Preview seperating RenderScript into RenderScript and RenderScriptGL
This commit is contained in:
@@ -36,7 +36,7 @@ import android.view.SurfaceView;
|
||||
**/
|
||||
public class RSSurfaceView extends SurfaceView implements SurfaceHolder.Callback {
|
||||
private SurfaceHolder mSurfaceHolder;
|
||||
private RenderScript mRS;
|
||||
private RenderScriptGL mRS;
|
||||
|
||||
/**
|
||||
* Standard View constructor. In order to render something, you
|
||||
@@ -146,13 +146,13 @@ public class RSSurfaceView extends SurfaceView implements SurfaceHolder.Callback
|
||||
|
||||
// ----------------------------------------------------------------------
|
||||
|
||||
public RenderScript createRenderScript(boolean useDepth, boolean forceSW) {
|
||||
public RenderScriptGL createRenderScript(boolean useDepth, boolean forceSW) {
|
||||
Log.v(RenderScript.LOG_TAG, "createRenderScript");
|
||||
mRS = new RenderScript(useDepth, forceSW);
|
||||
mRS = new RenderScriptGL(useDepth, forceSW);
|
||||
return mRS;
|
||||
}
|
||||
|
||||
public RenderScript createRenderScript(boolean useDepth) {
|
||||
public RenderScriptGL createRenderScript(boolean useDepth) {
|
||||
return createRenderScript(useDepth, false);
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user