@@ -194,9 +194,6 @@ public class Surface implements Parcelable {
|
||||
*/
|
||||
public static final int FX_SURFACE_DIM = 0x00020000;
|
||||
|
||||
/** @hide */
|
||||
public static final int FX_SURFACE_SCREENSHOT = 0x00030000;
|
||||
|
||||
/** Mask used for FX values above @hide */
|
||||
public static final int FX_SURFACE_MASK = 0x000F0000;
|
||||
|
||||
|
||||
@@ -53,7 +53,6 @@ public:
|
||||
eFXSurfaceNormal = 0x00000000,
|
||||
eFXSurfaceBlur = 0x00010000,
|
||||
eFXSurfaceDim = 0x00020000,
|
||||
eFXSurfaceScreenshot= 0x00030000,
|
||||
eFXSurfaceMask = 0x000F0000,
|
||||
};
|
||||
|
||||
|
||||
@@ -64,16 +64,17 @@ class ScreenRotationAnimation {
|
||||
boolean inTransaction, int originalWidth, int originalHeight, int originalRotation) {
|
||||
mContext = context;
|
||||
|
||||
Bitmap screenshot = Surface.screenshot(0, 0);
|
||||
|
||||
if (screenshot == null) {
|
||||
// Device is not capable of screenshots... we can't do an animation.
|
||||
return;
|
||||
}
|
||||
|
||||
// Screenshot does NOT include rotation!
|
||||
mSnapshotRotation = 0;
|
||||
if (originalRotation == Surface.ROTATION_90
|
||||
|| originalRotation == Surface.ROTATION_270) {
|
||||
mWidth = originalHeight;
|
||||
mHeight = originalWidth;
|
||||
} else {
|
||||
mWidth = originalWidth;
|
||||
mHeight = originalHeight;
|
||||
}
|
||||
mWidth = screenshot.getWidth();
|
||||
mHeight = screenshot.getHeight();
|
||||
|
||||
mOriginalRotation = originalRotation;
|
||||
mOriginalWidth = originalWidth;
|
||||
@@ -88,12 +89,7 @@ class ScreenRotationAnimation {
|
||||
try {
|
||||
try {
|
||||
mSurface = new Surface(session, 0, "FreezeSurface",
|
||||
-1, mWidth, mHeight, PixelFormat.OPAQUE, Surface.FX_SURFACE_SCREENSHOT);
|
||||
if (mSurface == null || !mSurface.isValid()) {
|
||||
// Screenshot failed, punt.
|
||||
mSurface = null;
|
||||
return;
|
||||
}
|
||||
-1, mWidth, mHeight, PixelFormat.OPAQUE, 0);
|
||||
mSurface.setLayer(FREEZE_LAYER + 1);
|
||||
} catch (Surface.OutOfResourcesException e) {
|
||||
Slog.w(TAG, "Unable to allocate freeze surface", e);
|
||||
@@ -104,12 +100,38 @@ class ScreenRotationAnimation {
|
||||
" FREEZE " + mSurface + ": CREATE");
|
||||
|
||||
setRotation(originalRotation);
|
||||
|
||||
if (mSurface != null) {
|
||||
Rect dirty = new Rect(0, 0, mWidth, mHeight);
|
||||
Canvas c = null;
|
||||
try {
|
||||
c = mSurface.lockCanvas(dirty);
|
||||
} catch (IllegalArgumentException e) {
|
||||
Slog.w(TAG, "Unable to lock surface", e);
|
||||
} catch (Surface.OutOfResourcesException e) {
|
||||
Slog.w(TAG, "Unable to lock surface", e);
|
||||
}
|
||||
if (c == null) {
|
||||
Slog.w(TAG, "Null surface canvas");
|
||||
mSurface.destroy();
|
||||
mSurface = null;
|
||||
return;
|
||||
}
|
||||
|
||||
Paint paint = new Paint(0);
|
||||
paint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.SRC));
|
||||
c.drawBitmap(screenshot, 0, 0, paint);
|
||||
|
||||
mSurface.unlockCanvasAndPost(c);
|
||||
}
|
||||
} finally {
|
||||
if (!inTransaction) {
|
||||
Surface.closeTransaction();
|
||||
if (WindowManagerService.SHOW_LIGHT_TRANSACTIONS) Slog.i(WindowManagerService.TAG,
|
||||
"<<< CLOSE TRANSACTION ScreenRotationAnimation");
|
||||
}
|
||||
|
||||
screenshot.recycle();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -5,7 +5,6 @@ LOCAL_SRC_FILES:= \
|
||||
Layer.cpp \
|
||||
LayerBase.cpp \
|
||||
LayerDim.cpp \
|
||||
LayerScreenshot.cpp \
|
||||
DdmConnection.cpp \
|
||||
DisplayHardware/DisplayHardware.cpp \
|
||||
DisplayHardware/DisplayHardwareBase.cpp \
|
||||
|
||||
@@ -88,8 +88,16 @@ void Layer::onFirstRef()
|
||||
|
||||
Layer::~Layer()
|
||||
{
|
||||
mFlinger->postMessageAsync(
|
||||
new SurfaceFlinger::MessageDestroyGLTexture(mTextureName) );
|
||||
class MessageDestroyGLState : public MessageBase {
|
||||
GLuint texture;
|
||||
public:
|
||||
MessageDestroyGLState(GLuint texture) : texture(texture) { }
|
||||
virtual bool handler() {
|
||||
glDeleteTextures(1, &texture);
|
||||
return true;
|
||||
}
|
||||
};
|
||||
mFlinger->postMessageAsync( new MessageDestroyGLState(mTextureName) );
|
||||
}
|
||||
|
||||
void Layer::onFrameQueued() {
|
||||
|
||||
@@ -1,116 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2011 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <stdint.h>
|
||||
#include <sys/types.h>
|
||||
|
||||
#include <utils/Errors.h>
|
||||
#include <utils/Log.h>
|
||||
|
||||
#include <ui/GraphicBuffer.h>
|
||||
|
||||
#include "LayerScreenshot.h"
|
||||
#include "SurfaceFlinger.h"
|
||||
#include "DisplayHardware/DisplayHardware.h"
|
||||
|
||||
namespace android {
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
LayerScreenshot::LayerScreenshot(SurfaceFlinger* flinger, DisplayID display,
|
||||
const sp<Client>& client)
|
||||
: LayerBaseClient(flinger, display, client),
|
||||
mTextureName(0), mFlinger(flinger)
|
||||
{
|
||||
}
|
||||
|
||||
LayerScreenshot::~LayerScreenshot()
|
||||
{
|
||||
if (mTextureName) {
|
||||
mFlinger->postMessageAsync(
|
||||
new SurfaceFlinger::MessageDestroyGLTexture(mTextureName) );
|
||||
}
|
||||
}
|
||||
|
||||
status_t LayerScreenshot::capture() {
|
||||
GLfloat u, v;
|
||||
status_t result = mFlinger->renderScreenToTexture(0, &mTextureName, &u, &v);
|
||||
if (result != NO_ERROR) {
|
||||
return result;
|
||||
}
|
||||
|
||||
glBindTexture(GL_TEXTURE_2D, mTextureName);
|
||||
glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
||||
glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
||||
|
||||
mTexCoords[0] = 0; mTexCoords[1] = v;
|
||||
mTexCoords[2] = 0; mTexCoords[3] = 0;
|
||||
mTexCoords[4] = u; mTexCoords[5] = 0;
|
||||
mTexCoords[6] = u; mTexCoords[7] = v;
|
||||
|
||||
return NO_ERROR;
|
||||
}
|
||||
|
||||
void LayerScreenshot::onDraw(const Region& clip) const
|
||||
{
|
||||
const State& s(drawingState());
|
||||
Region::const_iterator it = clip.begin();
|
||||
Region::const_iterator const end = clip.end();
|
||||
if (s.alpha>0 && (it != end)) {
|
||||
const DisplayHardware& hw(graphicPlane(0).displayHardware());
|
||||
const GLfloat alpha = s.alpha/255.0f;
|
||||
const uint32_t fbHeight = hw.getHeight();
|
||||
glDisable(GL_DITHER);
|
||||
|
||||
if (s.alpha == 0xFF) {
|
||||
glDisable(GL_BLEND);
|
||||
} else {
|
||||
glEnable(GL_BLEND);
|
||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
}
|
||||
|
||||
glColor4f(0, 0, 0, alpha);
|
||||
|
||||
#if defined(GL_OES_EGL_image_external)
|
||||
if (GLExtensions::getInstance().haveTextureExternal()) {
|
||||
glDisable(GL_TEXTURE_EXTERNAL_OES);
|
||||
}
|
||||
#endif
|
||||
|
||||
glBindTexture(GL_TEXTURE_2D, mTextureName);
|
||||
glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
glMatrixMode(GL_TEXTURE);
|
||||
glLoadIdentity();
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
|
||||
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
|
||||
glTexCoordPointer(2, GL_FLOAT, 0, mTexCoords);
|
||||
glVertexPointer(2, GL_FLOAT, 0, mVertices);
|
||||
|
||||
while (it != end) {
|
||||
const Rect& r = *it++;
|
||||
const GLint sy = fbHeight - (r.top + r.height());
|
||||
glScissor(r.left, sy, r.width(), r.height());
|
||||
glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
|
||||
}
|
||||
}
|
||||
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
}; // namespace android
|
||||
@@ -1,56 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2011 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef ANDROID_LAYER_SCREENSHOT_H
|
||||
#define ANDROID_LAYER_SCREENSHOT_H
|
||||
|
||||
#include <stdint.h>
|
||||
#include <sys/types.h>
|
||||
|
||||
#include <EGL/egl.h>
|
||||
#include <EGL/eglext.h>
|
||||
|
||||
#include "LayerBase.h"
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
namespace android {
|
||||
|
||||
class LayerScreenshot : public LayerBaseClient
|
||||
{
|
||||
GLuint mTextureName;
|
||||
GLfloat mTexCoords[8];
|
||||
sp<SurfaceFlinger> mFlinger;
|
||||
public:
|
||||
LayerScreenshot(SurfaceFlinger* flinger, DisplayID display,
|
||||
const sp<Client>& client);
|
||||
virtual ~LayerScreenshot();
|
||||
|
||||
status_t capture();
|
||||
|
||||
virtual void onDraw(const Region& clip) const;
|
||||
virtual bool isOpaque() const { return false; }
|
||||
virtual bool isSecure() const { return false; }
|
||||
virtual bool isProtectedByApp() const { return false; }
|
||||
virtual bool isProtectedByDRM() const { return false; }
|
||||
virtual const char* getTypeId() const { return "LayerScreenshot"; }
|
||||
};
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
}; // namespace android
|
||||
|
||||
#endif // ANDROID_LAYER_SCREENSHOT_H
|
||||
@@ -50,7 +50,6 @@
|
||||
#include "DdmConnection.h"
|
||||
#include "Layer.h"
|
||||
#include "LayerDim.h"
|
||||
#include "LayerScreenshot.h"
|
||||
#include "SurfaceFlinger.h"
|
||||
|
||||
#include "DisplayHardware/DisplayHardware.h"
|
||||
@@ -1352,9 +1351,6 @@ sp<ISurface> SurfaceFlinger::createSurface(
|
||||
case eFXSurfaceDim:
|
||||
layer = createDimSurface(client, d, w, h, flags);
|
||||
break;
|
||||
case eFXSurfaceScreenshot:
|
||||
layer = createScreenshotSurface(client, d, w, h, flags);
|
||||
break;
|
||||
}
|
||||
|
||||
if (layer != 0) {
|
||||
@@ -1417,19 +1413,7 @@ sp<LayerDim> SurfaceFlinger::createDimSurface(
|
||||
uint32_t w, uint32_t h, uint32_t flags)
|
||||
{
|
||||
sp<LayerDim> layer = new LayerDim(this, display, client);
|
||||
return layer;
|
||||
}
|
||||
|
||||
sp<LayerScreenshot> SurfaceFlinger::createScreenshotSurface(
|
||||
const sp<Client>& client, DisplayID display,
|
||||
uint32_t w, uint32_t h, uint32_t flags)
|
||||
{
|
||||
sp<LayerScreenshot> layer = new LayerScreenshot(this, display, client);
|
||||
status_t err = layer->capture();
|
||||
if (err != NO_ERROR) {
|
||||
layer.clear();
|
||||
LOGW("createScreenshotSurface failed (%s)", strerror(-err));
|
||||
}
|
||||
layer->initStates(w, h, flags);
|
||||
return layer;
|
||||
}
|
||||
|
||||
@@ -1792,13 +1776,6 @@ void SurfaceFlinger::repaintEverything() {
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
status_t SurfaceFlinger::renderScreenToTexture(DisplayID dpy,
|
||||
GLuint* textureName, GLfloat* uOut, GLfloat* vOut)
|
||||
{
|
||||
Mutex::Autolock _l(mStateLock);
|
||||
return renderScreenToTextureLocked(dpy, textureName, uOut, vOut);
|
||||
}
|
||||
|
||||
status_t SurfaceFlinger::renderScreenToTextureLocked(DisplayID dpy,
|
||||
GLuint* textureName, GLfloat* uOut, GLfloat* vOut)
|
||||
{
|
||||
@@ -1862,6 +1839,11 @@ status_t SurfaceFlinger::renderScreenToTextureLocked(DisplayID dpy,
|
||||
|
||||
status_t SurfaceFlinger::electronBeamOffAnimationImplLocked()
|
||||
{
|
||||
status_t result = PERMISSION_DENIED;
|
||||
|
||||
if (!GLExtensions::getInstance().haveFramebufferObject())
|
||||
return INVALID_OPERATION;
|
||||
|
||||
// get screen geometry
|
||||
const DisplayHardware& hw(graphicPlane(0).displayHardware());
|
||||
const uint32_t hw_w = hw.getWidth();
|
||||
@@ -1870,7 +1852,7 @@ status_t SurfaceFlinger::electronBeamOffAnimationImplLocked()
|
||||
|
||||
GLfloat u, v;
|
||||
GLuint tname;
|
||||
status_t result = renderScreenToTextureLocked(0, &tname, &u, &v);
|
||||
result = renderScreenToTextureLocked(0, &tname, &u, &v);
|
||||
if (result != NO_ERROR) {
|
||||
return result;
|
||||
}
|
||||
@@ -2046,6 +2028,10 @@ status_t SurfaceFlinger::electronBeamOnAnimationImplLocked()
|
||||
return result;
|
||||
}
|
||||
|
||||
// back to main framebuffer
|
||||
glBindFramebufferOES(GL_FRAMEBUFFER_OES, 0);
|
||||
glDisable(GL_SCISSOR_TEST);
|
||||
|
||||
GLfloat vtx[8];
|
||||
const GLfloat texCoords[4][2] = { {0,v}, {0,0}, {u,0}, {u,v} };
|
||||
glBindTexture(GL_TEXTURE_2D, tname);
|
||||
|
||||
@@ -49,7 +49,6 @@ class DisplayHardware;
|
||||
class FreezeLock;
|
||||
class Layer;
|
||||
class LayerDim;
|
||||
class LayerScreenshot;
|
||||
struct surface_flinger_cblk_t;
|
||||
|
||||
#define LIKELY( exp ) (__builtin_expect( (exp) != 0, true ))
|
||||
@@ -187,15 +186,6 @@ public:
|
||||
void screenReleased(DisplayID dpy);
|
||||
void screenAcquired(DisplayID dpy);
|
||||
|
||||
status_t renderScreenToTexture(DisplayID dpy,
|
||||
GLuint* textureName, GLfloat* uOut, GLfloat* vOut);
|
||||
|
||||
status_t postMessageAsync(const sp<MessageBase>& msg,
|
||||
nsecs_t reltime=0, uint32_t flags = 0);
|
||||
|
||||
status_t postMessageSync(const sp<MessageBase>& msg,
|
||||
nsecs_t reltime=0, uint32_t flags = 0);
|
||||
|
||||
status_t removeLayer(const sp<LayerBase>& layer);
|
||||
status_t addLayer(const sp<LayerBase>& layer);
|
||||
status_t invalidateLayerVisibility(const sp<LayerBase>& layer);
|
||||
@@ -205,18 +195,6 @@ public:
|
||||
|
||||
GLuint getProtectedTexName() const { return mProtectedTexName; }
|
||||
|
||||
|
||||
class MessageDestroyGLTexture : public MessageBase {
|
||||
GLuint texture;
|
||||
public:
|
||||
MessageDestroyGLTexture(GLuint texture) : texture(texture) { }
|
||||
virtual bool handler() {
|
||||
glDeleteTextures(1, &texture);
|
||||
return true;
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
private:
|
||||
// DeathRecipient interface
|
||||
virtual void binderDied(const wp<IBinder>& who);
|
||||
@@ -226,6 +204,7 @@ private:
|
||||
friend class LayerBase;
|
||||
friend class LayerBaseClient;
|
||||
friend class Layer;
|
||||
friend class LayerDim;
|
||||
|
||||
sp<ISurface> createSurface(
|
||||
ISurfaceComposerClient::surface_data_t* params,
|
||||
@@ -243,10 +222,6 @@ private:
|
||||
const sp<Client>& client, DisplayID display,
|
||||
uint32_t w, uint32_t h, uint32_t flags);
|
||||
|
||||
sp<LayerScreenshot> createScreenshotSurface(
|
||||
const sp<Client>& client, DisplayID display,
|
||||
uint32_t w, uint32_t h, uint32_t flags);
|
||||
|
||||
status_t removeSurface(const sp<Client>& client, SurfaceID sid);
|
||||
status_t destroySurface(const wp<LayerBaseClient>& layer);
|
||||
uint32_t setClientStateLocked(const sp<Client>& client, const layer_state_t& s);
|
||||
@@ -354,6 +329,12 @@ private:
|
||||
|
||||
mutable MessageQueue mEventQueue;
|
||||
|
||||
status_t postMessageAsync(const sp<MessageBase>& msg,
|
||||
nsecs_t reltime=0, uint32_t flags = 0);
|
||||
|
||||
status_t postMessageSync(const sp<MessageBase>& msg,
|
||||
nsecs_t reltime=0, uint32_t flags = 0);
|
||||
|
||||
// access must be protected by mStateLock
|
||||
mutable Mutex mStateLock;
|
||||
State mCurrentState;
|
||||
|
||||
Reference in New Issue
Block a user