am 595f48b2: Merge "SDK doc change: Miscellaneous fixes." into eclair
Merge commit '595f48b2a4fa2751ad638b60d2476e77738b21da' into eclair-plus-aosp * commit '595f48b2a4fa2751ad638b60d2476e77738b21da': SDK doc change: Miscellaneous fixes.
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@@ -83,6 +83,7 @@ Android platform.</p>
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<table>
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<tr><th>Platform Version</th><th>API Level</th></tr>
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<tr><td>Android 2.1</td><td>7</td></tr>
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<tr><td>Android 2.0.1</td><td>6</td></tr>
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<tr><td>Android 2.0</td><td>5</td></tr>
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<tr><td>Android 1.6</td><td>4</td></tr>
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@@ -289,11 +289,11 @@ Alternate Resources</a>.
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compatibility features that together manage the rendering of application
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resources in an appropriate way for the current device screen. The platform
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handles most of the work of rendering your application, but also gives you two
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key ways to control the way your application is displayed, if you need or want
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key ways to control how your application is displayed, if you need or want
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to use them:</p>
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<ul>
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<li>The platform provides a set of resource qualifiers that let you provide
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<li>The platform supports a set of resource qualifiers that let you provide
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size- and density-specific resources, if needed. The qualifiers for
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size-specific resources are <code>large</code>, <code>normal</code>, and
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<code>small</code>, and those for density-specific resources are
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@@ -303,7 +303,7 @@ size-specific resources are <code>large</code>, <code>normal</code>, and
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<li>The platform also provides a
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<a href="{@docRoot}guide/topics/manifest/supports-screens-element.html">
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<code><supports-screens></code></a>
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element, whose attributes
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manifest element, whose attributes
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<code>android:largeScreens</code>, <code>android:normalScreens</code>, and
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<code>android:smallScreens</code> let you specify what generalized screen sizes
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your application supports. A fourth attribute, <code>android:anyDensity</code>,
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@@ -5,11 +5,9 @@ page.title=<uses-feature>
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<dt>syntax:</dt>
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<dd>
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<pre class="stx">
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<uses-feature android:<a href="#glEsVersion">glEsVersion</a>="<em>integer</em>"
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<pre class="stx"><uses-feature android:<a href="#glEsVersion">glEsVersion</a>="<em>integer</em>"
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android:<a href="#name">name</a>="<em>string</em>"
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android:<a href="#required">required</a>=["true" | "false"] />
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</pre>
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android:<a href="#required">required</a>=["true" | "false"] /></pre>
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</dd>
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<dt>contained in:</dt>
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@@ -47,7 +47,7 @@ home=true
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<td class="imageCell"><a href="{@docRoot}sdk/index.html"><img src="{@docRoot}assets/images/icon_download.jpg" style="padding:0" /></a></td>
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<td>
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<h2 class="green">Download</h2>
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<p>The Android SDK the tools, sample code, and docs you need to create great apps.</p>
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<p>The Android SDK has the tools, sample code, and docs you need to create great apps.</p>
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<p><a href="{@docRoot}sdk/index.html">Learn more »</a></p>
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</td>
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</tr>
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@@ -68,7 +68,8 @@ see <a href="{@docRoot}sdk/adding-components.html">Adding SDK Components</a>.
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the latest documentation package. The documentation covers all versions of the
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API and lets you filter out those versions that your application won't support.
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Once installed, the documentation is also available to you directly from the
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Eclipse IDE. </p>
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Eclipse IDE. When you are online, you can always access the latest documentation
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at the Android Developers site.</p>
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<p><strong>5. Download other SDK components</strong></p>
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