1. Add Context to a RenderScript or RenderScriptGL instance.

This is to allow RenderScript to better interact with the Android environment.
   E.g., per-app cache.
2. Plumbing, testing.
3. Added getApplicationContext in RenderScript.java.

Change-Id: I85edeebe38825e20b2e86f4f4815689dfc332ef9
This commit is contained in:
Shih-wei Liao
2010-12-10 01:03:59 -08:00
parent 2bc248b698
commit 6b32fab1db
16 changed files with 82 additions and 58 deletions

View File

@@ -16,9 +16,11 @@
package android.renderscript;
import android.content.Context;
import android.content.res.Resources;
import android.util.Log;
import java.io.File;
import java.io.IOException;
import java.io.InputStream;
import java.util.Map.Entry;
@@ -76,6 +78,7 @@ public class ScriptC extends Script {
rs.nScriptCBegin();
rs.nScriptCSetScript(pgm, 0, pgmLength);
Log.v(TAG, "Create script for resource = " + resources.getResourceName(resourceID));
return rs.nScriptCCreate(resources.getResourceName(resourceID));
String cacheDir = rs.getApplicationContext().getCacheDir().toString();
return rs.nScriptCCreate(resources.getResourceName(resourceID), cacheDir);
}
}