Merge "Update split screen UI to support light theme." into tm-qpr-dev
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Android (Google) Code Review
commit
767ab1e8c4
@@ -1,6 +1,6 @@
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<!--
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<!--
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~ Copyright (C) 2021 The Android Open Source Project
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~ Copyright (C) 2023 The Android Open Source Project
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~
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~
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~ Licensed under the Apache License, Version 2.0 (the "License");
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~ Licensed under the Apache License, Version 2.0 (the "License");
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~ you may not use this file except in compliance with the License.
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~ you may not use this file except in compliance with the License.
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@@ -14,6 +14,7 @@
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~ See the License for the specific language governing permissions and
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~ See the License for the specific language governing permissions and
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~ limitations under the License.
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~ limitations under the License.
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-->
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-->
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<!-- Should be the same as in packages/apps/Launcher3/res/color-night-v31/taskbar_background.xml -->
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<selector xmlns:android="http://schemas.android.com/apk/res/android">
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<selector xmlns:android="http://schemas.android.com/apk/res/android">
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<item android:color="@android:color/system_neutral1_500" android:lStar="15" />
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<item android:color="@android:color/system_neutral1_500" android:lStar="15" />
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</selector>
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</selector>
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@@ -16,5 +16,5 @@
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-->
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-->
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<!-- Should be the same as in packages/apps/Launcher3/res/color-v31/taskbar_background.xml -->
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<!-- Should be the same as in packages/apps/Launcher3/res/color-v31/taskbar_background.xml -->
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<selector xmlns:android="http://schemas.android.com/apk/res/android">
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<selector xmlns:android="http://schemas.android.com/apk/res/android">
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<item android:color="@android:color/system_neutral1_500" android:lStar="15" />
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<item android:color="@android:color/system_neutral1_500" android:lStar="95" />
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</selector>
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</selector>
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@@ -15,6 +15,7 @@
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-->
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-->
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<resources>
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<resources>
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<color name="docked_divider_handle">#ffffff</color>
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<!-- Bubbles -->
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<!-- Bubbles -->
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<color name="bubbles_icon_tint">@color/GM2_grey_200</color>
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<color name="bubbles_icon_tint">@color/GM2_grey_200</color>
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<!-- Splash screen-->
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<!-- Splash screen-->
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@@ -17,7 +17,8 @@
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*/
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*/
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-->
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-->
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<resources>
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<resources>
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<color name="docked_divider_handle">#ffffff</color>
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<color name="docked_divider_handle">#000000</color>
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<color name="split_divider_background">@color/taskbar_background</color>
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<drawable name="forced_resizable_background">#59000000</drawable>
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<drawable name="forced_resizable_background">#59000000</drawable>
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<color name="minimize_dock_shadow_start">#60000000</color>
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<color name="minimize_dock_shadow_start">#60000000</color>
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<color name="minimize_dock_shadow_end">#00000000</color>
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<color name="minimize_dock_shadow_end">#00000000</color>
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@@ -120,6 +120,7 @@ public final class SplitLayout implements DisplayInsetsController.OnInsetsChange
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private int mOrientation;
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private int mOrientation;
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private int mRotation;
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private int mRotation;
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private int mDensity;
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private int mDensity;
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private int mUiMode;
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private final boolean mDimNonImeSide;
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private final boolean mDimNonImeSide;
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private ValueAnimator mDividerFlingAnimator;
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private ValueAnimator mDividerFlingAnimator;
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@@ -295,10 +296,12 @@ public final class SplitLayout implements DisplayInsetsController.OnInsetsChange
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final Rect rootBounds = configuration.windowConfiguration.getBounds();
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final Rect rootBounds = configuration.windowConfiguration.getBounds();
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final int orientation = configuration.orientation;
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final int orientation = configuration.orientation;
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final int density = configuration.densityDpi;
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final int density = configuration.densityDpi;
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final int uiMode = configuration.uiMode;
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if (mOrientation == orientation
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if (mOrientation == orientation
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&& mRotation == rotation
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&& mRotation == rotation
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&& mDensity == density
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&& mDensity == density
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&& mUiMode == uiMode
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&& mRootBounds.equals(rootBounds)) {
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&& mRootBounds.equals(rootBounds)) {
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return false;
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return false;
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}
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}
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@@ -310,6 +313,7 @@ public final class SplitLayout implements DisplayInsetsController.OnInsetsChange
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mRootBounds.set(rootBounds);
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mRootBounds.set(rootBounds);
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mRotation = rotation;
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mRotation = rotation;
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mDensity = density;
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mDensity = density;
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mUiMode = uiMode;
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mDividerSnapAlgorithm = getSnapAlgorithm(mContext, mRootBounds, null);
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mDividerSnapAlgorithm = getSnapAlgorithm(mContext, mRootBounds, null);
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updateDividerConfig(mContext);
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updateDividerConfig(mContext);
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initDividerPosition(mTempRect);
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initDividerPosition(mTempRect);
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