Cleanup pass on the mesh api change.

Removed all the simple mesh related calls and temporary objects.

Change-Id: Ic64a72a894e0314f216f10e1cfc0d45b17e2e182
This commit is contained in:
Alex Sakhartchouk
2010-07-02 12:14:26 -07:00
parent 704aba52a8
commit 8287a9bc5e
10 changed files with 0 additions and 678 deletions

View File

@@ -190,10 +190,6 @@ public class RenderScript {
native void nMeshBindVertex(int id, int alloc, int slot);
native void nMeshBindIndex(int id, int alloc, int prim, int slot);
native int nSimpleMeshCreate(int batchID, int idxID, int[] vtxID, int prim);
native void nSimpleMeshBindVertex(int id, int alloc, int slot);
native void nSimpleMeshBindIndex(int id, int alloc);
native void nAnimationBegin(int attribCount, int keyframeCount);
native void nAnimationAdd(float time, float[] attribs);
native int nAnimationCreate();