Merge "Better documentation for FLAG_HARDWARE_ACCELERATED Bug #3154883" into honeycomb
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@@ -636,8 +636,33 @@ public interface WindowManager extends ViewManager {
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public static final int FLAG_SPLIT_TOUCH = 0x00800000;
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/**
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* Indicates whether this window should be hardware accelerated.
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* Requesting hardware acceleration does not guarantee it will happen.
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* <p>Indicates whether this window should be hardware accelerated.
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* Requesting hardware acceleration does not guarantee it will happen.</p>
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*
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* <p>This flag can be controlled programmatically <em>only</em> to enable
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* hardware acceleration. To enable hardware acceleration for a given
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* window programmatically, do the following:</p>
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*
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* <pre>
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* Window w = activity.getWindow(); // in Activity's onCreate() for instance
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* w.setFlags(WindowManager.LayoutParams.FLAG_HARDWARE_ACCELERATED,
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* WindowManager.LayoutParams.FLAG_HARDWARE_ACCELERATED);
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* </pre>
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*
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* <p>It is important to remember that this flag <strong>must</strong>
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* be set before setting the content view of your activity or dialog.</p>
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*
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* <p>This flag cannot be used to disable hardware acceleration after it
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* was enabled in your manifest using
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* {@link android.R.attr#hardwareAccelerated}. If you need to selectively
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* and programmatically disable hardware acceleration (for automated testing
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* for instance), make sure it is turned off in your manifest and enable it
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* on your activity or dialog when you need it instead, using the method
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* described above.</p>
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*
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* <p>This flag is automatically set by the system if the
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* {@link android.R.attr#hardwareAccelerated android:hardwareAccelerated}
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* XML attribute is set to true on an activity or on the application.</p>
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*/
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public static final int FLAG_HARDWARE_ACCELERATED = 0x01000000;
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@@ -234,8 +234,20 @@
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the safe mode. -->
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<attr name="vmSafeMode" format="boolean" />
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<!-- Flag indicating whether the application's rendering should be hardware
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accelerated if possible. -->
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<!-- <p>Flag indicating whether the application's rendering should be hardware
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accelerated if possible. This flag is turned off by default, both for
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applications and activities.</p>
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<p>This flag can be set on the application and any activity declared
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in the manifest. When enabled for the application, each activity is
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automatically assumed to be hardware accelerated. This flag can be
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overriden in the activity tags, either turning it off (if on for the
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application) or on (if off for the application.)</p>
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<p>When this flag is turned on for an activity (either directly or via
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the application tag), every window created from the activity, including
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the activity's own window, will be hardware accelerated, if possible.</p>
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<p>Please refer to the documentation of
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{@link android.view.WindowManager.LayoutParams#FLAG_HARDWARE_ACCELERATED}
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for more information on how to control this flag programmatically.</p> -->
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<attr name="hardwareAccelerated" format="boolean" />
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<!-- Flag indicating whether the given application component is available
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