Merge "Increase dequeueBuffer timeout"

This commit is contained in:
Treehugger Robot
2019-09-26 16:05:36 +00:00
committed by Gerrit Code Review

View File

@@ -148,7 +148,8 @@ void CanvasContext::setSurface(sp<Surface>&& surface) {
if (surface) {
mNativeSurface = new ReliableSurface{std::move(surface)};
mNativeSurface->setDequeueTimeout(500_ms);
// TODO: Fix error handling & re-shorten timeout
mNativeSurface->setDequeueTimeout(4000_ms);
} else {
mNativeSurface = nullptr;
}