Propagate setImeWindowStatus() to WMS

setImeWindowStatus() introduced in the previous CL [1] can help
WindowManagerService (WMS) address Bug 34628091.  As a preparation
this CL has InputMethodManagerService propagate relevant information
to WMS WMS for later use.

 [1]: I9921b381e02106dbffff5e0b3d13f0a1245ce807
      db2afde0e584904ee4ce115ce176a4dfe1773990

Test: Verified the callback in WindowManagerService as follows:
       1. Rebuild the system with DEBUG_INPUT_METHOD=true
       2. adb logcat -s WindowManager:*
            to make sure the visibility passed to
            WindowManagerService#updateInputMethodWindowStatus matches
            to the actual IME window visibility
Bug: 34628091
Bug: 35079353
Change-Id: I54fb1faf513883a54293a756e4c9d2ae9453d778
This commit is contained in:
Yohei Yukawa
2017-02-13 12:04:50 -08:00
parent 6db3bfe33d
commit 69e6802422
3 changed files with 35 additions and 1 deletions

View File

@@ -281,6 +281,25 @@ public abstract class WindowManagerInternal {
*/
public abstract void clearLastInputMethodWindowForTransition();
/**
* Notifies WindowManagerService that the current IME window status is being changed.
*
* <p>Only {@link com.android.server.InputMethodManagerService} is the expected and tested
* caller of this method.</p>
*
* @param imeToken token to track the active input method. Corresponding IME windows can be
* identified by checking {@link android.view.WindowManager.LayoutParams#token}.
* Note that there is no guarantee that the corresponding window is already
* created
* @param imeWindowVisible whether the active IME thinks that its window should be visible or
* hidden, no matter how WindowManagerService will react / has reacted
* to corresponding API calls. Note that this state is not guaranteed
* to be synchronized with state in WindowManagerService.
* @param targetWindowToken token to identify the target window that the IME is associated with.
*/
public abstract void updateInputMethodWindowStatus(IBinder imeToken, boolean imeWindowVisible,
IBinder targetWindowToken);
/**
* Returns true when the hardware keyboard is available.
*/