Merge "Update the CPU text cache sizes to be the same as their GPU equivalents" into qt-dev

am: 21a4210022

Change-Id: I9d4014fcaae97b144c88979a2c699169accb0c6b
This commit is contained in:
Derek Sollenberger
2019-04-21 16:33:56 -07:00
committed by android-build-merger
2 changed files with 26 additions and 18 deletions

View File

@@ -43,7 +43,21 @@ namespace renderthread {
#define SURFACE_SIZE_MULTIPLIER (12.0f * 4.0f)
#define BACKGROUND_RETENTION_PERCENTAGE (0.5f)
CacheManager::CacheManager(const DisplayInfo& display) : mMaxSurfaceArea(display.w * display.h) {
CacheManager::CacheManager(const DisplayInfo& display)
: mMaxSurfaceArea(display.w * display.h)
, mMaxResourceBytes(mMaxSurfaceArea * SURFACE_SIZE_MULTIPLIER)
, mBackgroundResourceBytes(mMaxResourceBytes * BACKGROUND_RETENTION_PERCENTAGE)
// This sets the maximum size for a single texture atlas in the GPU font cache. If
// necessary, the cache can allocate additional textures that are counted against the
// total cache limits provided to Skia.
, mMaxGpuFontAtlasBytes(GrNextSizePow2(mMaxSurfaceArea))
// This sets the maximum size of the CPU font cache to be at least the same size as the
// total number of GPU font caches (i.e. 4 separate GPU atlases).
, mMaxCpuFontCacheBytes(std::max(mMaxGpuFontAtlasBytes*4, SkGraphics::GetFontCacheLimit()))
, mBackgroundCpuFontCacheBytes(mMaxCpuFontCacheBytes * BACKGROUND_RETENTION_PERCENTAGE) {
SkGraphics::SetFontCacheLimit(mMaxCpuFontCacheBytes);
mVectorDrawableAtlas = new skiapipeline::VectorDrawableAtlas(
mMaxSurfaceArea / 2,
skiapipeline::VectorDrawableAtlas::StorageMode::disallowSharedSurface);
@@ -57,7 +71,7 @@ void CacheManager::reset(sk_sp<GrContext> context) {
if (context) {
mGrContext = std::move(context);
mGrContext->getResourceCacheLimits(&mMaxResources, nullptr);
updateContextCacheSizes();
mGrContext->setResourceCacheLimits(mMaxResources, mMaxResourceBytes);
}
}
@@ -69,13 +83,6 @@ void CacheManager::destroy() {
skiapipeline::VectorDrawableAtlas::StorageMode::disallowSharedSurface);
}
void CacheManager::updateContextCacheSizes() {
mMaxResourceBytes = mMaxSurfaceArea * SURFACE_SIZE_MULTIPLIER;
mBackgroundResourceBytes = mMaxResourceBytes * BACKGROUND_RETENTION_PERCENTAGE;
mGrContext->setResourceCacheLimits(mMaxResources, mMaxResourceBytes);
}
class CommonPoolExecutor : public SkExecutor {
public:
virtual void add(std::function<void(void)> func) override { CommonPool::post(std::move(func)); }
@@ -86,12 +93,7 @@ static CommonPoolExecutor sDefaultExecutor;
void CacheManager::configureContext(GrContextOptions* contextOptions, const void* identity,
ssize_t size) {
contextOptions->fAllowPathMaskCaching = true;
// This sets the maximum size for a single texture atlas in the GPU font cache. If necessary,
// the cache can allocate additional textures that are counted against the total cache limits
// provided to Skia.
contextOptions->fGlyphCacheTextureMaximumBytes = GrNextSizePow2(mMaxSurfaceArea);
contextOptions->fGlyphCacheTextureMaximumBytes = mMaxGpuFontAtlasBytes;
contextOptions->fExecutor = &sDefaultExecutor;
auto& cache = skiapipeline::ShaderCache::get();
@@ -111,6 +113,7 @@ void CacheManager::trimMemory(TrimMemoryMode mode) {
case TrimMemoryMode::Complete:
mVectorDrawableAtlas = new skiapipeline::VectorDrawableAtlas(mMaxSurfaceArea / 2);
mGrContext->freeGpuResources();
SkGraphics::PurgeAllCaches();
break;
case TrimMemoryMode::UiHidden:
// Here we purge all the unlocked scratch resources and then toggle the resources cache
@@ -119,6 +122,8 @@ void CacheManager::trimMemory(TrimMemoryMode mode) {
mGrContext->purgeUnlockedResources(true);
mGrContext->setResourceCacheLimits(mMaxResources, mBackgroundResourceBytes);
mGrContext->setResourceCacheLimits(mMaxResources, mMaxResourceBytes);
SkGraphics::SetFontCacheLimit(mBackgroundCpuFontCacheBytes);
SkGraphics::SetFontCacheLimit(mMaxCpuFontCacheBytes);
break;
}
}

View File

@@ -59,14 +59,17 @@ private:
void reset(sk_sp<GrContext> grContext);
void destroy();
void updateContextCacheSizes();
const size_t mMaxSurfaceArea;
sk_sp<GrContext> mGrContext;
int mMaxResources = 0;
size_t mMaxResourceBytes = 0;
size_t mBackgroundResourceBytes = 0;
const size_t mMaxResourceBytes;
const size_t mBackgroundResourceBytes;
const size_t mMaxGpuFontAtlasBytes;
const size_t mMaxCpuFontCacheBytes;
const size_t mBackgroundCpuFontCacheBytes;
struct PipelineProps {
const void* pipelineKey = nullptr;