diff --git a/docs/html/sdk/android-3.0.jd b/docs/html/sdk/android-3.0.jd index 1f1f6d3c90a7c..6842c824cfbe3 100644 --- a/docs/html/sdk/android-3.0.jd +++ b/docs/html/sdk/android-3.0.jd @@ -131,7 +131,10 @@ android.app.FragmentTransaction#commit commit()} and the system applies the frag the activity.
For more information about using fragments, read the Fragments documentation.
+href="{@docRoot}guide/topics/fundamentals/fragments.html">Fragments documentation. Several +samples are also available in the +API Demos application. @@ -181,7 +184,10 @@ href="{@docRoot}guide/topics/manifest/uses-sdk-element.html#target">{@code android:targetSdkVersion} to {@code "11"}.For more information about the Action Bar, read the Action Bar documentation.
+href="{@docRoot}guide/topics/ui/actionbar.html">Action Bar documentation. Several +samples are also available in the +API Demos application. @@ -221,9 +227,11 @@ before attempting to paste it. object) at a time, but one {@link android.content.ClipData} can contain multiple {@link android.content.ClipData.Item}s. -For more information, see the {@link android.content.ClipData} class reference. You can also see -an example implementation of copy and paste in the Note Pad sample application.
+For more information, read the Copy +and Paste documentation. You can also see a simple implementation of copy and paste in the API Demos and a more complete implementation in the Note Pad application.
@@ -265,6 +273,13 @@ getAction()} on the {@link android.view.DragEvent}. android.content.ClipData} object, this is not related to the system clipboard. A drag and drop operation should never put the dragged data in the system clipboard. +For more information, read the Dragging and +Dropping documentation. You can also see an implementation of drag and drop in the +API Demos application and the Honeycomb Gallery +application.
+You can see an implementation of the new app widget features in the StackView App Widget and Weather List Widget +applications.
@@ -319,7 +337,6 @@ notification can control music playback without starting an activity. -New framework APIs facilitate asynchronous loading of data using the {@link @@ -333,6 +350,13 @@ LoaderCallbacks} interface to receive callbacks when a new loader is requested o changed, then call {@link android.app.LoaderManager#initLoader initLoader()} to initialize the loader for your activity or fragment.
+For more information, read the Loaders documentation. You can also see +example code using loaders in the +FragmentListCursorLoader and +LoaderThrottle samples.
@@ -395,7 +419,10 @@ such as a {@link android.animation.ValueAnimator} or {@link android.animation.Ob discussed above.For more information, see the Animation developer guide.
+href="{@docRoot}guide/topics/graphics/animation.html">Property Animation documentation. You can +also see several samples using the animation APIs in the API +Demos application. @@ -582,7 +609,10 @@ android.view.View#LAYER_TYPE_SOFTWARE} documentation.Renderscript is a runtime 3D framework that provides both an API for building 3D scenes as well as a special, platform-independent shader language for maximum performance. Using Renderscript, you can accelerate graphics operations and data processing. Renderscript is an ideal way to create -high-performance 3D effects for applications, wallpapers, carousels, and more.
+high-performance 3D effects for applications, wallpapers, carousels, and more. +For more information, see the 3D Rendering and Computation with +Renderscript documentation.