diff --git a/docs/html/sdk/ndk/index.jd b/docs/html/sdk/ndk/index.jd
index 11e6642ceb2cb..0f36345614010 100644
--- a/docs/html/sdk/ndk/index.jd
+++ b/docs/html/sdk/ndk/index.jd
@@ -84,34 +84,56 @@ padding: .25em 1em;
+
+ - A new toolchain (based on GCC 4.4.3), which generates better code, and can also now
+be used as a standalone cross-compiler, for people who want to build their stuff with
+
./configure && make. See
+docs/STANDALONE-TOOLCHAIN.html for the details. The binaries for GCC 4.4.0 are still provided,
+but the 4.2.1 binaries were removed.
+
+ - Support for prebuilt static and shared libraries (docs/PREBUILTS.html), module
+exports and imports to make sharing and reuse of third-party modules much easier
+(docs/IMPORT-MODULE.html explains why).
+
+ - A C++ STL implementation (based on STLport) is now provided as a helper module. It
+can be used either as a static or shared library (details and usage exemple under
+sources/android/stlport/README). Note: For now, C++ Exceptions and RTTI are still
+not supported.
+
+ - Improvements to the
cpufeatures helper library to deal with buggy
+kernel that incorrectly report they run on an ARMv7 CPU (while the device really is an ARMv6). We
+recommend developers that use it to simply rebuild their applications to benefit from it, then
+upload to Market.
+
- Adds support for native activities, which allows you to write completely native
applications.
- Adds an EGL library that lets you create and manage OpenGL ES textures and
services.
- - Provides an interface that lets you write a native text-to-speech engine.
-
- Adds native support for the following:
- - the input subsystem (such as the keyboard and touch screen)
+ - Input subsystem (such as the keyboard and touch screen)
- - the window and surface subsystem.
+ - Window and surface subsystem
- - audio APIs based on the OpenSL ES standard that support playback and recording
- as well as control over platform audio effects.
+ - Audio APIs based on the OpenSL ES standard that support playback and recording
+ as well as control over platform audio effects
- - event loop APIs to wait for things such as input and sensor events.
+ - Event loop APIs to wait for things such as input and sensor events
- - accessing assets packaged in an
.apk file.
+ - Access to assets packaged in the
.apk
- - accessing sensor data (accelerometer, compass, gyroscope, etc).
-
- - provides sample applications,
native-plasma and
- native-activity, to demonstrate how to write a native activity.
+ - Access to sensor data (accelerometer, compass, gyroscope, etc.)
+
+ - New sample applications,
native-plasma and
+ native-activity, to demonstrate how to write a native activity.
+
+ - Plus many bugfixes and other small improvements; see docs/CHANGES.html for a more
+detailed list of changes.