diff --git a/docs/html/google/auth/api-client.jd b/docs/html/google/auth/api-client.jd index e33721dcffc08..8f926f571f6d6 100644 --- a/docs/html/google/auth/api-client.jd +++ b/docs/html/google/auth/api-client.jd @@ -99,20 +99,23 @@ GoogleApiClient mGoogleApiClient = new GoogleApiClient.Builder(this) href="{@docRoot}reference/com/google/android/gms/common/api/GoogleApiClient.html">{@code GoogleApiClient} by appending additional calls to -{@code addApi()} and {@code addScope()}.
-Important: To avoid client connection errors on devices that do not have the
+Important: If you are adding multiple APIs to a
+GoogleApiClient,
+you may run into client connection errors on devices that do not have the
Android
-Wear app installed, use a separate {@code
-GoogleApiClient} instance to access only the installed. To avoid connection errors, call the
+{@code addApiIfAvailable()}
+method and pass in the {@code
-Wearable} API. For more information, see Access the Wearable
-API.
Before you can begin a connection by calling Access the Wearable API
- On devices that do not have the Android
-Wear app installed, connection requests that include the The Wearable API provides a communication channel for your handheld and wearable apps. The API
+consists of a set of data objects that the system can send and synchronize over the wire and
+listeners that notify your apps of important events with the data layer. The
+{@code Wearable}
+API is available on devices running Android 4.3 (API level 18) or higher when a wearable device is
+connected. The API is not available under the following conditions:
+ If your app uses the
+{@code Wearable}
+API but not other Google APIs, you can add this API by calling the
+{@code addApi()} method. The following example shows how to add the
+{@code Wearable}
+API to your {@code
+GoogleApiClient} instance: In situations where the
+{@code Wearable}
+API is not available, connection requests that include the {@code
Wearable} API fail with the
-
+
+
+Using only the Wearable API
+
+
+GoogleApiClient mGoogleApiClient = new GoogleApiClient.Builder(this)
+ .addApi(Wearable.API)
+ .build();
+
+
+API_UNAVAILABLE error code. If your app uses the {@code
-Wearable} API in addition to other Google APIs, use a separate {@code
-GoogleApiClient} instance to access the {@code
-Wearable} API. This approach enables you to access other Google APIs on devices that are not
-paired with a wearable device.API_UNAVAILABLE error code.
When you use a separate {@code -GoogleApiClient} instance to access only the Wearable API, you can determine -whether the Android -Wear app is installed on the device:
++The following example shows how to determine whether the +{@code Wearable} +API is available: +
// Connection failed listener method for a client that only
@@ -449,15 +477,55 @@ Wear app is installed on the device:
@Override
public void onConnectionFailed(ConnectionResult result) {
if (result.getErrorCode() == ConnectionResult.API_UNAVAILABLE) {
- // The Android Wear app is not installed
+ // The Wearable API is unavailable
}
...
}
++If your app uses the +{@code Wearable} +API in addition to other Google APIs, call the +addApiIfAvailable() +method and pass in the +{@code Wearable} +API to indicate that your client should gracefully handle the missing API.
+The following example shows how to access the +{@code Wearable} +API along with the +{@code Drive} +API:
+ ++// Create a GoogleApiClient instance +mGoogleApiClient = new GoogleApiClient.Builder(this) + .addApi(Drive.API) + .addApiIfAvailable(Wearable.API) + .addScope(Drive.SCOPE_FILE) + .addConnectionCallbacks(this) + .addOnConnectionFailedListener(this) + .build(); ++ +
In the example above, the +{@code GoogleApiClient} +can successfully connect with the Google Drive service without connecting to the +{@code Wearable} +API if it is unavailable. After you connect your +{@code GoogleApiClient} +instance, ensure that the +{@code Wearable} +API is available before making the API calls: +
+ ++mGoogleApiClient.hasConnectedApi(Wearable.API); +
-Important: To avoid client connection errors on devices that do not have the
+Important: If you are adding multiple APIs to a
+GoogleApiClient,
+you may run into client connection errors on devices that do not have the
Android
-Wear app installed, use a separate {@code
-GoogleApiClient} instance to access only the installed. To avoid connection errors, call the
+{@code addApiIfAvailable()}
+method and pass in the {@code
-Wearable} API. For more information, see API to indicate that your client should gracefully handle the missing API.
+For more information, see Access the Wearable API.
Before you use the data layer API, start a connection on your client by calling the