resolved conflicts for merge of eebc944f to master

Change-Id: I969cf69d2bd6901742d2cdf1bd44344ee7ba9fc7
This commit is contained in:
Jeff Brown
2011-01-24 16:43:28 -08:00
5 changed files with 1059 additions and 367 deletions

View File

@@ -1679,6 +1679,16 @@ public final class Settings {
*/
public static final String POINTER_LOCATION = "pointer_location";
/**
* Log raw orientation data from {@link WindowOrientationListener} for use with the
* orientationplot.py tool.
* 0 = no
* 1 = yes
* @hide
*/
public static final String WINDOW_ORIENTATION_LISTENER_LOG =
"window_orientation_listener_log";
/**
* Whether to play a sound for low-battery alerts.
* @hide

View File

@@ -23,6 +23,7 @@ import android.hardware.SensorEventListener;
import android.hardware.SensorManager;
import android.util.Config;
import android.util.Log;
import android.util.Slog;
/**
* A special helper class used by the WindowManager
@@ -33,17 +34,27 @@ import android.util.Log;
* "App/Activity/Screen Orientation" to ensure that all orientation
* modes still work correctly.
*
* You can also visualize the behavior of the WindowOrientationListener by
* enabling the window orientation listener log using the Development Settings
* in the Dev Tools application (Development.apk)
* and running frameworks/base/tools/orientationplot/orientationplot.py.
*
* More information about how to tune this algorithm in
* frameworks/base/tools/orientationplot/README.txt.
*
* @hide
*/
public abstract class WindowOrientationListener {
private static final String TAG = "WindowOrientationListener";
private static final boolean DEBUG = false;
private static final boolean localLOGV = DEBUG || Config.DEBUG;
private SensorManager mSensorManager;
private boolean mEnabled = false;
private boolean mEnabled;
private int mRate;
private Sensor mSensor;
private SensorEventListenerImpl mSensorEventListener;
boolean mLogEnabled;
/**
* Creates a new WindowOrientationListener.
@@ -51,7 +62,7 @@ public abstract class WindowOrientationListener {
* @param context for the WindowOrientationListener.
*/
public WindowOrientationListener(Context context) {
this(context, SensorManager.SENSOR_DELAY_NORMAL);
this(context, SensorManager.SENSOR_DELAY_UI);
}
/**
@@ -63,9 +74,7 @@ public abstract class WindowOrientationListener {
* value of {@link android.hardware.SensorManager#SENSOR_DELAY_NORMAL
* SENSOR_DELAY_NORMAL} for simple screen orientation change detection.
*
* This constructor is private since no one uses it and making it public would complicate
* things, since the lowpass filtering code depends on the actual sampling period, and there's
* no way to get the period from SensorManager based on the rate constant.
* This constructor is private since no one uses it.
*/
private WindowOrientationListener(Context context, int rate) {
mSensorManager = (SensorManager)context.getSystemService(Context.SENSOR_SERVICE);
@@ -108,12 +117,11 @@ public abstract class WindowOrientationListener {
}
}
public void setAllow180Rotation(boolean allowed) {
if (mSensorEventListener != null) {
mSensorEventListener.setAllow180Rotation(allowed);
}
}
/**
* Gets the current orientation.
* @param lastRotation
* @return
*/
public int getCurrentRotation(int lastRotation) {
if (mEnabled) {
return mSensorEventListener.getCurrentRotation(lastRotation);
@@ -122,353 +130,6 @@ public abstract class WindowOrientationListener {
}
/**
* This class filters the raw accelerometer data and tries to detect actual changes in
* orientation. This is a very ill-defined problem so there are a lot of tweakable parameters,
* but here's the outline:
*
* - Convert the acceleromter vector from cartesian to spherical coordinates. Since we're
* dealing with rotation of the device, this is the sensible coordinate system to work in. The
* zenith direction is the Z-axis, i.e. the direction the screen is facing. The radial distance
* is referred to as the magnitude below. The elevation angle is referred to as the "tilt"
* below. The azimuth angle is referred to as the "orientation" below (and the azimuth axis is
* the Y-axis). See http://en.wikipedia.org/wiki/Spherical_coordinate_system for reference.
*
* - Low-pass filter the tilt and orientation angles to avoid "twitchy" behavior.
*
* - When the orientation angle reaches a certain threshold, transition to the corresponding
* orientation. These thresholds have some hysteresis built-in to avoid oscillation.
*
* - Use the magnitude to judge the accuracy of the data. Under ideal conditions, the magnitude
* should equal to that of gravity. When it differs significantly, we know the device is under
* external acceleration and we can't trust the data.
*
* - Use the tilt angle to judge the accuracy of orientation data. When the tilt angle is high
* in magnitude, we distrust the orientation data, because when the device is nearly flat, small
* physical movements produce large changes in orientation angle.
*
* Details are explained below.
*/
static class SensorEventListenerImpl implements SensorEventListener {
// We work with all angles in degrees in this class.
private static final float RADIANS_TO_DEGREES = (float) (180 / Math.PI);
// Indices into SensorEvent.values
private static final int _DATA_X = 0;
private static final int _DATA_Y = 1;
private static final int _DATA_Z = 2;
// Internal aliases for the four orientation states. ROTATION_0 = default portrait mode,
// ROTATION_90 = right side of device facing the sky, etc.
private static final int ROTATION_0 = 0;
private static final int ROTATION_90 = 1;
private static final int ROTATION_270 = 2;
private static final int ROTATION_180 = 3;
// Mapping our internal aliases into actual Surface rotation values
private static final int[] INTERNAL_TO_SURFACE_ROTATION = new int[] {
Surface.ROTATION_0, Surface.ROTATION_90, Surface.ROTATION_270,
Surface.ROTATION_180};
// Mapping Surface rotation values to internal aliases.
private static final int[] SURFACE_TO_INTERNAL_ROTATION = new int[] {
ROTATION_0, ROTATION_90, ROTATION_180, ROTATION_270};
// Threshold ranges of orientation angle to transition into other orientation states.
// The first list is for transitions from ROTATION_0, ROTATION_90, ROTATION_270,
// and then ROTATION_180.
// ROTATE_TO defines the orientation each threshold range transitions to, and must be kept
// in sync with this.
// We generally transition about the halfway point between two states with a swing of 30
// degrees for hysteresis.
private static final int[][][] THRESHOLDS = new int[][][] {
{{60, 180}, {180, 300}},
{{0, 30}, {195, 315}, {315, 360}},
{{0, 45}, {45, 165}, {330, 360}},
// Handle situation where we are currently doing 180 rotation
// but that is no longer allowed.
{{0, 45}, {45, 135}, {135, 225}, {225, 315}, {315, 360}},
};
// See THRESHOLDS
private static final int[][] ROTATE_TO = new int[][] {
{ROTATION_90, ROTATION_270},
{ROTATION_0, ROTATION_270, ROTATION_0},
{ROTATION_0, ROTATION_90, ROTATION_0},
{ROTATION_0, ROTATION_90, ROTATION_0, ROTATION_270, ROTATION_0},
};
// Thresholds that allow all 4 orientations.
private static final int[][][] THRESHOLDS_WITH_180 = new int[][][] {
{{60, 165}, {165, 195}, {195, 300}},
{{0, 30}, {165, 195}, {195, 315}, {315, 360}},
{{0, 45}, {45, 165}, {165, 195}, {330, 360}},
{{0, 45}, {45, 135}, {225, 315}, {315, 360}},
};
// See THRESHOLDS_WITH_180
private static final int[][] ROTATE_TO_WITH_180 = new int[][] {
{ROTATION_90, ROTATION_180, ROTATION_270},
{ROTATION_0, ROTATION_180, ROTATION_90, ROTATION_0},
{ROTATION_0, ROTATION_270, ROTATION_180, ROTATION_0},
{ROTATION_0, ROTATION_90, ROTATION_270, ROTATION_0},
};
// Maximum absolute tilt angle at which to consider orientation data. Beyond this (i.e.
// when screen is facing the sky or ground), we completely ignore orientation data.
private static final int MAX_TILT = 75;
// Additional limits on tilt angle to transition to each new orientation. We ignore all
// data with tilt beyond MAX_TILT, but we can set stricter limits on transitions to a
// particular orientation here.
private static final int[] MAX_TRANSITION_TILT = new int[] {MAX_TILT, 65, 65, 40};
// Between this tilt angle and MAX_TILT, we'll allow orientation changes, but we'll filter
// with a higher time constant, making us less sensitive to change. This primarily helps
// prevent momentary orientation changes when placing a device on a table from the side (or
// picking one up).
private static final int PARTIAL_TILT = 50;
// Maximum allowable deviation of the magnitude of the sensor vector from that of gravity,
// in m/s^2. Beyond this, we assume the phone is under external forces and we can't trust
// the sensor data. However, under constantly vibrating conditions (think car mount), we
// still want to pick up changes, so rather than ignore the data, we filter it with a very
// high time constant.
private static final float MAX_DEVIATION_FROM_GRAVITY = 1.5f;
// Actual sampling period corresponding to SensorManager.SENSOR_DELAY_NORMAL. There's no
// way to get this information from SensorManager.
// Note the actual period is generally 3-30ms larger than this depending on the device, but
// that's not enough to significantly skew our results.
private static final int SAMPLING_PERIOD_MS = 200;
// The following time constants are all used in low-pass filtering the accelerometer output.
// See http://en.wikipedia.org/wiki/Low-pass_filter#Discrete-time_realization for
// background.
// When device is near-vertical (screen approximately facing the horizon)
private static final int DEFAULT_TIME_CONSTANT_MS = 100;
// When device is partially tilted towards the sky or ground
private static final int TILTED_TIME_CONSTANT_MS = 500;
// When device is under external acceleration, i.e. not just gravity. We heavily distrust
// such readings.
private static final int ACCELERATING_TIME_CONSTANT_MS = 2000;
private static final float DEFAULT_LOWPASS_ALPHA =
computeLowpassAlpha(DEFAULT_TIME_CONSTANT_MS);
private static final float TILTED_LOWPASS_ALPHA =
computeLowpassAlpha(TILTED_TIME_CONSTANT_MS);
private static final float ACCELERATING_LOWPASS_ALPHA =
computeLowpassAlpha(ACCELERATING_TIME_CONSTANT_MS);
private boolean mAllow180Rotation = false;
private WindowOrientationListener mOrientationListener;
private int mRotation = ROTATION_0; // Current orientation state
private float mTiltAngle = 0; // low-pass filtered
private float mOrientationAngle = 0; // low-pass filtered
/*
* Each "distrust" counter represents our current level of distrust in the data based on
* a certain signal. For each data point that is deemed unreliable based on that signal,
* the counter increases; otherwise, the counter decreases. Exact rules vary.
*/
private int mAccelerationDistrust = 0; // based on magnitude != gravity
private int mTiltDistrust = 0; // based on tilt close to +/- 90 degrees
public SensorEventListenerImpl(WindowOrientationListener orientationListener) {
mOrientationListener = orientationListener;
}
private static float computeLowpassAlpha(int timeConstantMs) {
return (float) SAMPLING_PERIOD_MS / (timeConstantMs + SAMPLING_PERIOD_MS);
}
void setAllow180Rotation(boolean allowed) {
mAllow180Rotation = allowed;
}
int getCurrentRotation(int lastRotation) {
if (mTiltDistrust > 0) {
// we really don't know the current orientation, so trust what's currently displayed
mRotation = SURFACE_TO_INTERNAL_ROTATION[lastRotation];
}
return INTERNAL_TO_SURFACE_ROTATION[mRotation];
}
private void calculateNewRotation(float orientation, float tiltAngle) {
if (localLOGV) Log.i(TAG, orientation + ", " + tiltAngle + ", " + mRotation);
final boolean allow180Rotation = mAllow180Rotation;
int thresholdRanges[][] = allow180Rotation
? THRESHOLDS_WITH_180[mRotation] : THRESHOLDS[mRotation];
int row = -1;
for (int i = 0; i < thresholdRanges.length; i++) {
if (orientation >= thresholdRanges[i][0] && orientation < thresholdRanges[i][1]) {
row = i;
break;
}
}
if (row == -1) return; // no matching transition
int rotation = allow180Rotation
? ROTATE_TO_WITH_180[mRotation][row] : ROTATE_TO[mRotation][row];
if (tiltAngle > MAX_TRANSITION_TILT[rotation]) {
// tilted too far flat to go to this rotation
return;
}
if (localLOGV) Log.i(TAG, "orientation " + orientation + " gives new rotation = "
+ rotation);
mRotation = rotation;
mOrientationListener.onOrientationChanged(INTERNAL_TO_SURFACE_ROTATION[mRotation]);
}
private float lowpassFilter(float newValue, float oldValue, float alpha) {
return alpha * newValue + (1 - alpha) * oldValue;
}
private float vectorMagnitude(float x, float y, float z) {
return (float) Math.sqrt(x*x + y*y + z*z);
}
/**
* Angle between upVector and the x-y plane (the plane of the screen), in [-90, 90].
* +/- 90 degrees = screen facing the sky or ground.
*/
private float tiltAngle(float z, float magnitude) {
return (float) Math.asin(z / magnitude) * RADIANS_TO_DEGREES;
}
public void onSensorChanged(SensorEvent event) {
// the vector given in the SensorEvent points straight up (towards the sky) under ideal
// conditions (the phone is not accelerating). i'll call this upVector elsewhere.
float x = event.values[_DATA_X];
float y = event.values[_DATA_Y];
float z = event.values[_DATA_Z];
float magnitude = vectorMagnitude(x, y, z);
float deviation = Math.abs(magnitude - SensorManager.STANDARD_GRAVITY);
handleAccelerationDistrust(deviation);
// only filter tilt when we're accelerating
float alpha = 1;
if (mAccelerationDistrust > 0) {
alpha = ACCELERATING_LOWPASS_ALPHA;
}
float newTiltAngle = tiltAngle(z, magnitude);
mTiltAngle = lowpassFilter(newTiltAngle, mTiltAngle, alpha);
float absoluteTilt = Math.abs(mTiltAngle);
checkFullyTilted(absoluteTilt);
if (mTiltDistrust > 0) {
return; // when fully tilted, ignore orientation entirely
}
float newOrientationAngle = computeNewOrientation(x, y);
filterOrientation(absoluteTilt, newOrientationAngle);
calculateNewRotation(mOrientationAngle, absoluteTilt);
}
/**
* When accelerating, increment distrust; otherwise, decrement distrust. The idea is that
* if a single jolt happens among otherwise good data, we should keep trusting the good
* data. On the other hand, if a series of many bad readings comes in (as if the phone is
* being rapidly shaken), we should wait until things "settle down", i.e. we get a string
* of good readings.
*
* @param deviation absolute difference between the current magnitude and gravity
*/
private void handleAccelerationDistrust(float deviation) {
if (deviation > MAX_DEVIATION_FROM_GRAVITY) {
if (mAccelerationDistrust < 5) {
mAccelerationDistrust++;
}
} else if (mAccelerationDistrust > 0) {
mAccelerationDistrust--;
}
}
/**
* Check if the phone is tilted towards the sky or ground and handle that appropriately.
* When fully tilted, we automatically push the tilt up to a fixed value; otherwise we
* decrement it. The idea is to distrust the first few readings after the phone gets
* un-tilted, no matter what, i.e. preventing an accidental transition when the phone is
* picked up from a table.
*
* We also reset the orientation angle to the center of the current screen orientation.
* Since there is no real orientation of the phone, we want to ignore the most recent sensor
* data and reset it to this value to avoid a premature transition when the phone starts to
* get un-tilted.
*
* @param absoluteTilt the absolute value of the current tilt angle
*/
private void checkFullyTilted(float absoluteTilt) {
if (absoluteTilt > MAX_TILT) {
if (mRotation == ROTATION_0) {
mOrientationAngle = 0;
} else if (mRotation == ROTATION_90) {
mOrientationAngle = 90;
} else { // ROTATION_270
mOrientationAngle = 270;
}
if (mTiltDistrust < 3) {
mTiltDistrust = 3;
}
} else if (mTiltDistrust > 0) {
mTiltDistrust--;
}
}
/**
* Angle between the x-y projection of upVector and the +y-axis, increasing
* clockwise.
* 0 degrees = speaker end towards the sky
* 90 degrees = right edge of device towards the sky
*/
private float computeNewOrientation(float x, float y) {
float orientationAngle = (float) -Math.atan2(-x, y) * RADIANS_TO_DEGREES;
// atan2 returns [-180, 180]; normalize to [0, 360]
if (orientationAngle < 0) {
orientationAngle += 360;
}
return orientationAngle;
}
/**
* Compute a new filtered orientation angle.
*/
private void filterOrientation(float absoluteTilt, float orientationAngle) {
float alpha = DEFAULT_LOWPASS_ALPHA;
if (mAccelerationDistrust > 1) {
// when under more than a transient acceleration, distrust heavily
alpha = ACCELERATING_LOWPASS_ALPHA;
} else if (absoluteTilt > PARTIAL_TILT || mAccelerationDistrust == 1) {
// when tilted partway, or under transient acceleration, distrust lightly
alpha = TILTED_LOWPASS_ALPHA;
}
// since we're lowpass filtering a value with periodic boundary conditions, we need to
// adjust the new value to filter in the right direction...
float deltaOrientation = orientationAngle - mOrientationAngle;
if (deltaOrientation > 180) {
orientationAngle -= 360;
} else if (deltaOrientation < -180) {
orientationAngle += 360;
}
mOrientationAngle = lowpassFilter(orientationAngle, mOrientationAngle, alpha);
// ...and then adjust back to ensure we're in the range [0, 360]
if (mOrientationAngle > 360) {
mOrientationAngle -= 360;
} else if (mOrientationAngle < 0) {
mOrientationAngle += 360;
}
}
public void onAccuracyChanged(Sensor sensor, int accuracy) {
}
}
/*
* Returns true if sensor is enabled and false otherwise
*/
public boolean canDetectOrientation() {
@@ -481,5 +142,481 @@ public abstract class WindowOrientationListener {
* @param rotation The new orientation of the device, one of the Surface.ROTATION_* constants.
* @see Surface
*/
abstract public void onOrientationChanged(int rotation);
public abstract void onOrientationChanged(int rotation);
/**
* Enables or disables the window orientation listener logging for use with
* the orientationplot.py tool.
* Logging is usually enabled via Development Settings. (See class comments.)
* @param enable True to enable logging.
*/
public void setLogEnabled(boolean enable) {
mLogEnabled = enable;
}
/**
* This class filters the raw accelerometer data and tries to detect actual changes in
* orientation. This is a very ill-defined problem so there are a lot of tweakable parameters,
* but here's the outline:
*
* - Low-pass filter the accelerometer vector in cartesian coordinates. We do it in
* cartesian space because the orientation calculations are sensitive to the
* absolute magnitude of the acceleration. In particular, there are singularities
* in the calculation as the magnitude approaches 0. By performing the low-pass
* filtering early, we can eliminate high-frequency impulses systematically.
*
* - Convert the acceleromter vector from cartesian to spherical coordinates.
* Since we're dealing with rotation of the device, this is the sensible coordinate
* system to work in. The zenith direction is the Z-axis, the direction the screen
* is facing. The radial distance is referred to as the magnitude below.
* The elevation angle is referred to as the "tilt" below.
* The azimuth angle is referred to as the "orientation" below (and the azimuth axis is
* the Y-axis).
* See http://en.wikipedia.org/wiki/Spherical_coordinate_system for reference.
*
* - If the tilt angle is too close to horizontal (near 90 or -90 degrees), do nothing.
* The orientation angle is not meaningful when the device is nearly horizontal.
* The tilt angle thresholds are set differently for each orientation and different
* limits are applied when the device is facing down as opposed to when it is facing
* forward or facing up.
*
* - When the orientation angle reaches a certain threshold, consider transitioning
* to the corresponding orientation. These thresholds have some hysteresis built-in
* to avoid oscillations between adjacent orientations.
*
* - Use the magnitude to judge the confidence of the orientation.
* Under ideal conditions, the magnitude should equal to that of gravity. When it
* differs significantly, we know the device is under external acceleration and
* we can't trust the data.
*
* - Use the tilt angle to judge the confidence of the orientation.
* When the tilt angle is high in absolute value then the device is nearly flat
* so small physical movements produce large changes in orientation angle.
* This can be the case when the device is being picked up from a table.
*
* - Use the orientation angle to judge the confidence of the orientation.
* The close the orientation angle is to the canonical orientation angle, the better.
*
* - Based on the aggregate confidence, we determine how long we want to wait for
* the new orientation to settle. This is accomplished by integrating the confidence
* for each orientation over time. When a threshold integration sum is reached
* then we actually change orientations.
*
* Details are explained inline.
*/
static final class SensorEventListenerImpl implements SensorEventListener {
// We work with all angles in degrees in this class.
private static final float RADIANS_TO_DEGREES = (float) (180 / Math.PI);
// Indices into SensorEvent.values for the accelerometer sensor.
private static final int ACCELEROMETER_DATA_X = 0;
private static final int ACCELEROMETER_DATA_Y = 1;
private static final int ACCELEROMETER_DATA_Z = 2;
// Rotation constants.
// These are the same as Surface rotation constants with the addition of a 5th
// unknown state when we are not confident about the proporsed orientation.
// One important property of these constants is that they are equal to the
// orientation angle itself divided by 90. We use this fact to map
// back and forth between orientation angles and rotation values.
private static final int ROTATION_UNKNOWN = -1;
//private static final int ROTATION_0 = Surface.ROTATION_0; // 0
//private static final int ROTATION_90 = Surface.ROTATION_90; // 1
//private static final int ROTATION_180 = Surface.ROTATION_180; // 2
//private static final int ROTATION_270 = Surface.ROTATION_270; // 3
private final WindowOrientationListener mOrientationListener;
private int mRotation = ROTATION_UNKNOWN;
/* State for first order low-pass filtering of accelerometer data.
* See http://en.wikipedia.org/wiki/Low-pass_filter#Discrete-time_realization for
* signal processing background.
*/
private long mLastTimestamp = Long.MAX_VALUE; // in nanoseconds
private float mLastFilteredX, mLastFilteredY, mLastFilteredZ;
// The maximum sample inter-arrival time in milliseconds.
// If the acceleration samples are further apart than this amount in time, we reset the
// state of the low-pass filter and orientation properties. This helps to handle
// boundary conditions when the device is turned on, wakes from suspend or there is
// a significant gap in samples.
private static final float MAX_FILTER_DELTA_TIME_MS = 1000;
// The acceleration filter cutoff frequency.
// This is the frequency at which signals are attenuated by 3dB (half the passband power).
// Each successive octave beyond this frequency is attenuated by an additional 6dB.
//
// We choose the cutoff frequency such that impulses and vibrational noise
// (think car dock) is suppressed. However, this filtering does not eliminate
// all possible sources of orientation ambiguity so we also rely on a dynamic
// settle time for establishing a new orientation. Filtering adds latency
// inversely proportional to the cutoff frequency so we don't want to make
// it too small or we can lose hundreds of milliseconds of responsiveness.
private static final float FILTER_CUTOFF_FREQUENCY_HZ = 1f;
private static final float FILTER_TIME_CONSTANT_MS = (float)(500.0f
/ (Math.PI * FILTER_CUTOFF_FREQUENCY_HZ)); // t = 1 / (2pi * Fc) * 1000ms
// The filter gain.
// We choose a value slightly less than unity to avoid numerical instabilities due
// to floating-point error accumulation.
private static final float FILTER_GAIN = 0.999f;
/* State for orientation detection. */
// Thresholds for minimum and maximum allowable deviation from gravity.
//
// If the device is undergoing external acceleration (being bumped, in a car
// that is turning around a corner or a plane taking off) then the magnitude
// may be substantially more or less than gravity. This can skew our orientation
// detection by making us think that up is pointed in a different direction.
//
// Conversely, if the device is in freefall, then there will be no gravity to
// measure at all. This is problematic because we cannot detect the orientation
// without gravity to tell us which way is up. A magnitude near 0 produces
// singularities in the tilt and orientation calculations.
//
// In both cases, we postpone choosing an orientation.
private static final float MIN_ACCELERATION_MAGNITUDE =
SensorManager.STANDARD_GRAVITY * 0.5f;
private static final float MAX_ACCELERATION_MAGNITUDE =
SensorManager.STANDARD_GRAVITY * 1.5f;
// Maximum absolute tilt angle at which to consider orientation data. Beyond this (i.e.
// when screen is facing the sky or ground), we completely ignore orientation data.
private static final int MAX_TILT = 75;
// The tilt angle range in degrees for each orientation.
// Beyond these tilt angles, we don't even consider transitioning into the
// specified orientation. We place more stringent requirements on unnatural
// orientations than natural ones to make it less likely to accidentally transition
// into those states.
// The first value of each pair is negative so it applies a limit when the device is
// facing down (overhead reading in bed).
// The second value of each pair is positive so it applies a limit when the device is
// facing up (resting on a table).
// The ideal tilt angle is 0 (when the device is vertical) so the limits establish
// how close to vertical the device must be in order to change orientation.
private static final int[][] TILT_TOLERANCE = new int[][] {
/* ROTATION_0 */ { -20, 75 },
/* ROTATION_90 */ { -20, 70 },
/* ROTATION_180 */ { -20, 65 },
/* ROTATION_270 */ { -20, 70 }
};
// The gap angle in degrees between adjacent orientation angles for hysteresis.
// This creates a "dead zone" between the current orientation and a proposed
// adjacent orientation. No orientation proposal is made when the orientation
// angle is within the gap between the current orientation and the adjacent
// orientation.
private static final int ADJACENT_ORIENTATION_ANGLE_GAP = 30;
// The confidence scale factors for angle, tilt and magnitude.
// When the distance between the actual value and the ideal value is the
// specified delta, orientation transitions will take twice as long as they would
// in the ideal case. Increasing or decreasing the delta has an exponential effect
// on each factor's influence over the transition time.
// Transition takes 2x longer when angle is 30 degrees from ideal orientation angle.
private static final float ORIENTATION_ANGLE_CONFIDENCE_SCALE =
confidenceScaleFromDelta(30);
// Transition takes 2x longer when tilt is 45 degrees from vertical.
private static final float TILT_ANGLE_CONFIDENCE_SCALE = confidenceScaleFromDelta(45);
// Transition takes 2x longer when acceleration is 0.25 Gs.
private static final float MAGNITUDE_CONFIDENCE_SCALE = confidenceScaleFromDelta(
SensorManager.STANDARD_GRAVITY * 0.25f);
// The number of milliseconds for which a new orientation must be stable before
// we perform an orientation change under ideal conditions. It will take
// proportionally longer than this to effect an orientation change when
// the proposed orientation confidence is low.
private static final float ORIENTATION_SETTLE_TIME_MS = 250;
// The confidence that we have abount effecting each orientation change.
// When one of these values exceeds 1.0, we have determined our new orientation!
private float mConfidence[] = new float[4];
public SensorEventListenerImpl(WindowOrientationListener orientationListener) {
mOrientationListener = orientationListener;
}
public int getCurrentRotation(int lastRotation) {
return mRotation != ROTATION_UNKNOWN ? mRotation : lastRotation;
}
@Override
public void onAccuracyChanged(Sensor sensor, int accuracy) {
}
@Override
public void onSensorChanged(SensorEvent event) {
final boolean log = mOrientationListener.mLogEnabled;
// The vector given in the SensorEvent points straight up (towards the sky) under ideal
// conditions (the phone is not accelerating). I'll call this up vector elsewhere.
float x = event.values[ACCELEROMETER_DATA_X];
float y = event.values[ACCELEROMETER_DATA_Y];
float z = event.values[ACCELEROMETER_DATA_Z];
if (log) {
Slog.v(TAG, "Raw acceleration vector: " +
"x=" + x + ", y=" + y + ", z=" + z);
}
// Apply a low-pass filter to the acceleration up vector in cartesian space.
// Reset the orientation listener state if the samples are too far apart in time
// or when we see values of (0, 0, 0) which indicates that we polled the
// accelerometer too soon after turning it on and we don't have any data yet.
final float timeDeltaMS = (event.timestamp - mLastTimestamp) * 0.000001f;
boolean skipSample;
if (timeDeltaMS <= 0 || timeDeltaMS > MAX_FILTER_DELTA_TIME_MS
|| (x == 0 && y == 0 && z == 0)) {
if (log) {
Slog.v(TAG, "Resetting orientation listener.");
}
for (int i = 0; i < 4; i++) {
mConfidence[i] = 0;
}
skipSample = true;
} else {
final float alpha = timeDeltaMS
/ (FILTER_TIME_CONSTANT_MS + timeDeltaMS) * FILTER_GAIN;
x = alpha * (x - mLastFilteredX) + mLastFilteredX;
y = alpha * (y - mLastFilteredY) + mLastFilteredY;
z = alpha * (z - mLastFilteredZ) + mLastFilteredZ;
if (log) {
Slog.v(TAG, "Filtered acceleration vector: " +
"x=" + x + ", y=" + y + ", z=" + z);
}
skipSample = false;
}
mLastTimestamp = event.timestamp;
mLastFilteredX = x;
mLastFilteredY = y;
mLastFilteredZ = z;
boolean orientationChanged = false;
if (!skipSample) {
// Determine a proposed orientation based on the currently available data.
int proposedOrientation = ROTATION_UNKNOWN;
float combinedConfidence = 1.0f;
// Calculate the magnitude of the acceleration vector.
final float magnitude = (float) Math.sqrt(x * x + y * y + z * z);
if (magnitude < MIN_ACCELERATION_MAGNITUDE
|| magnitude > MAX_ACCELERATION_MAGNITUDE) {
if (log) {
Slog.v(TAG, "Ignoring sensor data, magnitude out of range: "
+ "magnitude=" + magnitude);
}
} else {
// Calculate the tilt angle.
// This is the angle between the up vector and the x-y plane (the plane of
// the screen) in a range of [-90, 90] degrees.
// -90 degrees: screen horizontal and facing the ground (overhead)
// 0 degrees: screen vertical
// 90 degrees: screen horizontal and facing the sky (on table)
final int tiltAngle = (int) Math.round(
Math.asin(z / magnitude) * RADIANS_TO_DEGREES);
// If the tilt angle is too close to horizontal then we cannot determine
// the orientation angle of the screen.
if (Math.abs(tiltAngle) > MAX_TILT) {
if (log) {
Slog.v(TAG, "Ignoring sensor data, tilt angle too high: "
+ "magnitude=" + magnitude + ", tiltAngle=" + tiltAngle);
}
} else {
// Calculate the orientation angle.
// This is the angle between the x-y projection of the up vector onto
// the +y-axis, increasing clockwise in a range of [0, 360] degrees.
int orientationAngle = (int) Math.round(
-Math.atan2(-x, y) * RADIANS_TO_DEGREES);
if (orientationAngle < 0) {
// atan2 returns [-180, 180]; normalize to [0, 360]
orientationAngle += 360;
}
// Find the nearest orientation.
// An orientation of 0 can have a nearest angle of 0 or 360 depending
// on which is closer to the measured orientation angle. We leave the
// nearest angle at 360 in that case since it makes the delta calculation
// for orientation angle confidence easier below.
int nearestOrientation = (orientationAngle + 45) / 90;
int nearestOrientationAngle = nearestOrientation * 90;
if (nearestOrientation == 4) {
nearestOrientation = 0;
}
// Determine the proposed orientation.
// The confidence of the proposal is 1.0 when it is ideal and it
// decays exponentially as the proposal moves further from the ideal
// angle, tilt and magnitude of the proposed orientation.
if (isTiltAngleAcceptable(nearestOrientation, tiltAngle)
&& isOrientationAngleAcceptable(nearestOrientation,
orientationAngle)) {
proposedOrientation = nearestOrientation;
final float idealOrientationAngle = nearestOrientationAngle;
final float orientationConfidence = confidence(orientationAngle,
idealOrientationAngle, ORIENTATION_ANGLE_CONFIDENCE_SCALE);
final float idealTiltAngle = 0;
final float tiltConfidence = confidence(tiltAngle,
idealTiltAngle, TILT_ANGLE_CONFIDENCE_SCALE);
final float idealMagnitude = SensorManager.STANDARD_GRAVITY;
final float magnitudeConfidence = confidence(magnitude,
idealMagnitude, MAGNITUDE_CONFIDENCE_SCALE);
combinedConfidence = orientationConfidence
* tiltConfidence * magnitudeConfidence;
if (log) {
Slog.v(TAG, "Proposal: "
+ "magnitude=" + magnitude
+ ", tiltAngle=" + tiltAngle
+ ", orientationAngle=" + orientationAngle
+ ", proposedOrientation=" + proposedOrientation
+ ", combinedConfidence=" + combinedConfidence
+ ", orientationConfidence=" + orientationConfidence
+ ", tiltConfidence=" + tiltConfidence
+ ", magnitudeConfidence=" + magnitudeConfidence);
}
} else {
if (log) {
Slog.v(TAG, "Ignoring sensor data, no proposal: "
+ "magnitude=" + magnitude + ", tiltAngle=" + tiltAngle
+ ", orientationAngle=" + orientationAngle);
}
}
}
}
// Sum up the orientation confidence weights.
// Detect an orientation change when the sum reaches 1.0.
final float confidenceAmount = combinedConfidence * timeDeltaMS
/ ORIENTATION_SETTLE_TIME_MS;
for (int i = 0; i < 4; i++) {
if (i == proposedOrientation) {
mConfidence[i] += confidenceAmount;
if (mConfidence[i] >= 1.0f) {
mConfidence[i] = 1.0f;
if (i != mRotation) {
if (log) {
Slog.v(TAG, "Orientation changed! rotation=" + i);
}
mRotation = i;
orientationChanged = true;
}
}
} else {
mConfidence[i] -= confidenceAmount;
if (mConfidence[i] < 0.0f) {
mConfidence[i] = 0.0f;
}
}
}
}
// Write final statistics about where we are in the orientation detection process.
if (log) {
Slog.v(TAG, "Result: rotation=" + mRotation
+ ", confidence=["
+ mConfidence[0] + ", "
+ mConfidence[1] + ", "
+ mConfidence[2] + ", "
+ mConfidence[3] + "], timeDeltaMS=" + timeDeltaMS);
}
// Tell the listener.
if (orientationChanged) {
mOrientationListener.onOrientationChanged(mRotation);
}
}
/**
* Returns true if the tilt angle is acceptable for a proposed
* orientation transition.
*/
private boolean isTiltAngleAcceptable(int proposedOrientation,
int tiltAngle) {
return tiltAngle >= TILT_TOLERANCE[proposedOrientation][0]
&& tiltAngle <= TILT_TOLERANCE[proposedOrientation][1];
}
/**
* Returns true if the orientation angle is acceptable for a proposed
* orientation transition.
* This function takes into account the gap between adjacent orientations
* for hysteresis.
*/
private boolean isOrientationAngleAcceptable(int proposedOrientation,
int orientationAngle) {
final int currentOrientation = mRotation;
// If there is no current rotation, then there is no gap.
if (currentOrientation != ROTATION_UNKNOWN) {
// If the proposed orientation is the same or is counter-clockwise adjacent,
// then we set a lower bound on the orientation angle.
// For example, if currentOrientation is ROTATION_0 and proposed is ROTATION_90,
// then we want to check orientationAngle > 45 + GAP / 2.
if (proposedOrientation == currentOrientation
|| proposedOrientation == (currentOrientation + 1) % 4) {
int lowerBound = proposedOrientation * 90 - 45
+ ADJACENT_ORIENTATION_ANGLE_GAP / 2;
if (proposedOrientation == 0) {
if (orientationAngle >= 315 && orientationAngle < lowerBound + 360) {
return false;
}
} else {
if (orientationAngle < lowerBound) {
return false;
}
}
}
// If the proposed orientation is the same or is clockwise adjacent,
// then we set an upper bound on the orientation angle.
// For example, if currentOrientation is ROTATION_0 and proposed is ROTATION_270,
// then we want to check orientationAngle < 315 - GAP / 2.
if (proposedOrientation == currentOrientation
|| proposedOrientation == (currentOrientation + 3) % 4) {
int upperBound = proposedOrientation * 90 + 45
- ADJACENT_ORIENTATION_ANGLE_GAP / 2;
if (proposedOrientation == 0) {
if (orientationAngle <= 45 && orientationAngle > upperBound) {
return false;
}
} else {
if (orientationAngle > upperBound) {
return false;
}
}
}
}
return true;
}
/**
* Calculate an exponentially weighted confidence value in the range [0.0, 1.0].
* The further the value is from the target, the more the confidence trends to 0.
*/
private static float confidence(float value, float target, float scale) {
return (float) Math.exp(-Math.abs(value - target) * scale);
}
/**
* Calculate a scale factor for the confidence weight exponent.
* The scale value is chosen such that confidence(value, target, scale) == 0.5
* whenever abs(value - target) == cutoffDelta.
*/
private static float confidenceScaleFromDelta(float cutoffDelta) {
return (float) -Math.log(0.5) / cutoffDelta;
}
}
}