From 569d88737b68b39a5d9a90c2113f3e574bd99f8d Mon Sep 17 00:00:00 2001 From: shannonchen Date: Thu, 17 Mar 2022 00:29:36 +0000 Subject: [PATCH] Fix bug where GameService#onDisconnected isn't called As it is, since the disconnected call happens in unbind, the call is immediately dropped due to the unbinding instead of going through. This change is a quick fix that makes it so that unbind always happens after disconnect. Bug: 223981361 Test: atest CtsGameServiceTestCases Change-Id: Icd331e64dd2be80829b8baead521906bb7d41bae --- .../app/GameServiceProviderInstanceImpl.java | 16 +++++----------- 1 file changed, 5 insertions(+), 11 deletions(-) diff --git a/services/core/java/com/android/server/app/GameServiceProviderInstanceImpl.java b/services/core/java/com/android/server/app/GameServiceProviderInstanceImpl.java index e9205230a4ad9..67d6d3111955b 100644 --- a/services/core/java/com/android/server/app/GameServiceProviderInstanceImpl.java +++ b/services/core/java/com/android/server/app/GameServiceProviderInstanceImpl.java @@ -85,15 +85,6 @@ final class GameServiceProviderInstanceImpl implements GameServiceProviderInstan Slog.w(TAG, "Failed to send connected event", ex); } } - - @Override - public void onDisconnected(@NonNull IGameService service) { - try { - service.disconnected(); - } catch (RemoteException ex) { - Slog.w(TAG, "Failed to send disconnected event", ex); - } - } }; private final ServiceLifecycleCallbacks @@ -181,7 +172,8 @@ final class GameServiceProviderInstanceImpl implements GameServiceProviderInstan } @Override - public void onForegroundServicesChanged(int pid, int uid, int serviceTypes) {} + public void onForegroundServicesChanged(int pid, int uid, int serviceTypes) { + } }; private final IGameServiceController mGameServiceController = @@ -338,7 +330,9 @@ final class GameServiceProviderInstanceImpl implements GameServiceProviderInstan destroyAndClearAllGameSessionsLocked(); - mGameServiceConnector.unbind(); + mGameServiceConnector.post(IGameService::disconnected).whenComplete((result, t) -> { + mGameServiceConnector.unbind(); + }); mGameSessionServiceConnector.unbind(); mGameServiceConnector.setServiceLifecycleCallbacks(null);