Merge "Fix m11 to be Y scale instead of X" into jb-mr1-dev

This commit is contained in:
Chris Craik
2012-09-06 17:00:58 -07:00
committed by Android (Google) Code Review

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@@ -1760,7 +1760,7 @@ void OpenGLRenderer::drawAARect(float left, float top, float right, float bottom
float m00 = mat->data[Matrix4::kScaleX];
float m01 = mat->data[Matrix4::kSkewY];
float m10 = mat->data[Matrix4::kSkewX];
float m11 = mat->data[Matrix4::kScaleX];
float m11 = mat->data[Matrix4::kScaleY];
float scaleX = sqrt(m00 * m00 + m01 * m01);
float scaleY = sqrt(m10 * m10 + m11 * m11);
inverseScaleX = (scaleX != 0) ? (inverseScaleX / scaleX) : 0;
@@ -1896,7 +1896,7 @@ status_t OpenGLRenderer::drawLines(float* points, int count, SkPaint* paint) {
float m00 = mat->data[Matrix4::kScaleX];
float m01 = mat->data[Matrix4::kSkewY];
float m10 = mat->data[Matrix4::kSkewX];
float m11 = mat->data[Matrix4::kScaleX];
float m11 = mat->data[Matrix4::kScaleY];
float scaleX = sqrtf(m00 * m00 + m01 * m01);
float scaleY = sqrtf(m10 * m10 + m11 * m11);