Merge change 21471 into eclair

* changes:
  Add Galaxy wallpaper
This commit is contained in:
Android (Google) Code Review
2009-08-16 23:24:12 -07:00
11 changed files with 651 additions and 6 deletions

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@@ -16,9 +16,6 @@
package android.renderscript;
import android.util.Config;
import android.util.Log;
import java.lang.reflect.Field;
/**
@@ -193,9 +190,7 @@ public class Element extends BaseObj {
void addEntry(Entry e) {
if(mEntries.length >= mEntryCount) {
Entry[] en = new Entry[mEntryCount + 8];
for(int ct=0; ct < mEntries.length; ct++) {
en[ct] = mEntries[ct];
}
System.arraycopy(mEntries, 0, en, 0, mEntries.length);
mEntries = en;
}
mEntries[mEntryCount] = e;

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@@ -0,0 +1,25 @@
#
# Copyright (C) 2009 The Android Open Source Project
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
LOCAL_SRC_FILES := $(call all-java-files-under, src)
#LOCAL_STATIC_JAVA_LIBRARIES := android.renderscript
LOCAL_PACKAGE_NAME := GalaxyRS
include $(BUILD_PACKAGE)

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@@ -0,0 +1,21 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.android.galaxy.rs">
<application android:label="GalaxyRS">
<activity
android:screenOrientation="portrait"
android:name="Galaxy"
android:theme="@android:style/Theme.NoTitleBar">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
</manifest>

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@@ -0,0 +1,181 @@
// Copyright (C) 2009 The Android Open Source Project
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma version(1)
#pragma stateVertex(PVBackground)
#pragma stateFragment(PFBackground)
#pragma stateFragmentStore(PFSBackground)
#define RSID_STATE 0
#define RSID_FRAME_COUNT 0
#define RSID_WIDTH 1
#define RSID_HEIGHT 2
#define RSID_PARTICLES_COUNT 3
#define RSID_GALAXY_RADIUS 4
#define RSID_PARTICLES 1
#define PARTICLE_STRUCT_FIELDS_COUNT 7
#define PARTICLE_STRUCT_ANGLE 0
#define PARTICLE_STRUCT_DISTANCE 1
#define PARTICLE_STRUCT_SPEED 2
#define PARTICLE_STRUCT_Z 3
#define PARTICLE_STRUCT_RADIUS 4
#define PARTICLE_STRUCT_U1 5
#define PARTICLE_STRUCT_U2 6
#define RSID_PARTICLES_BUFFER 2
#define PARTICLE_BUFFER_COMPONENTS_COUNT 6
#define PARTICLES_TEXTURES_COUNT 2
#define ELLIPSE_RATIO 0.86f
#define ELLIPSE_TWIST 0.02333333333f
void drawSpace(int width, int height) {
bindTexture(NAMED_PFBackground, 0, NAMED_TSpace);
drawQuadTexCoords(
0.0f, 0.0f, 0.0f,
0.0f, 1.0f,
width, 0.0f, 0.0f,
2.0f, 1.0f,
width, height, 0.0f,
2.0f, 0.0f,
0.0f, height, 0.0f,
0.0f, 0.0f);
}
void drawLights(int width, int height) {
bindProgramFragment(NAMED_PFBackground);
bindProgramFragmentStore(NAMED_PFSLights);
float x = (width - 512.0f) / 2.0f;
float y = (height - 512.0f) / 2.0f;
bindTexture(NAMED_PFBackground, 0, NAMED_TLight1);
drawQuad(x + 512.0f, y , 0.0f,
x , y , 0.0f,
x , y + 512.0f, 0.0f,
x + 512.0f, y + 512.0f, 0.0f);
bindTexture(NAMED_PFBackground, 0, NAMED_TLight2);
drawQuad(x + 512.0f, y , 0.0f,
x , y , 0.0f,
x , y + 512.0f, 0.0f,
x + 512.0f, y + 512.0f, 0.0f);
}
void drawParticle(int index, int bufferIndex, int width, int height, int radius) {
float *particle = loadArrayF(RSID_PARTICLES, index);
float distance = particle[PARTICLE_STRUCT_DISTANCE];
float angle = particle[PARTICLE_STRUCT_ANGLE];
float speed = particle[PARTICLE_STRUCT_SPEED];
float r = particle[PARTICLE_STRUCT_RADIUS];
int red;
int green;
int blue;
if (distance < radius / 3.0f) {
red = 220 + (distance / (float) radius) * 35;
green = 220;
blue = 220;
} else {
red = 180;
green = 180;
blue = clamp(140 + (distance / (float) radius) * 115, 140, 255);
}
int color = 0xFF000000 | red | green << 8 | blue << 16;
float a = angle + speed * (0.5f + (0.5f * radius / distance));
float x = distance * sinf(a);
float y = distance * cosf(a) * ELLIPSE_RATIO;
float z = distance * ELLIPSE_TWIST;
float s = cosf(z);
float t = sinf(z);
float sX = t * x + s * y + width / 2.0f;
float sY = s * x - t * y + height / 2.0f;
float sZ = particle[PARTICLE_STRUCT_Z];
float u1 = particle[PARTICLE_STRUCT_U1];
float u2 = particle[PARTICLE_STRUCT_U2];
// lower left vertex of the particle's triangle
storeI32(RSID_PARTICLES_BUFFER, bufferIndex, color); // ABGR
storeF(RSID_PARTICLES_BUFFER, bufferIndex + 1, sX - r); // X
storeF(RSID_PARTICLES_BUFFER, bufferIndex + 2, sY + r); // Y
storeF(RSID_PARTICLES_BUFFER, bufferIndex + 3, sZ); // Z
storeF(RSID_PARTICLES_BUFFER, bufferIndex + 4, u1); // S
storeF(RSID_PARTICLES_BUFFER, bufferIndex + 5, 1.0f); // T
// lower right vertex of the particle's triangle
bufferIndex += PARTICLE_BUFFER_COMPONENTS_COUNT;
storeI32(RSID_PARTICLES_BUFFER, bufferIndex, color);
storeF(RSID_PARTICLES_BUFFER, bufferIndex + 1, sX + r);
storeF(RSID_PARTICLES_BUFFER, bufferIndex + 2, sY + r);
storeF(RSID_PARTICLES_BUFFER, bufferIndex + 3, sZ);
storeF(RSID_PARTICLES_BUFFER, bufferIndex + 4, u2);
storeF(RSID_PARTICLES_BUFFER, bufferIndex + 5, 1.0f);
// upper middle vertex of the particle's triangle
bufferIndex += PARTICLE_BUFFER_COMPONENTS_COUNT;
storeI32(RSID_PARTICLES_BUFFER, bufferIndex, color);
storeF(RSID_PARTICLES_BUFFER, bufferIndex + 1, sX);
storeF(RSID_PARTICLES_BUFFER, bufferIndex + 2, sY - r);
storeF(RSID_PARTICLES_BUFFER, bufferIndex + 3, sZ);
storeF(RSID_PARTICLES_BUFFER, bufferIndex + 4, u1 + (u2 - u1) / 2.0f);
storeF(RSID_PARTICLES_BUFFER, bufferIndex + 5, 0.0f);
particle[PARTICLE_STRUCT_ANGLE] = a;
}
void drawParticles(int width, int height) {
bindProgramFragment(NAMED_PFLighting);
bindTexture(NAMED_PFLighting, 0, NAMED_TFlares);
int radius = loadI32(RSID_STATE, RSID_GALAXY_RADIUS);
int particlesCount = loadI32(RSID_STATE, RSID_PARTICLES_COUNT);
int count = particlesCount * PARTICLE_STRUCT_FIELDS_COUNT;
int i = 0;
int bufferIndex = 0;
for ( ; i < count; i += PARTICLE_STRUCT_FIELDS_COUNT) {
drawParticle(i, bufferIndex, width, height, radius);
// each particle is a triangle (3 vertices) of 6 properties (ABGR, X, Y, Z, S, T)
bufferIndex += 3 * PARTICLE_BUFFER_COMPONENTS_COUNT;
}
uploadToBufferObject(NAMED_BParticles);
drawSimpleMeshRange(NAMED_MParticles, 0, particlesCount * 3);
}
int main(int index) {
int width = loadI32(RSID_STATE, RSID_WIDTH);
int height = loadI32(RSID_STATE, RSID_HEIGHT);
drawSpace(width, height);
drawParticles(width, height);
drawLights(width, height);
return 1;
}

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@@ -0,0 +1,46 @@
/*
* Copyright (C) 2009 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.galaxy.rs;
import android.app.Activity;
import android.os.Bundle;
public class Galaxy extends Activity {
private GalaxyView mView;
@Override
public void onCreate(Bundle icicle) {
super.onCreate(icicle);
mView = new GalaxyView(this);
setContentView(mView);
}
@Override
protected void onResume() {
super.onResume();
mView.onResume();
}
@Override
protected void onPause() {
super.onPause();
mView.onPause();
Runtime.getRuntime().exit(0);
}
}

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@@ -0,0 +1,332 @@
/*
* Copyright (C) 2009 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.galaxy.rs;
import android.content.res.Resources;
import android.renderscript.RenderScript;
import android.renderscript.ScriptC;
import android.renderscript.ProgramFragment;
import android.renderscript.ProgramStore;
import android.renderscript.ProgramVertex;
import android.renderscript.Allocation;
import android.renderscript.Sampler;
import android.renderscript.Element;
import android.renderscript.SimpleMesh;
import android.renderscript.Primitive;
import static android.renderscript.Sampler.Value.LINEAR;
import static android.renderscript.Sampler.Value.CLAMP;
import static android.renderscript.Sampler.Value.WRAP;
import static android.renderscript.ProgramStore.DepthFunc.*;
import static android.renderscript.ProgramStore.BlendDstFunc;
import static android.renderscript.ProgramStore.BlendSrcFunc;
import static android.renderscript.ProgramFragment.EnvMode.*;
import static android.renderscript.Element.*;
import android.graphics.BitmapFactory;
import android.graphics.Bitmap;
import static android.util.MathUtils.*;
import java.util.TimeZone;
class GalaxyRS {
private static final int GALAXY_RADIUS = 300;
private static final int PARTICLES_COUNT = 12000;
private static final float GALAXY_HEIGHT = 0.1f;
private static final int RSID_STATE = 0;
private static final int RSID_STATE_FRAMECOUNT = 0;
private static final int RSID_STATE_WIDTH = 1;
private static final int RSID_STATE_HEIGHT = 2;
private static final int RSID_STATE_PARTICLES_COUNT = 3;
private static final int RSID_STATE_GALAXY_RADIUS = 4;
private static final int TEXTURES_COUNT = 4;
private static final int PARTICLES_TEXTURES_COUNT = 2;
private static final int RSID_TEXTURE_SPACE = 0;
private static final int RSID_TEXTURE_LIGHT1 = 1;
private static final int RSID_TEXTURE_LIGHT2 = 2;
private static final int RSID_TEXTURE_FLARES = 3;
private static final int RSID_PARTICLES = 1;
private static final int PARTICLE_STRUCT_FIELDS_COUNT = 7;
private static final int PARTICLE_STRUCT_ANGLE = 0;
private static final int PARTICLE_STRUCT_DISTANCE = 1;
private static final int PARTICLE_STRUCT_SPEED = 2;
private static final int PARTICLE_STRUCT_Z = 3;
private static final int PARTICLE_STRUCT_RADIUS = 4;
private static final int PARTICLE_STRUCT_U1 = 5;
private static final int PARTICLE_STRUCT_U2 = 6;
private static final int RSID_PARTICLES_BUFFER = 2;
private Resources mResources;
private RenderScript mRS;
private final BitmapFactory.Options mOptionsARGB = new BitmapFactory.Options();
private final int mWidth;
private final int mHeight;
private ScriptC mScript;
private Sampler mSampler;
private Sampler mLightSampler;
private ProgramFragment mPfBackground;
private ProgramFragment mPfLighting;
private ProgramStore mPfsBackground;
private ProgramStore mPfsLights;
private ProgramVertex mPvBackground;
private ProgramVertex.MatrixAllocation mPvOrthoAlloc;
private Allocation[] mTextures;
private Allocation mState;
private Allocation mParticles;
private Allocation mParticlesBuffer;
private SimpleMesh mParticlesMesh;
public GalaxyRS(int width, int height) {
mWidth = width;
mHeight = height;
mOptionsARGB.inScaled = false;
mOptionsARGB.inPreferredConfig = Bitmap.Config.ARGB_8888;
}
public void init(RenderScript rs, Resources res) {
mRS = rs;
mResources = res;
initRS();
}
public void destroy() {
mScript.destroy();
mSampler.destroy();
mLightSampler.destroy();
mPfBackground.destroy();
mPfsBackground.destroy();
mPvBackground.destroy();
mPvOrthoAlloc.mAlloc.destroy();
for (Allocation a : mTextures) {
a.destroy();
}
mState.destroy();
mPfLighting.destroy();
mParticles.destroy();
mPfsLights.destroy();
mParticlesMesh.destroy();
mParticlesBuffer.destroy();
}
@Override
protected void finalize() throws Throwable {
try {
destroy();
} finally {
super.finalize();
}
}
private void initRS() {
createProgramVertex();
createProgramFragmentStore();
createProgramFragment();
createScriptStructures();
loadTextures();
ScriptC.Builder sb = new ScriptC.Builder(mRS);
sb.setScript(mResources, R.raw.galaxy);
sb.setRoot(true);
mScript = sb.create();
mScript.setClearColor(0.0f, 0.0f, 0.0f, 1.0f);
mScript.setTimeZone(TimeZone.getDefault().getID());
mScript.bindAllocation(mState, RSID_STATE);
mScript.bindAllocation(mParticles, RSID_PARTICLES);
mScript.bindAllocation(mParticlesBuffer, RSID_PARTICLES_BUFFER);
mRS.contextBindRootScript(mScript);
}
private void createScriptStructures() {
createState();
createParticles();
createParticlesMesh();
}
private void createParticlesMesh() {
final Element.Builder elementBuilder = new Element.Builder(mRS);
elementBuilder.add(Element.DataType.UNSIGNED, Element.DataKind.RED, true, 8);
elementBuilder.add(Element.DataType.UNSIGNED, Element.DataKind.GREEN, true, 8);
elementBuilder.add(Element.DataType.UNSIGNED, Element.DataKind.BLUE, true, 8);
elementBuilder.add(Element.DataType.UNSIGNED, Element.DataKind.ALPHA, true, 8);
elementBuilder.add(Element.DataType.FLOAT, Element.DataKind.X, false, 32);
elementBuilder.add(Element.DataType.FLOAT, Element.DataKind.Y, false, 32);
elementBuilder.add(Element.DataType.FLOAT, Element.DataKind.Z, false, 32);
elementBuilder.add(Element.DataType.FLOAT, Element.DataKind.S, false, 32);
elementBuilder.add(Element.DataType.FLOAT, Element.DataKind.T, false, 32);
final Element vertexElement = elementBuilder.create();
final SimpleMesh.Builder meshBuilder = new SimpleMesh.Builder(mRS);
final int vertexSlot = meshBuilder.addVertexType(vertexElement, PARTICLES_COUNT * 3);
meshBuilder.setPrimitive(Primitive.TRIANGLE);
mParticlesMesh = meshBuilder.create();
mParticlesMesh.setName("MParticles");
mParticlesBuffer = mParticlesMesh.createVertexAllocation(vertexSlot);
mParticlesBuffer.setName("BParticles");
mParticlesMesh.bindVertexAllocation(mParticlesBuffer, 0);
}
private void createParticles() {
final float[] particles = new float[PARTICLES_COUNT * PARTICLE_STRUCT_FIELDS_COUNT];
mParticles = Allocation.createSized(mRS, USER_FLOAT, particles.length);
for (int i = 0; i < particles.length; i += PARTICLE_STRUCT_FIELDS_COUNT) {
createParticle(particles, i);
}
mParticles.data(particles);
}
private void createState() {
final int[] data = new int[5];
mState = Allocation.createSized(mRS, USER_I32, data.length);
data[RSID_STATE_FRAMECOUNT] = 0;
data[RSID_STATE_WIDTH] = mWidth;
data[RSID_STATE_HEIGHT] = mHeight;
data[RSID_STATE_PARTICLES_COUNT] = PARTICLES_COUNT;
data[RSID_STATE_GALAXY_RADIUS] = GALAXY_RADIUS;
mState.data(data);
}
@SuppressWarnings({"PointlessArithmeticExpression"})
private void createParticle(float[] particles, int index) {
int sprite = random(PARTICLES_TEXTURES_COUNT);
float d = abs(randomGauss()) * GALAXY_RADIUS / 2.0f;
particles[index + PARTICLE_STRUCT_ANGLE] = random(0.0f, (float) (Math.PI * 2.0));
particles[index + PARTICLE_STRUCT_DISTANCE] = d;
particles[index + PARTICLE_STRUCT_SPEED] = random(0.0015f, 0.0025f);
particles[index + PARTICLE_STRUCT_Z] = randomGauss() * GALAXY_HEIGHT *
(GALAXY_RADIUS - d) / (float) GALAXY_RADIUS;
particles[index + PARTICLE_STRUCT_RADIUS] = random(3.0f, 7.5f);
particles[index + PARTICLE_STRUCT_U1] = sprite / (float) PARTICLES_TEXTURES_COUNT;
particles[index + PARTICLE_STRUCT_U2] = (sprite + 1) / (float) PARTICLES_TEXTURES_COUNT;
}
private static float randomGauss() {
float x1;
float x2;
float w;
do {
x1 = 2.0f * random(0.0f, 1.0f) - 1.0f;
x2 = 2.0f * random(0.0f, 1.0f) - 1.0f;
w = x1 * x1 + x2 * x2;
} while (w >= 1.0f);
w = (float) Math.sqrt(-2.0 * log(w) / w);
return x1 * w;
}
private void loadTextures() {
mTextures = new Allocation[TEXTURES_COUNT];
final Allocation[] textures = mTextures;
textures[RSID_TEXTURE_SPACE] = loadTexture(R.drawable.space, "TSpace");
textures[RSID_TEXTURE_LIGHT1] = loadTextureARGB(R.drawable.light1, "TLight1");
textures[RSID_TEXTURE_LIGHT2] = loadTextureARGB(R.drawable.light2, "TLight2");
textures[RSID_TEXTURE_FLARES] = loadTextureARGB(R.drawable.flares, "TFlares");
final int count = textures.length;
for (int i = 0; i < count; i++) {
final Allocation texture = textures[i];
texture.uploadToTexture(0);
}
}
private Allocation loadTexture(int id, String name) {
final Allocation allocation = Allocation.createFromBitmapResource(mRS, mResources,
id, RGB_565, false);
allocation.setName(name);
return allocation;
}
private Allocation loadTextureARGB(int id, String name) {
Bitmap b = BitmapFactory.decodeResource(mResources, id, mOptionsARGB);
final Allocation allocation = Allocation.createFromBitmap(mRS, b, RGBA_8888, false);
allocation.setName(name);
return allocation;
}
private void createProgramFragment() {
Sampler.Builder sampleBuilder = new Sampler.Builder(mRS);
sampleBuilder.setMin(LINEAR);
sampleBuilder.setMag(LINEAR);
sampleBuilder.setWrapS(WRAP);
sampleBuilder.setWrapT(WRAP);
mSampler = sampleBuilder.create();
ProgramFragment.Builder builder = new ProgramFragment.Builder(mRS, null, null);
builder.setTexEnable(true, 0);
builder.setTexEnvMode(REPLACE, 0);
mPfBackground = builder.create();
mPfBackground.setName("PFBackground");
mPfBackground.bindSampler(mSampler, 0);
sampleBuilder = new Sampler.Builder(mRS);
sampleBuilder.setMin(LINEAR);
sampleBuilder.setMag(LINEAR);
sampleBuilder.setWrapS(CLAMP);
sampleBuilder.setWrapT(CLAMP);
mLightSampler = sampleBuilder.create();
builder = new ProgramFragment.Builder(mRS, null, null);
builder.setTexEnable(true, 0);
builder.setTexEnvMode(MODULATE, 0);
mPfLighting = builder.create();
mPfLighting.setName("PFLighting");
mPfLighting.bindSampler(mLightSampler, 0);
}
private void createProgramFragmentStore() {
ProgramStore.Builder builder = new ProgramStore.Builder(mRS, null, null);
builder.setDepthFunc(ALWAYS);
builder.setBlendFunc(BlendSrcFunc.SRC_ALPHA, BlendDstFunc.ONE_MINUS_SRC_ALPHA);
builder.setDitherEnable(false);
builder.setDepthMask(true);
mPfsBackground = builder.create();
mPfsBackground.setName("PFSBackground");
builder = new ProgramStore.Builder(mRS, null, null);
builder.setDepthFunc(ALWAYS);
builder.setBlendFunc(BlendSrcFunc.ONE, BlendDstFunc.ONE);
builder.setDitherEnable(false);
builder.setDepthMask(true);
mPfsLights = builder.create();
mPfsLights.setName("PFSLights");
}
private void createProgramVertex() {
mPvOrthoAlloc = new ProgramVertex.MatrixAllocation(mRS);
//mPvOrthoAlloc.setupProjectionNormalized(mWidth, mHeight);
mPvOrthoAlloc.setupOrthoWindow(mWidth, mHeight);
ProgramVertex.Builder builder = new ProgramVertex.Builder(mRS, null, null);
builder.setTextureMatrixEnable(true);
mPvBackground = builder.create();
mPvBackground.bindAllocation(mPvOrthoAlloc);
mPvBackground.setName("PVBackground");
}
}

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/*
* Copyright (C) 2009 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.galaxy.rs;
import android.content.Context;
import android.view.SurfaceHolder;
import android.renderscript.RenderScript;
import android.renderscript.RSSurfaceView;
class GalaxyView extends RSSurfaceView {
private GalaxyRS mRender;
public GalaxyView(Context context) {
super(context);
setFocusable(true);
setFocusableInTouchMode(true);
}
public void surfaceChanged(SurfaceHolder holder, int format, int w, int h) {
super.surfaceChanged(holder, format, w, h);
RenderScript RS = createRenderScript();
mRender = new GalaxyRS(w, h);
mRender.init(RS, getResources());
}
@Override
public void surfaceDestroyed(SurfaceHolder holder) {
if (mRender != null) mRender.destroy();
}
}