Add support for secure views.

Added the MotionEvent.FLAG_WINDOW_IS_OBSCURED flag which is set by the
input manager whenever another visible window is partly or wholly obscured
the target of a touch event so that applications can filter touches
accordingly.

Added a "filterTouchesWhenObscured" attribute to View which can be used to
enable filtering of touches when the view's window is obscured.

Change-Id: I936d9c85013fd2d77fb296a600528d30a29027d2
This commit is contained in:
Jeff Brown
2010-09-01 17:01:00 -07:00
parent c0b4f6d30d
commit 85a3176704
21 changed files with 467 additions and 73 deletions

View File

@@ -1153,7 +1153,7 @@ void TrackballInputMapper::applyPolicyAndDispatch(nsecs_t when, int32_t motionEv
int32_t pointerId = 0;
getDispatcher()->notifyMotion(when, getDeviceId(), AINPUT_SOURCE_TRACKBALL, policyFlags,
motionEventAction, metaState, AMOTION_EVENT_EDGE_FLAG_NONE,
motionEventAction, 0, metaState, AMOTION_EVENT_EDGE_FLAG_NONE,
1, & pointerId, pointerCoords, mXPrecision, mYPrecision, downTime);
}
@@ -2324,7 +2324,7 @@ void TouchInputMapper::dispatchTouch(nsecs_t when, uint32_t policyFlags,
} // release lock
getDispatcher()->notifyMotion(when, getDeviceId(), AINPUT_SOURCE_TOUCHSCREEN, policyFlags,
motionEventAction, getContext()->getGlobalMetaState(), motionEventEdgeFlags,
motionEventAction, 0, getContext()->getGlobalMetaState(), motionEventEdgeFlags,
pointerCount, pointerIds, pointerCoords,
xPrecision, yPrecision, mDownTime);
}