am d92cc9a4: Merge change I33eb64c0 into eclair
Merge commit 'd92cc9a4ba2cf38f133cc2b51fe1cd0be8659db9' into eclair-plus-aosp * commit 'd92cc9a4ba2cf38f133cc2b51fe1cd0be8659db9': docs: add 2.1 platform notes, win usb driver notes
This commit is contained in:
281
docs/html/sdk/android-2.1.jd
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281
docs/html/sdk/android-2.1.jd
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@@ -0,0 +1,281 @@
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page.title=Android 2.1, Release 1
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sdk.platform.version=2.1
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sdk.platform.apiLevel=7
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sdk.platform.majorMinor=minor
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sdk.platform.releaseDate=January 2010
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sdk.platform.deployableDate=January 2010
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@jd:body
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<div id="qv-wrapper">
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<div id="qv">
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<h2>In this document</h2>
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<ol>
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<li><a href="#features">Platform Highlights</a></li>
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<li><a href="#apps">Built-in Applications</a></li>
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<li><a href="#locs">Locales</a></li>
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<li><a href="#skins">Emulator Skins</a></li>
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<li><a href="#api">Framework API</a>
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<ol>
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<li><a href="#api-level">API level</a></li>
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<li><a href="#api-changes">API changes summary</a></li>
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<li><a
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href="{@docRoot}sdk/api_diff/{@sdkPlatformApiLevel}/changes.html">API
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differences report »</a> </li>
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</ol>
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</li>
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</ol>
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<h2>See Also</h2>
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<ol>
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<li><a href="{@docRoot}sdk/adding-components.html">Adding SDK Components</a></li>
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</ol>
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</div>
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</div>
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<p>
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<em>Date:</em> {@sdkPlatformReleaseDate}<br />
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<em>API Level:</em> <strong>{@sdkPlatformApiLevel}</strong></p>
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<p>Android {@sdkPlatformVersion} is a {@sdkPlatformMajorMinor} platform release
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deployable to Android-powered handsets starting in {@sdkPlatformDeployableDate}.
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This release includes new API
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changes and bug fixes. For information on changes, see the <a href="#api">Framework API</a>
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section.</p>
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<p>For developers, the Android {@sdkPlatformVersion} platform is available as a
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downloadable component for the Android SDK. The downloadable platform includes a
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fully compliant Android library and system image, as well as a set of emulator
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skins, sample applications, and more. The downloadable platform
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includes no external libraries. </p>
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<p>To get started developing or testing against the Android
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{@sdkPlatformVersion} platform, use the Android SDK and AVD Manager tool to
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download the platform into your Android SDK. For more information,
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see <a href="{@docRoot}sdk/adding-components.html">Adding SDK
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Components</a>.</p>
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<h2 id="features">Platform Highlights</h2>
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<p>Android {@sdkPlatformVersion} does not add significant user features, see the <a
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href="http://developer.android.com/sdk/android-2.0-highlights.html">Android
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2.0 Platform Highlights</a> document for the latest user features.</p>
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<h2 id="apps">Built-in Applications</h2>
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<p>The system image included in the downloadable platform provides these
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built-in applications:</p>
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<table style="border:0;padding-bottom:0;margin-bottom:0;">
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<tr>
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<td style="border:0;padding-bottom:0;margin-bottom:0;">
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<ul>
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<li>Alarm Clock</li>
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<li>Browser</li>
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<li>Calculator</li>
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<li>Camcorder</li>
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<li>Camera</li>
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<li>Contacts</li>
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<li>Custom Locale (developer app)</li>
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<li>Dev Tools (developer app)</li>
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<li>Dialer</li>
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</ul>
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</td>
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<td style="border:0;padding-bottom:0;margin-bottom:0;padding-left:5em;">
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<ul>
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<li>Email</li>
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<li>Gallery</li>
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<li>Gestures Builder</li>
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<li>IME for Japanese text input</li>
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<li>Messaging</li>
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<li>Music</li>
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<li>Settings</li>
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<li>Spare Parts (developer app)</li>
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</ul>
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</td>
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</tr>
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</table>
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<h2 id="locs" style="margin-top:.75em;">Locales</h2>
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<p>The system image included in the downloadable platform provides a variety of
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built-in locales. In some cases, region-specific strings are available for the
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locales. In other cases, a default version of the language is used. The
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languages that are available in the Android {@sdkPlatformVersion} system
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image are listed below (with <em>language</em>_<em>country/region</em> locale
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descriptor).</p>
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<table style="border:0;padding-bottom:0;margin-bottom:0;">
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<tr>
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<td style="border:0;padding-bottom:0;margin-bottom:0;">
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<ul>
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<li>Chinese, PRC (zh_CN)</li>
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<li>Chinese, Taiwan (zh_TW)</li>
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<li>Czech (cs_CZ)</li>
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<li>Dutch, Netherlands (nl_NL)</li>
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<li>Dutch, Belgium (nl_BE)</li>
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<li>English, US (en_US)</li>
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<li>English, Britain (en_GB)</li>
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<li>English, Canada (en_CA)</li>
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<li>English, Australia (en_AU)</li>
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<li>English, New Zealand (en_NZ)</li>
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<li>English, Singapore(en_SG)</li>
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<li>French, France (fr_FR)</li>
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<li>French, Belgium (fr_BE)</li>
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</ul>
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</td>
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<td style="border:0;padding-bottom:0;margin-bottom:0;padding-left:5em;">
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<li>French, Canada (fr_CA)</li>
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<li>French, Switzerland (fr_CH)</li>
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<li>German, Germany (de_DE)</li>
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<li>German, Austria (de_AT)</li>
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<li>German, Switzerland (de_CH)</li>
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<li>German, Liechtenstein (de_LI)</li>
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<li>Italian, Italy (it_IT)</li>
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<li>Italian, Switzerland (it_CH)</li>
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<li>Japanese (ja_JP)</li>
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<li>Korean (ko_KR)</li>
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<li>Polish (pl_PL)</li>
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<li>Russian (ru_RU)</li>
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<li>Spanish (es_ES)</li>
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</td>
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</tr>
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</table>
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<p>Localized UI strings match the locales that are accessible
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through Settings.</p>
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<h2 id="skins">Emulator Skins</h2>
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<p>The downloadable platform includes a set of emulator skins that you can use
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for modeling your application in different screen sizes and resolutions. The
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emulator skins are:</p>
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<ul>
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<li>
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QVGA (240x320, low density, small screen)
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</li>
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<li>
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WQVGA (240x400, low density, normal screen)
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</li>
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<li>
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FWQVGA (240x432, low density, normal screen)
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</li>
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<li>
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HVGA (320x480, medium density, normal screen)
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</li>
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<li>
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WVGA800 (480x800, high density, normal screen)
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</li>
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<li>
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WVGA854 (480x854 high density, normal screen)
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</li>
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</ul>
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<p>For more information about how to develop an application that displays
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and functions properly on all Android-powered devices, see <a
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href="{@docRoot}guide/practices/screens_support.html">Supporting Multiple
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Screens</a>.</p>
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<h2 id="api">Framework API</h2>
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<p>The sections below provide information about changes made to the application
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framework API provided by the Android {@sdkPlatformVersion} platform.</p>
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<h3 id="api-level">API level</h3>
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<p>The Android {@sdkPlatformVersion} platform delivers an updated version of
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the framework API. The Android {@sdkPlatformVersion} API
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is assigned an integer identifier —
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<strong>{@sdkPlatformApiLevel}</strong> — that is
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stored in the system itself. This identifier, called the "API Level", allows the
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system to correctly determine whether an application is compatible with
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the system, prior to installing the application. </p>
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<p>To use APIs introduced in Android {@sdkPlatformVersion} in your
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application, you need to set the proper value, "{@sdkPlatformApiLevel}", in the
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attributes of the <code><uses-sdk></code> element in your application's
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manifest. </p>
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<p>For more information about how to use API Level, see the <a
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href="{@docRoot}guide/appendix/api-levels.html">API Levels</a> document. </p>
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<h3 id="api-changes">API changes summary</h3>
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<p>The following is a summary of some notable changes to the framework APIs.</p>
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<h4>Live Wallpapers</h4>
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<p>The following additions provide APIs for you to develop active (and
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interactive) wallpapers:</p>
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<ul>
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<li>New {@link android.service.wallpaper} package.</li>
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<li>New {@link android.app.WallpaperInfo} class.</li>
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<li>Updated {@link android.app.WallpaperManager}.</li>
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</ul>
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<h4>Telephony</h4>
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<ul>
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<li>New {@link android.telephony.SignalStrength} class provides information
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about the device's current network signal. This can be acquired from the
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new {@link
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android.telephony.PhoneStateListener#onSignalStrengthsChanged(SignalStrength)}
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callback.</li>
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<li>New {@link
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android.telephony.PhoneStateListener#onDataConnectionStateChanged(int,int)}
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callback.</li>
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</ul>
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<h4>Views</h4>
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<ul>
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<li>New {@link android.view.View} methods {@link android.view.View#isOpaque()}
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and {@link android.view.View#onDrawScrollBars(Canvas)}.</li>
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<li>New {@link android.widget.RemoteViews} methods {@link
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android.widget.RemoteViews#addView(int,RemoteViews)} and {@link
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android.widget.RemoteViews#removeAllViews(int)}.</li>
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<li>New {@link android.view.ViewGroup} methods {@link
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android.view.ViewGroup#isChildrenDrawingOrderEnabled()} and {@link
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android.view.ViewGroup#setChildrenDrawingOrderEnabled(boolean)}.</li>
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</ul>
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<h4>WebKit</h4>
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<ul>
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<li>New {@link android.webkit.WebStorage} methods to manipulate web
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storage databases.</li>
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<li>New {@link android.webkit.GeolocationPermissions} methods to
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get Geolocation permissions from, and set them on the WebView.</li>
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<li>New {@link android.webkit.WebSettings} methods to manage settings for
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app cache, web storage, and zooming based on screen density.</li>
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<li>New {@link android.webkit.WebChromeClient} methods for handling video,
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browsing history, custom Views, app cache limits, and more.</li>
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</ul>
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</ul>
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<!--
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<h3 id="behavior-changes">Behavior changes</h3>
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<h3 id="bug-fixes">Bug fixes</h3>
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-->
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<h3 id="api-diff">API differences report</h3>
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<p>For a detailed view of all API changes in Android {@sdkPlatformVersion} (API
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Level {@sdkPlatformApiLevel}), as compared to API Level 6, see the <a
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href="{@docRoot}sdk/api_diff/{@sdkPlatformApiLevel}/changes.html">API
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Differences Report</a>.</p>
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@@ -61,15 +61,18 @@
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</li>
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</ul>
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<ul>
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<li><a href="<?cs var:toroot ?>sdk/android-2.0.1.html">Android 2.0.1
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<li><a href="<?cs var:toroot ?>sdk/android-2.1.html">Android 2.1
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Platform</a> <span class="new">new!</span>
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</li>
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<li><a href="<?cs var:toroot ?>sdk/android-1.6.html">Android 1.6
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Platform</a> <span class="new">new!</span></li>
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Platform</a></li>
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<li><a href="<?cs var:toroot ?>sdk/android-1.5.html">Android 1.5 Platform</a></li>
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<li class="toggle-list">
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<div><a href="#" onclick="toggle(this.parentNode.parentNode,true); return false;">Older Platforms</a></div>
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<ul>
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<li><a href="<?cs var:toroot ?>sdk/android-2.0.1.html">Android 2.0.1
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Platform</a>
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</li>
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<li><a href="<?cs var:toroot ?>sdk/android-2.0.html">Android 2.0
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Platform</a>
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</li>
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@@ -80,10 +83,9 @@
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</ul>
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<ul>
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<li><a href="<?cs var:toroot ?>sdk/tools-notes.html">SDK Tools, r4</a>
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<span class="new">new!</span>
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</li>
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<li><a href="<?cs var:toroot ?>sdk/win-usb.html">USB Driver for
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Windows, r2</a>
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Windows, r3</a> <span class="new">new!</span>
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</li>
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</ul>
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</li>
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@@ -109,7 +111,7 @@ Windows, r2</a>
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<span style="display:none" class="zh-TW"></span></a>
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</li>
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<li><a href="<?cs var:toroot ?>sdk/adt-notes.html">ADT <?cs var:adt.zip.version ?>
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<span class="new">new!</span></a>
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</a>
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</li>
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</ul>
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</li>
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@@ -36,6 +36,9 @@ Device</a> to start development with a device.</p>
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<h2 id="RevisionNotes">Revision Notes</h2>
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<h4>Revision 3</h4>
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<p>Adds support for the Nexus One. Released January 2010.</p>
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<h4>Revision 2</h4>
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<p>Adds support for the Verizon Droid (or similar hardware on
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other carriers). Released November 2009.</p>
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@@ -55,6 +58,7 @@ devices:</p>
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<li>T-Mobile G1* / ADP1</li>
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<li>T-Mobile myTouch 3G* / Google Ion</li>
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<li>Verizon Droid*</li>
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<li>Nexus One</li>
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</ul>
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<p>* <em>Or similar hardware on other carriers</em></p>
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<p>Any additional devices will require Windows drivers provided by
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@@ -153,7 +153,7 @@ public class PhoneStateListener {
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* @see ServiceState#STATE_IN_SERVICE
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* @see ServiceState#STATE_OUT_OF_SERVICE
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* @see ServiceState#STATE_POWER_OFF
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* @deprecated see #onSignalStrengthsChanged
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* @deprecated Use {@link #onSignalStrengthsChanged(SignalStrength)}
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*/
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@Deprecated
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public void onSignalStrengthChanged(int asu) {
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Reference in New Issue
Block a user