diff --git a/docs/html/training/auto/audio/index.jd b/docs/html/training/auto/audio/index.jd new file mode 100644 index 0000000000000..2656b96a7bda2 --- /dev/null +++ b/docs/html/training/auto/audio/index.jd @@ -0,0 +1,476 @@ +page.title=Providing Audio Playback for Auto +page.tags="auto", "car", "automotive", "audio" +page.article=true + +@jd:body + +
+
+

Dependencies and Prerequisites

+ + +

This class teaches you how to

+ +
    +
  1. Provide Audio Services
  2. +
  3. Configure Your Manifest
  4. +
  5. Build a Browser Service
  6. +
  7. Implement Play Controls
  8. +
+ +

Related Samples

+ + + +

See Also

+ + + +
+
+ + +
+

Video

+

Devbytes: Android Auto Audio

+
+
+ +

+ Drivers want to access their music and other audio content on the road. Audio books, podcasts, + sports commentary, and recorded talks can make a long trip educational, inspirational, and + enjoyable. The Android framework allows you to extend your audio app so users can listen to their + favorite tunes and audio content using a simpler, safer user interface. +

+ +

+ Apps running on mobile devices with Android 5.0 or higher can provide audio services for + dashboard systems running Android Auto. By configuring your app with a few settings and + implementing a service for accessing music tracks, you can enable Auto devices to discover your + app and provide a browse and playback interface for your app's audio content. +

+ +

+ This class assumes that you have built an app that plays audio through an Android device's + integrated speakers or connected headphones. It describes how to extend your app to allow Auto + devices to browse your content listings and play it through a car stereo system. +

+ + +

Provide Audio Services

+ +

+ Audio apps do not directly control a car dashboard device that runs Android Auto. When the user + connects an Android mobile device into a dashboard system, Android Auto discovers your app through + manifest entries that indicate what audio services your app can provide. The dashboard system + displays a launcher icon for your app as a music provider and the user can choose to use your + app's services. If the user launches your app, the Auto device queries your app to see what + content is available, displays your content items to the user, and sends requests to your app to + control playback with actions such as play, pause, or skip track. +

+ +

To enable your app to provide audio content for Auto devices, you need to: +

+ + + + +

Configure Your Manifest

+ +

+ When a user plugs an Android mobile device into a dashboard device running Auto, the system + requests a list of installed apps that include app manifest entries to indicate they + support services for Auto devices and how to access them. This section describes how to configure + your app manifest to indicate your app supports audio services for Auto devices, and allow + dashboard system to connect with your app. +

+ + +

Declare Auto audio support

+ +

+ You indicate that your app supports cars capabilities using the following manifest entry: +

+ +
+<application>
+    ...
+    <meta-data android:name="com.google.android.gms.car.application"
+        android:resource="@xml/automotive_app_desc"/>
+    ...
+<application>
+
+ +

+ This manifest entry refers to a secondary XML file, where you declare what Auto capabilities your + app supports. For an app that supports audio for cars, add an XML file to the {@code res/xml/} + resources directory as {@code automotive_app_desc.xml}, with the following content: +

+ +
+<automotiveApp>
+    <uses name="media"/>
+</automotiveApp>
+
+ +

+ For more information about declaring capabilities for Auto devices, see Getting Started with Auto. +

+ + +

Declare your media browser service

+ +

+ Auto devices expect to connect to a service in order to browse audio track + listings. You declare this service in your manifest to allow the dashboard system to discover + this service and connect to your app. +

+ +

The following code example shows how to declare this listing browser service in your manifest:

+ +
+<application>
+    ...
+    <service android:name=".MyMediaBrowserService"
+                android:exported="true">
+        <intent-filter>
+            <action android:name=
+                "android.media.browse.MediaBrowserService"/>
+        </intent-filter>
+    </service>
+    ...
+<application>
+
+ +

+ The service your app provides for browsing audio tracks must extend the + {@link android.service.media.MediaBrowserService}. The implementation of this service is discussed + in the Build a Browser Service section. +

+ +

+ Note: Other clients can also contact your app's browser service aside from Auto + devices. These media clients might be other apps on a user's mobile device, or they might be other + remote clients. +

+ +

Specify a notification icon

+ +

+ The Auto user interface shows notifications about your audio app to the user during the course + of operation. For example, if the user has a navigation app running, and one song finishes + and a new song starts, the Auto device shows the user a notification to indicate the change with + an icon from your app. You can specify an icon that is used to represent your app for these + notifications using the following manifest declaration: +

+ +
+<application>
+    ...
+    <meta-data android:name="com.google.android.gms.car.notification.SmallIcon"
+        android:resource="@drawable/ic_notification" />
+    ...
+<application>
+
+ +

Note: The icon you provide should have transparency enabled, so the +icon's background gets filled in with the app's primary color.

+ + +

Build a Browser Service

+ +

Auto devices interact with your app by contacting its implementation of a + {@link android.service.media.MediaBrowserService}, which +you declare in your app manifest. This service allows Auto devices to find out what content your app +provides. Connected Auto devices can also query your app's media browser service to contact the +{@link android.media.session.MediaSession} provided by your app, which handles content playback +commands.

+ +

You create a media browser service by extending the +{@link android.service.media.MediaBrowserService} class. +Connected Auto devices can contact your service to do the following:

+ + + + +

Media browser service workflow

+ +
    + +
  1. When your app's audio services are requested by a user through a connected Auto device, the +dashboard system contacts your app's media browser service. +In your implementation of the {@link android.service.media.MediaBrowserService#onCreate() +onCreate()} method, you must create and register a {@link +android.media.session.MediaSession} object and its callback object.
  2. + +
  3. The Auto device calls the browser service's {@link +android.service.media.MediaBrowserService#onGetRoot onGetRoot()} method to get the top node of +your content hierarchy. The node retrieved by this call is not used as a menu item, it is only used +to retrieve its child nodes, which are subsequently displayed as the top menu items. +
  4. + +
  5. Auto invokes the {@link android.service.media.MediaBrowserService#onLoadChildren +onLoadChildren()} method to get the children of the root node, and uses this information to +present a menu to the user.
  6. + +
  7. If the user selects a submenu, Auto invokes +{@link android.service.media.MediaBrowserService#onLoadChildren +onLoadChildren()} again to retrieve the child nodes of the selected menu item.
  8. + +
  9. If the user begins playback, Auto invokes the appropriate media session +callback method to perform that action. For more information, see the section about how to +Implement Playback Controls.
  10. + +
+ + +

Building your content hierarchy

+ +

Auto devices acting as audio clients call your app's {@link +android.service.media.MediaBrowserService} to find out what content you have +available. You need to implement two methods in your browser service to support +this: {@link android.service.media.MediaBrowserService#onGetRoot +onGetRoot()} and {@link +android.service.media.MediaBrowserService#onLoadChildren +onLoadChildren()}.

+ +

Each node in your content hierarchy is represented by a {@link +android.media.browse.MediaBrowser.MediaItem} object. Each of these objects is +identified by a unique ID string. The client treats these ID strings as +opaque tokens. When a client wants to browse to a submenu, or play a content +item, it passes the ID token. Your app is responsible for associating the ID +token with the appropriate menu node or content item.

+ +

Note: You should consider providing different content +hierarchies depending on what client is making the query. In particular, Auto +applications have strict limits on how large a menu they can display. This is +intended to prevent distracting the driver, and to make it easy for the driver +to operate the app via voice commands. For more information on the Auto user +experience restrictions, see the +Auto Media Apps guidelines.

+ +

Your implementation of {@link android.service.media.MediaBrowserService#onGetRoot +onGetRoot()} returns information about the root node of the menu +hierarchy. This root node is the parent of the top items your browse hierarchy. +The method is passed information about the calling client. You can use this +information to decide if the client should have access to your content at all. +For example, if you want to limit your app's content to a list of approved +clients, you can compare the passed {@code clientPackageName} to your whitelist. +If the caller isn't an approved package, you can return null to deny access to +your content.

+ +

A typical implementation of {@link +android.service.media.MediaBrowserService#onGetRoot onGetRoot()} might +look like this:

+ +
+@Override
+public BrowserRoot onGetRoot(String clientPackageName, int clientUid,
+    Bundle rootHints) {
+
+    // Check the calling client to make sure it's one you approve.
+    // For example, to limit access to just Auto, the Auto emulator,
+    // and this app:
+
+    if (!clientPackageName.equals("com.google.android.projection.gearhead") &&
+            !clientPackageName.equals("com.example.android.media") &&
+            !clientPackageName.equals(getApplication().getPackageName()) {
+
+        // If the request comes from an untrusted package, return null.
+        // No further calls will be made to other media browsing methods.
+        return null;
+        }
+
+        // Return a BrowserRoot. If you wish, you could have multiple BrowserRoot
+        // objects and return different ones depending on the calling client.
+        // In this example, there's just a single BrowserRoot.
+        return new BrowserRoot(MEDIA_BROWSER_ROOT, null);
+    }
+
+ +

+ The Auto device client builds the top-level menu by calling {@link + android.service.media.MediaBrowserService#onLoadChildren onLoadChildren()} with the root node + object and getting it's children. The client builds submenus by calling the same method with + other child nodes. The following example code shows a simple implementation of {@link + android.service.media.MediaBrowserService#onLoadChildren onLoadChildren()} method: +

+ +
+@Override
+public void onLoadChildren(final String parentMediaId,
+    final Result<List<MediaItem>> result) {
+
+    // Assume for example that the music catalog is already loaded/cached.
+
+    List<MediaBrowser.MediaItem> mediaItems = new ArrayList<>();
+
+    // Check if this is the root menu:
+    if (MEDIA_BROWSER_ROOT.equals(parentMediaId)) {
+
+        // build the MediaItem objects for the top level,
+        // and put them in the <result> list
+    } else {
+
+        // examine the passed parentMediaId to see which submenu we're at,
+        // and put the children of that menu in the <result> list
+    }
+}
+
+ + +

Enable Playback Control

+ +

+ Auto devices use {@link android.media.session.MediaSession} objects to pass playback control + commands to an app that is providing audio services. Your audio app must create an instance of + this object to pass to the dashboard device and implement callback methods to enable remote + control of audio playback. +

+ +

Register a media session

+ +

An Auto device using your app as audio service needs to obtain a {@link +android.media.session.MediaSession} object from your app. The Auto device uses the session object +to send playback commands requested by the Auto user back to your app.

+ +

When you initialize your browser service, you register that session object with your {@link +android.service.media.MediaBrowserService} by calling the {@link +android.service.media.MediaBrowserService#setSessionToken setSessionToken()} method. This step +allows clients such as an Auto device to retrieve that object by calling your browser service's +{@link android.service.media.MediaBrowserService#getSessionToken getSessionToken()} method.

+ +

In your browser service's {@link +android.service.media.MediaBrowserService#onCreate() onCreate()} method, +create a {@link android.media.session.MediaSession}. You can then query +the {@link android.media.session.MediaSession} to get its token, and register +the token with your browser service:

+ +
+public void onCreate() {
+        super.onCreate();
+
+    ...
+    // Start a new MediaSession
+    MediaSession mSession = new MediaSession(this, "session tag");
+    setSessionToken(mSession.getSessionToken());
+
+    // Set a callback object to handle play control requests, which
+    // implements MediaSession.Callback
+    mSession.setCallback(new MyMediaSessionCallback());
+
+    ...
+
+ +

+ When you create the media session object, you set a callback object that is used to handle + playback control requests. You create this callback object by providing an implementation of the + {@link android.media.session.MediaSession.Callback} class for your app. The next section + discusses how to implement this object. +

+ + +

Implement play commands

+ +

When an Auto device requests playback of an audio track from your app, it uses the +{@link android.media.session.MediaSession.Callback} class from your app's +{@link android.media.session.MediaSession} object, which it obtained from your app's +media browse service. When an Auto user wants to play content or control content playback, +such as pausing play or skipping to the next track, Auto invokes one +of the callback object's methods.

+ +

To handle content playback, your app must extend the abstract {@link +android.media.session.MediaSession.Callback} class and implement the methods +that your app supports. The most important callback methods are as follows:

+ +
+ +
{@link android.media.session.MediaSession.Callback#onPlay onPlay()}
+
Invoked if the user chooses play without choosing a specific item. Your +app should play its default content. If playback was paused with +{@link android.media.session.MediaSession.Callback#onPause onPause()}, your +app should resume playback.
+ +
{@link android.media.session.MediaSession.Callback#onPlayFromMediaId +onPlayFromMediaId()}
+
Invoked when the user chooses to play a specific item. The method is passed +the item's media ID, which you assigned to the item in the content +hierarchy.
+ +
{@link android.media.session.MediaSession.Callback#onPlayFromSearch +onPlayFromSearch()}
+
Invoked when the user chooses to play from a search query. The app should +make an appropriate choice based on the passed search string.
+ +
{@link android.media.session.MediaSession.Callback#onPause onPause()}
+
Pause playback.
+ +
{@link android.media.session.MediaSession.Callback#onSkipToNext +onSkipToNext()}
+
Skip to the next item.
+ +
{@link android.media.session.MediaSession.Callback#onSkipToPrevious +onSkipToPrevious()}
+
Skip to the previous item.
+ +
{@link android.media.session.MediaSession.Callback#onStop onStop()}
+
Stop playback.
+ +
+ +

Your app should override these methods to provide any desired functionality. +In some cases you might not implement a method if it is not supported by your app. +For example, if your app plays a live stream (such as a sports +broadcast), the skip to next function might not make sense. In that case, you +could simply use the default implementation of +{@link android.media.session.MediaSession.Callback#onSkipToNext +onSkipToNext()}.

+ +

When your app receives a request to play content, it should play audio the same way it +would in a non-Auto situation (as if the user was listening through a device speaker +or connected headphones). The audio content is automatically sent to the dashboard system +to be played over the car's speakers.

+ +

For more information about playing audio content, see +Media Playback, +Managing Audio Playback, and +ExoPlayer. + + +(for example, by using a {@link +android.media.MediaPlayer} or ExoPlayer). If the phone +is connected to an Auto device, .

diff --git a/docs/html/training/training_toc.cs b/docs/html/training/training_toc.cs index f246a0f9a193a..791aef6ef9731 100644 --- a/docs/html/training/training_toc.cs +++ b/docs/html/training/training_toc.cs @@ -938,6 +938,7 @@ include the action bar on devices running Android 2.1 or higher." + +
  • + + Playing Audio for Auto +