Merge "Add BNNM intrinsic."

This commit is contained in:
Tim Murray
2015-04-15 22:30:12 +00:00
committed by Gerrit Code Review
3 changed files with 60 additions and 0 deletions

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@@ -951,6 +951,17 @@ public class RenderScript {
rsnScriptIntrinsicBLAS_Z(mContext, id, func, TransA, TransB, Side, Uplo, Diag, M, N, K, alphaX, alphaY, A, B, betaX, betaY, C, incX, incY, KL, KU);
}
native void rsnScriptIntrinsicBLAS_BNNM(long con, long id, int M, int N, int K,
long A, int a_offset, long B, int b_offset, long C, int c_offset,
int c_mult_int);
synchronized void nScriptIntrinsicBLAS_BNNM(long id, int M, int N, int K,
long A, int a_offset, long B, int b_offset, long C, int c_offset,
int c_mult_int) {
validate();
rsnScriptIntrinsicBLAS_BNNM(mContext, id, M, N, K, A, a_offset, B, b_offset, C, c_offset, c_mult_int);
}
long mDev;
long mContext;