Merge "Prevent calling GL functions with an invalid surface" into lmp-mr1-dev
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@@ -60,6 +60,7 @@ CanvasContext::~CanvasContext() {
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void CanvasContext::destroy() {
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stopDrawing();
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setSurface(NULL);
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freePrefetechedLayers();
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destroyHardwareResources();
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mAnimationContext->destroy();
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@@ -67,7 +68,6 @@ void CanvasContext::destroy() {
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delete mCanvas;
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mCanvas = 0;
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}
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setSurface(NULL);
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}
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void CanvasContext::setSurface(ANativeWindow* window) {
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