Merge "Clean up references to @ColorLong"
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Android (Google) Code Review
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75ca391bbe
@@ -1029,9 +1029,8 @@ public class Paint {
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* premultiplied, meaning that alpha can be any value, regardless of the
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* values of r,g,b. See the {@link Color} class for more details.
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*
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* @see Color for APIs that help manipulate a color long.
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*
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* @return the paint's color (and alpha).
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* @return the paint's color, alpha, and {@code ColorSpace} encoded as a
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* {@code ColorLong}
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*/
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@ColorLong
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public long getColorLong() {
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@@ -1052,7 +1051,7 @@ public class Paint {
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}
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/**
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* Set the paint's color with a {@link ColorLong}. Note that the color is
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* Set the paint's color with a {@code ColorLong}. Note that the color is
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* a long with an encoded {@link ColorSpace} as well as alpha and r,g,b.
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* These values are not premultiplied, meaning that alpha can be any value,
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* regardless of the values of r,g,b. See the {@link Color} class for more
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@@ -1060,8 +1059,8 @@ public class Paint {
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*
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* @param color The new color (including alpha and {@link ColorSpace})
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* to set in the paint.
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* @throws IllegalArgumentException if the color space encoded in the long
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* is invalid or unknown.
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* @throws IllegalArgumentException if the color space encoded in the
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* {@code ColorLong} is invalid or unknown.
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*/
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public void setColor(@ColorLong long color) {
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ColorSpace cs = Color.colorSpace(color);
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@@ -1491,8 +1490,8 @@ public class Paint {
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* The alpha of the shadow will be the paint's alpha if the shadow color is
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* opaque, or the alpha from the shadow color if not.
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*
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* @throws IllegalArgumentException if the color space encoded in the long
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* is invalid or unknown.
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* @throws IllegalArgumentException if the color space encoded in the
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* {@code ColorLong} is invalid or unknown.
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*/
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public void setShadowLayer(float radius, float dx, float dy, @ColorLong long shadowColor) {
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ColorSpace cs = Color.colorSpace(shadowColor);
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@@ -1559,8 +1558,11 @@ public class Paint {
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/**
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* Returns the color of the shadow layer.
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*
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* @return the shadow layer's color encoded as a {@link ColorLong}.
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* @see #setShadowLayer(float,float,float,int)
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* @see #setShadowLayer(float,float,float,long)
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* @see Color
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*/
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public @ColorLong long getShadowLayerColorLong() {
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return mShadowLayerColor;
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