Add new glue code for writing native apps.
This factors out the boiler-plate code from the sample app to a common glue code that can be used for everyone writing this style of app: a dedicated app thread that takes care of waiting for events and processing them. As part of doing this, ALooper has a new facility to allow registration of fds that cause ALooper_pollOnce() to return the fd that has data, allowing the app to drive the loop without callbacks. Hopefully this makes some people feel better. :) Also do some other cleanup of the ALooper API, plus some actual documentation. Change-Id: Ic53bd56bdf627e3ba28a3c093faa06a92be522b8
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@@ -186,9 +186,9 @@ float AMotionEvent_getHistoricalSize(AInputEvent* motion_event, size_t pointer_i
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}
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void AInputQueue_attachLooper(AInputQueue* queue, ALooper* looper,
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ALooper_callbackFunc callback, void* data) {
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ALooper_callbackFunc* callback, void* data) {
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queue->setPollLoop(static_cast<android::PollLoop*>(looper));
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ALooper_setCallback(looper, queue->getConsumer().getChannel()->getReceivePipeFd(),
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ALooper_addFd(looper, queue->getConsumer().getChannel()->getReceivePipeFd(),
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POLLIN, callback, data);
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}
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