Merge "Delete dead code function SpotShadow::makeClockwise"

This commit is contained in:
Treehugger Robot
2017-08-02 16:29:23 +00:00
committed by Gerrit Code Review
3 changed files with 0 additions and 18 deletions

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@@ -80,8 +80,6 @@ public:
static Vector2 centroid2d(const Vector2* poly, int polyLength); static Vector2 centroid2d(const Vector2* poly, int polyLength);
static bool isClockwise(const Vector2* polygon, int len);
static Vector2 calculateNormal(const Vector2& p1, const Vector2& p2); static Vector2 calculateNormal(const Vector2& p1, const Vector2& p2);
static int getExtraVertexNumber(const Vector2& vector1, const Vector2& vector2, static int getExtraVertexNumber(const Vector2& vector1, const Vector2& vector2,

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@@ -301,21 +301,6 @@ bool SpotShadow::testPointInsidePolygon(const Vector2 testPoint,
return c; return c;
} }
/**
* Make the polygon turn clockwise.
*
* @param polygon the polygon as a Vector2 array.
* @param len the number of points of the polygon
*/
void SpotShadow::makeClockwise(Vector2* polygon, int len) {
if (polygon == nullptr || len == 0) {
return;
}
if (!ShadowTessellator::isClockwise(polygon, len)) {
reverse(polygon, len);
}
}
/** /**
* Reverse the polygon * Reverse the polygon
* *

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@@ -54,7 +54,6 @@ private:
static void quicksortX(Vector2* points, int low, int high); static void quicksortX(Vector2* points, int low, int high);
static bool testPointInsidePolygon(const Vector2 testPoint, const Vector2* poly, int len); static bool testPointInsidePolygon(const Vector2 testPoint, const Vector2* poly, int len);
static void makeClockwise(Vector2* polygon, int len);
static void reverse(Vector2* polygon, int len); static void reverse(Vector2* polygon, int len);
static void generateTriangleStrip(bool isCasterOpaque, float shadowStrengthScale, static void generateTriangleStrip(bool isCasterOpaque, float shadowStrengthScale,