Add support for secure views.

Added the MotionEvent.FLAG_WINDOW_IS_OBSCURED flag which is set by the
input manager whenever another visible window is partly or wholly obscured
the target of a touch event so that applications can filter touches
accordingly.

Added a "filterTouchesWhenObscured" attribute to View which can be used to
enable filtering of touches when the view's window is obscured.

Change-Id: I936d9c85013fd2d77fb296a600528d30a29027d2
This commit is contained in:
Jeff Brown
2010-09-01 17:01:00 -07:00
parent c0b4f6d30d
commit 85a3176704
21 changed files with 467 additions and 73 deletions

View File

@@ -129,6 +129,7 @@ void MotionEvent::initialize(
int32_t deviceId,
int32_t source,
int32_t action,
int32_t flags,
int32_t edgeFlags,
int32_t metaState,
float xOffset,
@@ -142,6 +143,7 @@ void MotionEvent::initialize(
const PointerCoords* pointerCoords) {
InputEvent::initialize(deviceId, source);
mAction = action;
mFlags = flags;
mEdgeFlags = edgeFlags;
mMetaState = metaState;
mXOffset = xOffset;