Add support for secure views.
Added the MotionEvent.FLAG_WINDOW_IS_OBSCURED flag which is set by the input manager whenever another visible window is partly or wholly obscured the target of a touch event so that applications can filter touches accordingly. Added a "filterTouchesWhenObscured" attribute to View which can be used to enable filtering of touches when the view's window is obscured. Change-Id: I936d9c85013fd2d77fb296a600528d30a29027d2
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@@ -1153,7 +1153,7 @@ void TrackballInputMapper::applyPolicyAndDispatch(nsecs_t when, int32_t motionEv
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int32_t pointerId = 0;
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getDispatcher()->notifyMotion(when, getDeviceId(), AINPUT_SOURCE_TRACKBALL, policyFlags,
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motionEventAction, metaState, AMOTION_EVENT_EDGE_FLAG_NONE,
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motionEventAction, 0, metaState, AMOTION_EVENT_EDGE_FLAG_NONE,
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1, & pointerId, pointerCoords, mXPrecision, mYPrecision, downTime);
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}
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@@ -2324,7 +2324,7 @@ void TouchInputMapper::dispatchTouch(nsecs_t when, uint32_t policyFlags,
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} // release lock
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getDispatcher()->notifyMotion(when, getDeviceId(), AINPUT_SOURCE_TOUCHSCREEN, policyFlags,
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motionEventAction, getContext()->getGlobalMetaState(), motionEventEdgeFlags,
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motionEventAction, 0, getContext()->getGlobalMetaState(), motionEventEdgeFlags,
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pointerCount, pointerIds, pointerCoords,
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xPrecision, yPrecision, mDownTime);
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}
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