Merge branch 'donut' of ssh://android-git.corp.google.com:29418/platform/frameworks/base into donut
This commit is contained in:
@@ -316,18 +316,16 @@ public final class ActivityThread {
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float appScale = -1.0f;
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if (ai.supportsDensities != null) {
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// TODO: precompute this in DisplayMetrics
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float systemDensityDpi = metrics.density * DisplayMetrics.DEFAULT_DENSITY;
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int minDiff = Integer.MAX_VALUE;
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for (int density : ai.supportsDensities) {
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int tmpDiff = (int) Math.abs(systemDensityDpi - density);
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int tmpDiff = (int) Math.abs(DisplayMetrics.DEVICE_DENSITY - density);
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if (tmpDiff == 0) {
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appScale = 1.0f;
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break;
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}
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// prefer higher density (appScale>1.0), unless that's only option.
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if (tmpDiff < minDiff && appScale < 1.0f) {
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appScale = systemDensityDpi / density;
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appScale = DisplayMetrics.DEVICE_DENSITY / density;
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minDiff = tmpDiff;
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}
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}
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@@ -3482,6 +3480,8 @@ public final class ActivityThread {
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}
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mConfiguration.updateFrom(config);
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DisplayMetrics dm = getDisplayMetricsLocked(true);
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DisplayMetrics appDm = new DisplayMetrics();
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appDm.setTo(dm);
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// set it for java, this also affects newly created Resources
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if (config.locale != null) {
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@@ -3501,7 +3501,9 @@ public final class ActivityThread {
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WeakReference<Resources> v = it.next();
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Resources r = v.get();
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if (r != null) {
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r.updateConfiguration(config, dm);
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// keep the original density based on application cale.
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appDm.density = r.getDisplayMetrics().density;
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r.updateConfiguration(config, appDm);
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//Log.i(TAG, "Updated app resources " + v.getKey()
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// + " " + r + ": " + r.getConfiguration());
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} else {
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@@ -31,7 +31,11 @@ public class DisplayMetrics {
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*/
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public static final int DEFAULT_DENSITY = 160;
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private static final int sLcdDensity = SystemProperties.getInt("ro.sf.lcd_density",
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/**
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* The device's density.
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* @hide
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*/
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public static final int DEVICE_DENSITY = SystemProperties.getInt("ro.sf.lcd_density",
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DEFAULT_DENSITY);
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/**
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@@ -90,9 +94,9 @@ public class DisplayMetrics {
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public void setToDefaults() {
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widthPixels = 0;
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heightPixels = 0;
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density = sLcdDensity / (float) DEFAULT_DENSITY;
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density = DEVICE_DENSITY / (float) DEFAULT_DENSITY;
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scaledDensity = density;
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xdpi = sLcdDensity;
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ydpi = sLcdDensity;
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xdpi = DEVICE_DENSITY;
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ydpi = DEVICE_DENSITY;
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}
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}
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