device to
minimize message routing through multiple nodes. A nearby node is defined as one that is directly
connected to the device. To determine if a node is nearby, call the <a
href="{@docRoot}reference/com/google/android/gms/wearable/Node.html#isNearby()"><code>Node.isNearby()</code></a>
method.</p>
<p>The following example shows how you might determine the best node to use:</p>
<pre>
private String transcriptionNodeId = null;
private void updateTranscriptionCapability(CapabilityInfo capabilityInfo) {
Set&lt;Node> connectedNodes = capabilityInfo.getNodes();
transcriptionNodeId = pickBestNodeId(connectedNodes);
}
private String pickBestNodeId(Set&lt;Node> nodes) {
String bestNodeId = null;
// Find a nearby node or pick one arbitrarily
for (Node node : nodes) {
if (node.isNearby()) {
return node.getId();
}
bestNodeId = node.getId();
}
return bestNodeId;
}
</pre>
<h3 id="DeliverMessage">Deliver the message</h3>
<p>Once youve identified the best node to use, send the message using the
<a href="{@docRoot}reference/com/google/android/gms/wearable/MessageApi.html"><code>MessageApi</code></a>
class.</p>
<p>The following example shows how to send a message to the transcription-capable node from a
wearable device. Verify that the node is available before you attempt to send the message. This call
is synchronous and blocks processing until the message is received or until the request times out.
</p>
<pre>
public static final String VOICE_TRANSCRIPTION_MESSAGE_PATH = "/voice_transcription";
private void requestTranscription(byte[] voiceData) {
if (transcriptionNodeId != null) {
Wearable.MessageApi.sendMessage(googleApiClient, transcriptionNodeId,
VOICE_TRANSCRIPTION_MESSAGE_PATH, voiceData).setResultCallback(
new ResultCallback<SendMessageResult>() {
&#64;Override
public void onResult(SendMessageResult sendMessageResult) {
if (!sendMessageResult.getStatus().isSuccess()) {
// Failed to send message
}
}
}
);
} else {
// Unable to retrieve node with transcription capability
}
}
</pre>
<p class="note"><strong>Note:</strong> To learn more about asynchronous and synchronous calls
to Google Play services and when to use each, see
<a href="{@docRoot}google/auth/api-client.html#Communicating">Communicate with Google Play
Services</a>.
</p>
<p>You can also broadcast messages to all connected nodes. To retrieve all of the
connected nodes that you can send messages to, implement the following code:</p>
<pre>
private Collection&lt;String&gt; getNodes() {
@@ -78,22 +227,24 @@ private Collection&lt;String&gt; getNodes() {
<h2 id="ReceiveMessage">Receive a Message</h2>
<p>
To be notified of received messages, you implement the
To be notified of received messages, implement the
<a href="{@docRoot}reference/com/google/android/gms/wearable/MessageApi.MessageListener.html">
<code>MessageListener</code></a> interface to provide a listener for message events. Then you register your
listener with the
<code>MessageListener</code></a> interface to provide a listener for message events. Then,
register the listener with the
<a href="{@docRoot}reference/com/google/android/gms/wearable/MessageApi.html#addListener(com.google.android.gms.common.api.GoogleApiClient, com.google.android.gms.wearable.MessageApi.MessageListener)">
<code>MessageApi.addListener()</code></a> method. This example shows how you might implement the listener
to check the <code>START_ACTIVITY_PATH</code> that the previous example used to send the message.
If this condition is <code>true</code>, a specific activity is started.
<code>MessageApi.addListener()</code></a> method. This example shows how you might implement the
listener to check the <code>VOICE_TRANSCRIPTION_MESSAGE_PATH</code>. If this condition is
<code>true</code>, start an activity to process the voice
data.
</p>
<pre>
&#64;Override
public void onMessageReceived(MessageEvent messageEvent) {
if (messageEvent.getPath().equals(START_ACTIVITY_PATH)) {
if (messageEvent.getPath().equals(VOICE_TRANSCRIPTION_MESSAGE_PATH)) {
Intent startIntent = new Intent(this, MainActivity.class);
startIntent.addFlags(Intent.FLAG_ACTIVITY_NEW_TASK);
startIntent.putExtra("VOICE_DATA", messageEvent.getData());
startActivity(startIntent);
}
}

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