Fix for build without a hardware camera.

Change-Id: Ib5a0b58ea9e02ae1df9d258de541726189147567
This commit is contained in:
Chih-Chung Chang
2010-05-10 14:36:24 +08:00
parent e25cc65639
commit 7768892c82
2 changed files with 19 additions and 30 deletions

View File

@@ -1,27 +1,16 @@
LOCAL_PATH:= $(call my-dir)
# Set USE_CAMERA_STUB if you want to use the fake camera.
# Set USE_CAMERA_HARDWARE if you want to use the hardware camera.
# For emulator or simulator builds, we use the fake camera only by default.
ifneq ($(filter sooner generic sim,$(TARGET_DEVICE)),)
ifeq ($(USE_CAMERA_STUB),)
USE_CAMERA_STUB:=true
endif
ifeq ($(USE_CAMERA_HARDWARE),)
USE_CAMERA_HARDWARE:=false
endif
else
# force USE_CAMERA_STUB for testing temporarily
# ifeq ($(USE_CAMERA_STUB),)
USE_CAMERA_STUB:=true
# endif
ifeq ($(USE_CAMERA_HARDWARE),)
USE_CAMERA_HARDWARE:=true
endif
endif
# Set USE_CAMERA_STUB if you don't want to use the hardware camera.
ifeq ($(USE_CAMERA_STUB),true)
INCLUDE_CAMERA_STUB:=true
INCLUDE_CAMERA_HARDWARE:=false
else
INCLUDE_CAMERA_STUB:=true # set this to true temporarily for testing
INCLUDE_CAMERA_HARDWARE:=true
endif
ifeq ($(INCLUDE_CAMERA_STUB),true)
#
# libcamerastub
#
@@ -41,7 +30,7 @@ endif
LOCAL_SHARED_LIBRARIES:= libui
include $(BUILD_STATIC_LIBRARY)
endif # USE_CAMERA_STUB
endif # INCLUDE_CAMERA_STUB
#
# libcameraservice
@@ -67,13 +56,13 @@ ifeq ($(TARGET_SIMULATOR),true)
LOCAL_CFLAGS += -DSINGLE_PROCESS
endif
ifeq ($(USE_CAMERA_STUB), true)
ifeq ($(INCLUDE_CAMERA_STUB), true)
LOCAL_STATIC_LIBRARIES += libcamerastub
LOCAL_CFLAGS += -DUSE_CAMERA_STUB
LOCAL_CFLAGS += -DINCLUDE_CAMERA_STUB
endif
ifeq ($(USE_CAMERA_HARDWARE),true)
LOCAL_CFLAGS += -DUSE_CAMERA_HARDWARE
ifeq ($(INCLUDE_CAMERA_HARDWARE),true)
LOCAL_CFLAGS += -DINCLUDE_CAMERA_HARDWARE
LOCAL_SHARED_LIBRARIES += libcamera
endif

View File

@@ -37,16 +37,16 @@
#include <utils/String16.h>
#include "CameraService.h"
#ifdef USE_CAMERA_STUB
#ifdef INCLUDE_CAMERA_STUB
#include "CameraHardwareStub.h"
#endif
namespace android {
/* This determines the number of cameras available */
#if defined(USE_CAMERA_HARDWARE) && defined(USE_CAMERA_STUB)
#if defined(INCLUDE_CAMERA_HARDWARE) && defined(INCLUDE_CAMERA_STUB)
#define NUM_CAMERAS 2
#elif defined(USE_CAMERA_HARDWARE) || defined(USE_CAMERA_STUB)
#elif defined(INCLUDE_CAMERA_HARDWARE) || defined(INCLUDE_CAMERA_STUB)
#define NUM_CAMERAS 1
#else
#error "Should have at least one camera"
@@ -60,10 +60,10 @@ namespace android {
/* This defines the "open" function for each camera */
extern "C" typedef sp<CameraHardwareInterface> (*OpenCameraHardwareFunction)();
static OpenCameraHardwareFunction sOpenCameraTable[] = {
#ifdef USE_CAMERA_HARDWARE
#ifdef INCLUDE_CAMERA_HARDWARE
&openCameraHardware,
#endif
#ifdef USE_CAMERA_STUB
#ifdef INCLUDE_CAMERA_STUB
&openCameraHardwareStub,
#endif
};