From 807daf7df615b60ce6fc41355aabe3aa353cebab Mon Sep 17 00:00:00 2001 From: Romain Guy Date: Tue, 18 Jan 2011 11:19:19 -0800 Subject: [PATCH] Add support for skew() Change-Id: Ia3a9a867f74fd78b61f75179e3788fdc2f0cacd0 --- core/java/android/view/GLES20Canvas.java | 6 +- core/jni/android_view_GLES20Canvas.cpp | 6 ++ libs/hwui/DisplayListRenderer.cpp | 10 ++++ libs/hwui/DisplayListRenderer.h | 2 + libs/hwui/Matrix.cpp | 18 ++++++ libs/hwui/Matrix.h | 7 +++ libs/hwui/OpenGLRenderer.cpp | 4 ++ libs/hwui/OpenGLRenderer.h | 1 + tests/HwAccelerationTest/AndroidManifest.xml | 9 +++ .../test/hwui/BitmapsSkewActivity.java | 56 +++++++++++++++++++ 10 files changed, 117 insertions(+), 2 deletions(-) create mode 100644 tests/HwAccelerationTest/src/com/android/test/hwui/BitmapsSkewActivity.java diff --git a/core/java/android/view/GLES20Canvas.java b/core/java/android/view/GLES20Canvas.java index 5fac52510765e..99b686e075d09 100644 --- a/core/java/android/view/GLES20Canvas.java +++ b/core/java/android/view/GLES20Canvas.java @@ -374,16 +374,18 @@ class GLES20Canvas extends HardwareCanvas { @Override public void translate(float dx, float dy) { - nTranslate(mRenderer, dx, dy); + if (dx != 0.0f || dy != 0.0f) nTranslate(mRenderer, dx, dy); } private native void nTranslate(int renderer, float dx, float dy); @Override public void skew(float sx, float sy) { - throw new UnsupportedOperationException(); + nSkew(mRenderer, sx, sy); } + private native void nSkew(int renderer, float sx, float sy); + @Override public void rotate(float degrees) { nRotate(mRenderer, degrees); diff --git a/core/jni/android_view_GLES20Canvas.cpp b/core/jni/android_view_GLES20Canvas.cpp index 40cec3e38b235..ac491ea25a5e3 100644 --- a/core/jni/android_view_GLES20Canvas.cpp +++ b/core/jni/android_view_GLES20Canvas.cpp @@ -213,6 +213,11 @@ static void android_view_GLES20Canvas_scale(JNIEnv* env, jobject canvas, renderer->scale(sx, sy); } +static void android_view_GLES20Canvas_skew(JNIEnv* env, jobject canvas, + OpenGLRenderer* renderer, jfloat sx, jfloat sy) { + renderer->skew(sx, sy); +} + static void android_view_GLES20Canvas_setMatrix(JNIEnv* env, jobject canvas, OpenGLRenderer* renderer, SkMatrix* matrix) { renderer->setMatrix(matrix); @@ -550,6 +555,7 @@ static JNINativeMethod gMethods[] = { { "nTranslate", "(IFF)V", (void*) android_view_GLES20Canvas_translate }, { "nRotate", "(IF)V", (void*) android_view_GLES20Canvas_rotate }, { "nScale", "(IFF)V", (void*) android_view_GLES20Canvas_scale }, + { "nSkew", "(IFF)V", (void*) android_view_GLES20Canvas_skew }, { "nSetMatrix", "(II)V", (void*) android_view_GLES20Canvas_setMatrix }, { "nGetMatrix", "(I)I", (void*) android_view_GLES20Canvas_getNativeMatrix }, diff --git a/libs/hwui/DisplayListRenderer.cpp b/libs/hwui/DisplayListRenderer.cpp index e3593daeee077..ade85e5b4852e 100644 --- a/libs/hwui/DisplayListRenderer.cpp +++ b/libs/hwui/DisplayListRenderer.cpp @@ -268,6 +268,10 @@ void DisplayList::replay(OpenGLRenderer& renderer, uint32_t level) { renderer.scale(getFloat(), getFloat()); } break; + case Skew: { + renderer.skew(getFloat(), getFloat()); + } + break; case SetMatrix: { renderer.setMatrix(getMatrix()); } @@ -508,6 +512,12 @@ void DisplayListRenderer::scale(float sx, float sy) { OpenGLRenderer::scale(sx, sy); } +void DisplayListRenderer::skew(float sx, float sy) { + addOp(DisplayList::Skew); + addPoint(sx, sy); + OpenGLRenderer::skew(sx, sy); +} + void DisplayListRenderer::setMatrix(SkMatrix* matrix) { addOp(DisplayList::SetMatrix); addMatrix(matrix); diff --git a/libs/hwui/DisplayListRenderer.h b/libs/hwui/DisplayListRenderer.h index 71523349f0d31..05864ec8ad6f5 100644 --- a/libs/hwui/DisplayListRenderer.h +++ b/libs/hwui/DisplayListRenderer.h @@ -98,6 +98,7 @@ public: Translate, Rotate, Scale, + Skew, SetMatrix, ConcatMatrix, ClipRect, @@ -250,6 +251,7 @@ public: void translate(float dx, float dy); void rotate(float degrees); void scale(float sx, float sy); + void skew(float sx, float sy); void setMatrix(SkMatrix* matrix); void concatMatrix(SkMatrix* matrix); diff --git a/libs/hwui/Matrix.cpp b/libs/hwui/Matrix.cpp index fe7f8834a8b27..e7c0fe35194ae 100644 --- a/libs/hwui/Matrix.cpp +++ b/libs/hwui/Matrix.cpp @@ -178,6 +178,24 @@ void Matrix4::loadScale(float sx, float sy, float sz) { data[kScaleZ] = sz; } +void Matrix4::loadSkew(float sx, float sy) { + loadIdentity(); + + data[kScaleX] = 1.0f; + data[kSkewX] = sx; + data[kTranslateX] = 0.0f; + + data[kSkewY] = sy; + data[kScaleY] = 1.0f; + data[kTranslateY] = 0.0f; + + data[kPerspective0] = 0.0f; + data[kPerspective1] = 0.0f; + data[kPerspective2] = 1.0f; + + mSimpleMatrix = false; +} + void Matrix4::loadRotate(float angle, float x, float y, float z) { data[kPerspective0] = 0.0f; data[kPerspective1] = 0.0f; diff --git a/libs/hwui/Matrix.h b/libs/hwui/Matrix.h index 23fc6c3751509..08f5d776d5f5f 100644 --- a/libs/hwui/Matrix.h +++ b/libs/hwui/Matrix.h @@ -72,6 +72,7 @@ public: void loadTranslate(float x, float y, float z); void loadScale(float sx, float sy, float sz); + void loadSkew(float sx, float sy); void loadRotate(float angle, float x, float y, float z); void loadMultiply(const Matrix4& u, const Matrix4& v); @@ -97,6 +98,12 @@ public: multiply(u); } + void skew(float sx, float sy) { + Matrix4 u; + u.loadSkew(sx, sy); + multiply(u); + } + void rotate(float angle, float x, float y, float z) { Matrix4 u; u.loadRotate(angle, x, y, z); diff --git a/libs/hwui/OpenGLRenderer.cpp b/libs/hwui/OpenGLRenderer.cpp index 16a1de7adc322..2067acc1803c4 100644 --- a/libs/hwui/OpenGLRenderer.cpp +++ b/libs/hwui/OpenGLRenderer.cpp @@ -766,6 +766,10 @@ void OpenGLRenderer::scale(float sx, float sy) { mSnapshot->transform->scale(sx, sy, 1.0f); } +void OpenGLRenderer::skew(float sx, float sy) { + mSnapshot->transform->skew(sx, sy); +} + void OpenGLRenderer::setMatrix(SkMatrix* matrix) { mSnapshot->transform->load(*matrix); } diff --git a/libs/hwui/OpenGLRenderer.h b/libs/hwui/OpenGLRenderer.h index 7387b9268c395..272c5c249b04e 100644 --- a/libs/hwui/OpenGLRenderer.h +++ b/libs/hwui/OpenGLRenderer.h @@ -84,6 +84,7 @@ public: virtual void translate(float dx, float dy); virtual void rotate(float degrees); virtual void scale(float sx, float sy); + virtual void skew(float sx, float sy); const float* getMatrix() const; void getMatrix(SkMatrix* matrix); diff --git a/tests/HwAccelerationTest/AndroidManifest.xml b/tests/HwAccelerationTest/AndroidManifest.xml index 7099ab57a8128..691aff2866c32 100644 --- a/tests/HwAccelerationTest/AndroidManifest.xml +++ b/tests/HwAccelerationTest/AndroidManifest.xml @@ -166,6 +166,15 @@ + + + + + + +