Merge "Add 144Hz display available FPS" into udc-dev

This commit is contained in:
Treehugger Robot
2023-05-02 23:06:10 +00:00
committed by Android (Google) Code Review

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@@ -402,11 +402,15 @@ public final class GameManagerService extends IGameManagerService.Stub {
public enum FrameRate { public enum FrameRate {
FPS_DEFAULT(0), FPS_DEFAULT(0),
FPS_30(30), FPS_30(30),
FPS_36(36),
FPS_40(40), FPS_40(40),
FPS_45(45), FPS_45(45),
FPS_48(48),
FPS_60(60), FPS_60(60),
FPS_72(72),
FPS_90(90), FPS_90(90),
FPS_120(120), FPS_120(120),
FPS_144(144),
FPS_INVALID(-1); FPS_INVALID(-1);
public final int fps; public final int fps;
@@ -423,16 +427,24 @@ public final class GameManagerService extends IGameManagerService.Stub {
switch (raw) { switch (raw) {
case "30": case "30":
return FrameRate.FPS_30.fps; return FrameRate.FPS_30.fps;
case "36":
return FrameRate.FPS_36.fps;
case "40": case "40":
return FrameRate.FPS_40.fps; return FrameRate.FPS_40.fps;
case "45": case "45":
return FrameRate.FPS_45.fps; return FrameRate.FPS_45.fps;
case "48":
return FrameRate.FPS_48.fps;
case "60": case "60":
return FrameRate.FPS_60.fps; return FrameRate.FPS_60.fps;
case "72":
return FrameRate.FPS_72.fps;
case "90": case "90":
return FrameRate.FPS_90.fps; return FrameRate.FPS_90.fps;
case "120": case "120":
return FrameRate.FPS_120.fps; return FrameRate.FPS_120.fps;
case "144":
return FrameRate.FPS_144.fps;
case "disable": case "disable":
case "": case "":
return FrameRate.FPS_DEFAULT.fps; return FrameRate.FPS_DEFAULT.fps;