Optimize GLSL shaders.
Change-Id: I9a5e01bced63d8da0c61330a543a2b805388a59d
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@@ -26,7 +26,6 @@ import android.graphics.Canvas;
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import android.graphics.Paint;
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import android.graphics.PixelFormat;
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import android.graphics.Rect;
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import android.graphics.drawable.ColorDrawable;
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import android.graphics.drawable.Drawable;
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import android.util.AttributeSet;
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import android.util.SparseBooleanArray;
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@@ -2980,7 +2979,6 @@ public class ListView extends AbsListView {
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if (!mStackFromBottom) {
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int bottom;
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final int scrollY = mScrollY;
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for (int i = 0; i < count; i++) {
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if ((headerDividers || first + i >= headerCount) &&
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(footerDividers || first + i < footerLimit)) {
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