Merge "Add support for detecting finger orientation." into honeycomb
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@@ -300,6 +300,17 @@ public class PointerLocationView extends View {
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mPaint.setARGB(255, pressureLevel, 128, 255 - pressureLevel);
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drawOval(canvas, ps.mCoords.x, ps.mCoords.y, ps.mCoords.toolMajor,
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ps.mCoords.toolMinor, ps.mCoords.orientation, mPaint);
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// Draw the orientation arrow.
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mPaint.setARGB(255, pressureLevel, 255, 0);
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float orientationVectorX = (float) (Math.sin(-ps.mCoords.orientation)
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* ps.mCoords.toolMajor * 0.7);
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float orientationVectorY = (float) (Math.cos(-ps.mCoords.orientation)
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* ps.mCoords.toolMajor * 0.7);
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canvas.drawLine(
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ps.mCoords.x - orientationVectorX, ps.mCoords.y - orientationVectorY,
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ps.mCoords.x + orientationVectorX, ps.mCoords.y + orientationVectorY,
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mPaint);
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}
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}
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}
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@@ -80,6 +80,10 @@ inline static float pythag(float x, float y) {
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return sqrtf(x * x + y * y);
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}
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inline static int32_t signExtendNybble(int32_t value) {
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return value >= 8 ? value - 16 : value;
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}
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static inline const char* toString(bool value) {
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return value ? "true" : "false";
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}
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@@ -1917,6 +1921,8 @@ void TouchInputMapper::parseCalibration() {
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out.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_NONE;
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} else if (orientationCalibrationString == "interpolated") {
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out.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_INTERPOLATED;
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} else if (orientationCalibrationString == "vector") {
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out.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_VECTOR;
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} else if (orientationCalibrationString != "default") {
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LOGW("Invalid value for touch.orientation.calibration: '%s'",
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orientationCalibrationString.string());
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@@ -2152,6 +2158,9 @@ void TouchInputMapper::dumpCalibration(String8& dump) {
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case Calibration::ORIENTATION_CALIBRATION_INTERPOLATED:
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dump.append(INDENT4 "touch.orientation.calibration: interpolated\n");
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break;
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case Calibration::ORIENTATION_CALIBRATION_VECTOR:
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dump.append(INDENT4 "touch.orientation.calibration: vector\n");
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break;
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default:
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assert(false);
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}
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@@ -2567,6 +2576,19 @@ void TouchInputMapper::dispatchTouch(nsecs_t when, uint32_t policyFlags,
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case Calibration::ORIENTATION_CALIBRATION_INTERPOLATED:
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orientation = in.orientation * mLocked.orientationScale;
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break;
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case Calibration::ORIENTATION_CALIBRATION_VECTOR: {
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int32_t c1 = signExtendNybble((in.orientation & 0xf0) >> 4);
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int32_t c2 = signExtendNybble(in.orientation & 0x0f);
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if (c1 != 0 || c2 != 0) {
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orientation = atan2f(c1, c2) * 0.5f;
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float minorAxisScale = (16.0f - pythag(c1, c2)) / 16.0f;
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toolMinor *= minorAxisScale;
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touchMinor *= minorAxisScale;
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} else {
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orientation = 0;
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}
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break;
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}
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default:
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orientation = 0;
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}
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@@ -2586,7 +2608,6 @@ void TouchInputMapper::dispatchTouch(nsecs_t when, uint32_t policyFlags,
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case DISPLAY_ORIENTATION_180: {
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x = mLocked.surfaceWidth - x;
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y = mLocked.surfaceHeight - y;
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orientation = - orientation;
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break;
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}
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case DISPLAY_ORIENTATION_270: {
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@@ -680,6 +680,7 @@ protected:
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ORIENTATION_CALIBRATION_DEFAULT,
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ORIENTATION_CALIBRATION_NONE,
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ORIENTATION_CALIBRATION_INTERPOLATED,
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ORIENTATION_CALIBRATION_VECTOR,
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};
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OrientationCalibration orientationCalibration;
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