Merge "Fix oval positioning when drawn with patheffect" into nyc-dev
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@@ -569,7 +569,7 @@ void BakedOpDispatcher::onOvalOp(BakedOpRenderer& renderer, const OvalOp& op, co
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op.unmappedBounds.getWidth(), op.unmappedBounds.getHeight(), op.paint);
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const AutoTexture holder(texture);
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if (CC_LIKELY(holder.texture)) {
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renderPathTexture(renderer, state, op.unmappedBounds.left, op.unmappedBounds.right,
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renderPathTexture(renderer, state, op.unmappedBounds.left, op.unmappedBounds.top,
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*texture, *(op.paint));
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}
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} else {
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@@ -21,6 +21,8 @@
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#include <BakedOpRenderer.h>
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#include <tests/common/TestUtils.h>
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#include <SkDashPathEffect.h>
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using namespace android::uirenderer;
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static BakedOpRenderer::LightInfo sLightInfo;
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@@ -71,12 +73,17 @@ static void testUnmergedGlopDispatch(renderthread::RenderThread& renderThread, R
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ASSERT_EQ(1, glopCount) << "Exactly one Glop expected";
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}
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RENDERTHREAD_TEST(BakedOpDispatcher, onArc_position) {
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RENDERTHREAD_TEST(BakedOpDispatcher, pathTexture_positionOvalArc) {
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SkPaint strokePaint;
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strokePaint.setStyle(SkPaint::kStroke_Style);
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strokePaint.setStrokeWidth(4);
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ArcOp op(Rect(10, 15, 20, 25), Matrix4::identity(), nullptr, &strokePaint, 0, 270, true);
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testUnmergedGlopDispatch(renderThread, &op, [] (const Glop& glop) {
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float intervals[] = {1.0f, 1.0f};
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auto dashEffect = SkDashPathEffect::Create(intervals, 2, 0);
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strokePaint.setPathEffect(dashEffect);
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dashEffect->unref();
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auto textureGlopVerifier = [] (const Glop& glop) {
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// validate glop produced by renderPathTexture (so texture, unit quad)
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auto texture = glop.fill.texture.texture;
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ASSERT_NE(nullptr, texture);
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@@ -85,15 +92,20 @@ RENDERTHREAD_TEST(BakedOpDispatcher, onArc_position) {
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<< "Should see conservative offset from PathCache::computeBounds";
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Rect expectedBounds(10, 15, 20, 25);
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expectedBounds.outset(expectedOffset);
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#if !HWUI_NEW_OPS
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EXPECT_EQ(expectedBounds, glop.bounds) << "bounds outset by stroke 'offset'";
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#endif
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Matrix4 expectedModelView;
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expectedModelView.loadTranslate(10 - expectedOffset, 15 - expectedOffset, 0);
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expectedModelView.scale(10 + 2 * expectedOffset, 10 + 2 * expectedOffset, 1);
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EXPECT_EQ(expectedModelView, glop.transform.modelView)
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<< "X and Y offsets, and scale both applied to model view";
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});
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};
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// Arc and Oval will render functionally the same glop, differing only in texture content
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ArcOp arcOp(Rect(10, 15, 20, 25), Matrix4::identity(), nullptr, &strokePaint, 0, 270, true);
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testUnmergedGlopDispatch(renderThread, &arcOp, textureGlopVerifier);
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OvalOp ovalOp(Rect(10, 15, 20, 25), Matrix4::identity(), nullptr, &strokePaint);
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testUnmergedGlopDispatch(renderThread, &ovalOp, textureGlopVerifier);
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}
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RENDERTHREAD_TEST(BakedOpDispatcher, onLayerOp_bufferless) {
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