Merge "Fix a potential thread safety issue in VectorDrawable" into qt-dev am: 547df6be1e am: 419bd64bc4

Original change: https://googleplex-android-review.googlesource.com/c/platform/frameworks/base/+/14880618

Change-Id: I81b95db1d94ea8b5ead40f58dc4cd9147e1be22b
This commit is contained in:
John Reck
2021-06-30 15:38:07 +00:00
committed by Automerger Merge Worker

View File

@@ -348,15 +348,19 @@ public class VectorDrawable extends Drawable {
private final Rect mTmpBounds = new Rect();
public VectorDrawable() {
this(new VectorDrawableState(null), null);
this(null, null);
}
/**
* The one constructor to rule them all. This is called by all public
* constructors to set the state and initialize local properties.
*/
private VectorDrawable(@NonNull VectorDrawableState state, @Nullable Resources res) {
mVectorState = state;
private VectorDrawable(@Nullable VectorDrawableState state, @Nullable Resources res) {
// As the mutable, not-thread-safe native instance is stored in VectorDrawableState, we
// need to always do a defensive copy even if mutate() isn't called. Otherwise
// draw() being called on 2 different VectorDrawable instances could still hit the same
// underlying native object.
mVectorState = new VectorDrawableState(state);
updateLocalState(res);
}