From 2ed5240a327a2edaeab2e49c2ac45bd037f4054e Mon Sep 17 00:00:00 2001 From: John Reck Date: Thu, 22 Sep 2022 16:02:23 -0400 Subject: [PATCH] Fix macrobench names GLTex -> Texture EGLImage -> HardwareBuffer More technically correct naming when using skiavk Test: hwuimacrobench Change-Id: Ib26b66252935050ec231dea4a5eb7e65fd4f38c4 --- libs/hwui/tests/common/BitmapAllocationTestUtils.h | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/libs/hwui/tests/common/BitmapAllocationTestUtils.h b/libs/hwui/tests/common/BitmapAllocationTestUtils.h index 312b60bbc0677..bbdd98e0c0d18 100644 --- a/libs/hwui/tests/common/BitmapAllocationTestUtils.h +++ b/libs/hwui/tests/common/BitmapAllocationTestUtils.h @@ -56,10 +56,11 @@ public: template static bool registerBitmapAllocationScene(std::string name, std::string description) { - TestScene::registerScene({name + "GlTex", description + " (GlTex version).", + TestScene::registerScene({name + "Texture", description + " (Texture version).", createBitmapAllocationScene}); - TestScene::registerScene({name + "EglImage", description + " (EglImage version).", + TestScene::registerScene({name + "HardwareBuffer", + description + " (HardwareBuffer version).", createBitmapAllocationScene}); return true; }