am f0e4ae56: Merge "docs: fix broken links" into froyo

Merge commit 'f0e4ae563228db584041d517672aeadacecba61f' into froyo-plus-aosp

* commit 'f0e4ae563228db584041d517672aeadacecba61f':
  docs: fix broken links
This commit is contained in:
Scott Main
2010-05-12 15:33:35 -07:00
committed by Android Git Automerger
9 changed files with 17 additions and 17 deletions

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@@ -94,7 +94,7 @@ Level 8:</p>
<ol>
<li>Include the {@code android:installLocation} attribute with a value of "{@code auto}" or
"{@code preferExternal}" in the <code><a
href="{@docRoog}guide/topics/manifest/uses-sdk-element.html">&lt;manifest&gt;</a></code>
href="{@docRoot}guide/topics/manifest/uses-sdk-element.html">&lt;manifest&gt;</a></code>
element.</li>
<li>Leave your {@code android:minSdkVersion} attribute as is (something <em>less
than</em> "8") and be certain that your application code uses only APIs compatible with that

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@@ -126,7 +126,7 @@ devices that have normal or large screens. </p>
<p>This behavior is especially significant for applications that set their
<code><a
href="@docRoot}guide/topics/manifest/uses-sdk-element.html">android:
href="{@docRoot}guide/topics/manifest/uses-sdk-element.html">android:
minSdkVersion</a></code> to 3 or lower, since Market will filter them from
small-screen devices by default. Such applications can enable support for
small-screen devices by adding a <code>android:targetSdkVersion="4"</code>
@@ -164,7 +164,7 @@ of corresponding screen size.</li>
<p>For more information on how to declare support for screen sizes in your
application, see <code><a
href="{@docRoot}guide/topics/manifest/supports-screens-element.html">&lt;supports-screens&gt;</a></code>
and <a href="{@docRoot}guide/practices/screens-support.html">Supporting Multiple
and <a href="{@docRoot}guide/practices/screens_support.html">Supporting Multiple
Screens</a>.</p>
</td>
</tr>

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@@ -136,7 +136,7 @@ required when referencing resources from your own package).</li>
without the extension or the {@code android:name} attribute value in the XML element (for simple
values).</li>
</ul>
<p>See <a href="resource-types.html">Resource Types</a> for
<p>See <a href="available-resources.html">Resource Types</a> for
more information about each resource type and how to reference them.</p>
@@ -219,7 +219,7 @@ without the extension or the {@code android:name} attribute value in the XML ele
values).</li>
</ul>
<p>See <a href="resource-types.html">Resource Types</a> for
<p>See <a href="available-resources.html">Resource Types</a> for
more information about each resource type and how to reference them.</p>

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@@ -97,7 +97,8 @@ or {@code "wrap_content"}). See the <a href="#layoutvalues">valid values</a> bel
{@link android.view.ViewGroup}. For a reference of all available attributes,
see the corresponding reference documentation for the {@link android.view.ViewGroup} class
(for example, the <a
href="{@docRoot}reference/android/widget/LinearLayout#lattrs">LinearLayout XML attributes</a>).</p>
href="{@docRoot}reference/android/widget/LinearLayout.html#lattrs">LinearLayout XML
attributes</a>).</p>
</dd>
<dt id="view-element"><code>&lt;View&gt;</code></dt>
<dd>An individual UI component, generally referred to as a "widget". Different

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@@ -317,11 +317,11 @@ will prefer an MCC match over a language match. </p>
<p>The selection process is not always as straightforward as these examples
suggest. Please read <a
href="{@docRoot}guide/topics/resources/creating-resources.html#BestMatch">How Android Finds
href="{@docRoot}guide/topics/resources/providing-resources.html#BestMatch">How Android Finds
the Best-matching Resource</a> for a more nuanced description of the
process. All the qualifiers are described and listed in order of
precedence in <a
href="{@docRoot}guide/topics/resources/creating-resources.html#table2">Table 2 of Providing
href="{@docRoot}guide/topics/resources/providing-resources.html#table2">Table 2 of Providing
Alternative Resources</a>.</p>
<h3 id="referring-to-resources">Referring to Resources in Java</h3>
@@ -330,7 +330,7 @@ Alternative Resources</a>.</p>
<code>R.<em>resource_type</em>.<em>resource_name</em></code> or
<code>android.R.<em>resource_type</em>.<em>resource_name</em></code><em>.</em>
For more about this, see <a
href="{@docRoot}guide/topics/resources/using-resources.html">Accessing Resources</a>.</p>
href="{@docRoot}guide/topics/resources/accessing-resources.html">Accessing Resources</a>.</p>
<h2 id="strategies">Localization Strategies</h2>

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@@ -275,8 +275,8 @@ application to see a complete SQLite implementation that performs searches with
<li>If your data is stored online, then the perceived search performance may be
inhibited by the user's data connection. You may want to display a spinning progress wheel until
your search returns. See {@link android.net} for a reference of network APIs and <a
href="guide/topics/ui/dialogs.html#ProgressDialog">Creating a Progress Dialog</a> to see how
you can display a progress wheel.</li>
href="{@docRoot}guide/topics/ui/dialogs.html#ProgressDialog">Creating a Progress Dialog</a> to see
how you can display a progress wheel.</li>
</ul>

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@@ -36,8 +36,8 @@ href="../samples/CubeLiveWallpaper/index.html">CubeLiveWallpaper sample code</a>
<p>In terms of implementation, a live wallpaper is very similar to a regular
Android <a href="../../../reference/android/app/Service.html">service</a>. The
only difference is the addition of a new method, <a
href="../../../reference/android/service/wallpaper/WallpaperService.
html#onCreateEngine()"><code>onCreateEngine()</code></a>, whose goal is to create a <a
href="../../../reference/android/service/wallpaper/WallpaperService.html#onCreateEngine()">{@code
onCreateEngine()}</a>, whose goal is to create a <a
href="../../../reference/android/service/wallpaper/WallpaperService.Engine.html">
<code>WallpaperService.Engine</code></a>. The engine is responsible for
handling the lifecycle and drawing of a wallpaper. The system provides a surface

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@@ -29,9 +29,8 @@ Handcent SMS:</p>
<p> The Android SDK makes it easy to integrate speech input directly into your
own application. Just copy and paste from this <a
href="{@docRoot}resources/samples/ApiDemos/src/com/example/android/apis/app/
VoiceRecognition.html">
sample application</a> to get
href="{@docRoot}resources/samples/ApiDemos/src/com/example/android/apis/app/VoiceRecognition.html">sample
application</a> to get
started. The sample application first verifies that the target device is able
to recognize speech input:</p>
<pre>

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@@ -351,7 +351,7 @@ and {@link android.app.backup.BackupAgent#onRestore(android.app.backup.BackupDat
A simple implementation of a BackupAgent useful for backing up preferences
and files is available by using {@link android.app.backup.BackupAgentHelper}.
For more information, see <a
href="{@docRoot}guide/topics/topics/data/data-backup.html">Data Backup</a>.</p>
href="{@docRoot}guide/topics/topics/data/backup.html">Data Backup</a>.</p>
<h4>Graphics</h4>