Merge "Enable shader cache for applications that shared UID with multiple packages too" into nyc-mr1-dev

This commit is contained in:
Miao Wang
2016-09-23 17:28:51 +00:00
committed by Android (Google) Code Review

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@@ -5010,9 +5010,7 @@ public final class ActivityThread {
int uid = Process.myUid();
String[] packages = getPackageManager().getPackagesForUid(uid);
// If there are several packages in this application we won't
// initialize the graphics disk caches
if (packages != null && packages.length == 1) {
if (packages != null) {
ThreadedRenderer.setupDiskCache(cacheDir);
RenderScriptCacheDir.setupDiskCache(cacheDir);
}