Merge "Send shutdown callback only during animation destruction"
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@@ -582,6 +582,7 @@ bool BootAnimation::threadLoop() {
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result = movie();
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}
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mCallbacks->shutdown();
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eglMakeCurrent(mDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
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eglDestroyContext(mDisplay, mContext);
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eglDestroySurface(mDisplay, mSurface);
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@@ -668,7 +669,6 @@ void BootAnimation::checkExit() {
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int exitnow = atoi(value);
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if (exitnow) {
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requestExit();
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mCallbacks->shutdown();
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}
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}
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