Merge "Send drawFinish callback even if did not draw" into rvc-dev
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Android (Google) Code Review
commit
882ba30b8a
@@ -440,6 +440,12 @@ void CanvasContext::draw() {
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if (dirty.isEmpty() && Properties::skipEmptyFrames && !surfaceRequiresRedraw()) {
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if (dirty.isEmpty() && Properties::skipEmptyFrames && !surfaceRequiresRedraw()) {
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mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
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mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
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// Notify the callbacks, even if there's nothing to draw so they aren't waiting
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// indefinitely
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for (auto& func : mFrameCompleteCallbacks) {
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std::invoke(func, mFrameNumber);
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}
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mFrameCompleteCallbacks.clear();
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return;
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return;
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}
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}
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