Merge "Move Vulkan layer path setup to ApplicationLoaders" into nyc-dev
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@@ -5205,10 +5205,6 @@ public final class ActivityThread {
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} else {
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Log.e(TAG, "Unable to setupGraphicsSupport due to missing code-cache directory");
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}
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// Add the lib dir path to hardware renderer so that vulkan layers
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// can be searched for within that directory.
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ThreadedRenderer.setLibDir(data.info.getLibDir());
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}
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// Install the Network Security Config Provider. This must happen before the application
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@@ -65,6 +65,8 @@ class ApplicationLoaders {
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Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
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setupVulkanLayerPath(pathClassloader, librarySearchPath);
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mLoaders.put(zip, pathClassloader);
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return pathClassloader;
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}
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@@ -76,6 +78,8 @@ class ApplicationLoaders {
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}
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}
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private static native void setupVulkanLayerPath(ClassLoader classLoader, String librarySearchPath);
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/**
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* Adds a new path the classpath of the given loader.
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* @throws IllegalStateException if the provided class loader is not a {@link PathClassLoader}.
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@@ -251,17 +251,6 @@ public final class ThreadedRenderer {
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ThreadedRenderer.setupShadersDiskCache(new File(cacheDir, CACHE_PATH_SHADERS).getAbsolutePath());
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}
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/**
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* Sets the library directory to use as a search path for vulkan layers.
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*
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* @param libDir A directory that contains vulkan layers
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*
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* @hide
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*/
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public static void setLibDir(String libDir) {
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ThreadedRenderer.setupVulkanLayerPath(libDir);
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}
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/**
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* Creates a hardware renderer using OpenGL.
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*
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@@ -980,7 +969,6 @@ public final class ThreadedRenderer {
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}
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static native void setupShadersDiskCache(String cacheFile);
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static native void setupVulkanLayerPath(String layerPath);
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private static native void nSetAtlas(long nativeProxy, GraphicBuffer buffer, long[] map);
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private static native void nSetProcessStatsBuffer(long nativeProxy, int fd);
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@@ -34,6 +34,7 @@ LOCAL_SRC_FILES:= \
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com_google_android_gles_jni_EGLImpl.cpp \
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com_google_android_gles_jni_GLImpl.cpp.arm \
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android_app_Activity.cpp \
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android_app_ApplicationLoaders.cpp \
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android_app_NativeActivity.cpp \
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android_app_admin_SecurityLog.cpp \
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android_opengl_EGL14.cpp \
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@@ -181,6 +181,7 @@ extern int register_android_backup_BackupHelperDispatcher(JNIEnv *env);
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extern int register_android_app_backup_FullBackup(JNIEnv *env);
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extern int register_android_app_Activity(JNIEnv *env);
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extern int register_android_app_ActivityThread(JNIEnv *env);
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extern int register_android_app_ApplicationLoaders(JNIEnv *env);
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extern int register_android_app_NativeActivity(JNIEnv *env);
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extern int register_android_media_RemoteDisplay(JNIEnv *env);
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extern int register_android_util_jar_StrictJarFile(JNIEnv* env);
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@@ -1389,6 +1390,7 @@ static const RegJNIRec gRegJNI[] = {
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REG_JNI(register_android_app_backup_FullBackup),
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REG_JNI(register_android_app_Activity),
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REG_JNI(register_android_app_ActivityThread),
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REG_JNI(register_android_app_ApplicationLoaders),
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REG_JNI(register_android_app_NativeActivity),
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REG_JNI(register_android_util_jar_StrictJarFile),
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REG_JNI(register_android_view_InputChannel),
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45
core/jni/android_app_ApplicationLoaders.cpp
Normal file
45
core/jni/android_app_ApplicationLoaders.cpp
Normal file
@@ -0,0 +1,45 @@
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/*
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* Copyright 2016 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <nativehelper/ScopedUtfChars.h>
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#include <nativeloader/native_loader.h>
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#include <vulkan/vulkan_loader_data.h>
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#include "core_jni_helpers.h"
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static void setupVulkanLayerPath_native(JNIEnv* env, jobject clazz,
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jobject classLoader, jstring librarySearchPath) {
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ScopedUtfChars layerPathChars(env, librarySearchPath);
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vulkan::LoaderData& loader_data = vulkan::LoaderData::GetInstance();
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loader_data.layer_path = layerPathChars.c_str();
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loader_data.app_namespace = android::FindNamespaceByClassLoader(env, classLoader);
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}
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static const JNINativeMethod g_methods[] = {
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{ "setupVulkanLayerPath", "(Ljava/lang/ClassLoader;Ljava/lang/String;)V",
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reinterpret_cast<void*>(setupVulkanLayerPath_native) },
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};
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static const char* const kApplicationLoadersName = "android/app/ApplicationLoaders";
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namespace android
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{
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int register_android_app_ApplicationLoaders(JNIEnv* env) {
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return RegisterMethodsOrDie(env, kApplicationLoadersName, g_methods, NELEM(g_methods));
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}
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} // namespace android
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@@ -28,7 +28,6 @@
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#include <EGL/egl.h>
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#include <EGL/eglext.h>
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#include <EGL/egl_cache.h>
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#include <vulkan/vulkan_loader_data.h>
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#include <utils/Looper.h>
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#include <utils/RefBase.h>
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@@ -50,7 +49,6 @@
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#include <renderthread/RenderProxy.h>
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#include <renderthread/RenderTask.h>
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#include <renderthread/RenderThread.h>
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#include <Vector.h>
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namespace android {
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@@ -717,18 +715,6 @@ static void android_view_ThreadedRenderer_setupShadersDiskCache(JNIEnv* env, job
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env->ReleaseStringUTFChars(diskCachePath, cacheArray);
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}
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// ----------------------------------------------------------------------------
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// Layers
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// ----------------------------------------------------------------------------
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static void android_view_ThreadedRenderer_setupVulkanLayerPath(JNIEnv* env, jobject clazz,
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jstring layerPath) {
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const char* layerArray = env->GetStringUTFChars(layerPath, NULL);
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vulkan::LoaderData::GetInstance().layer_path = layerArray;
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env->ReleaseStringUTFChars(layerPath, layerArray);
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}
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// ----------------------------------------------------------------------------
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// JNI Glue
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// ----------------------------------------------------------------------------
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@@ -771,8 +757,6 @@ static const JNINativeMethod gMethods[] = {
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{ "nDumpProfileData", "([BLjava/io/FileDescriptor;)V", (void*) android_view_ThreadedRenderer_dumpProfileData },
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{ "setupShadersDiskCache", "(Ljava/lang/String;)V",
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(void*) android_view_ThreadedRenderer_setupShadersDiskCache },
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{ "setupVulkanLayerPath", "(Ljava/lang/String;)V",
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(void*) android_view_ThreadedRenderer_setupVulkanLayerPath },
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{ "nAddRenderNode", "(JJZ)V", (void*) android_view_ThreadedRenderer_addRenderNode},
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{ "nRemoveRenderNode", "(JJ)V", (void*) android_view_ThreadedRenderer_removeRenderNode},
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{ "nDrawRenderNode", "(JJ)V", (void*) android_view_ThreadedRendererd_drawRenderNode},
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