diff --git a/core/java/android/view/View.java b/core/java/android/view/View.java index b2449d5b53404..4e86e60fdd62d 100644 --- a/core/java/android/view/View.java +++ b/core/java/android/view/View.java @@ -11085,6 +11085,13 @@ public class View implements Drawable.Callback, KeyEvent.Callback, * *

Do not modify the provided list after this method is called.

* + *

Note: the system will put a limit of 200dp on the vertical extent of the + * exclusions it takes into account. The limit does not apply while the navigation + * bar is {@link #SYSTEM_UI_FLAG_IMMERSIVE_STICKY stickily} hidden, nor to the + * {@link android.inputmethodservice.InputMethodService input method} and + * {@link Intent#CATEGORY_HOME home activity}. + *

+ * * @param rects A list of precision gesture regions that this view needs to function correctly */ public void setSystemGestureExclusionRects(@NonNull List rects) { diff --git a/core/java/android/view/WindowInsets.java b/core/java/android/view/WindowInsets.java index 9340b71a5280a..bcc6a552f5698 100644 --- a/core/java/android/view/WindowInsets.java +++ b/core/java/android/view/WindowInsets.java @@ -35,6 +35,7 @@ import android.annotation.IntRange; import android.annotation.NonNull; import android.annotation.Nullable; import android.annotation.UnsupportedAppUsage; +import android.content.Intent; import android.graphics.Insets; import android.graphics.Rect; import android.util.SparseArray; @@ -644,6 +645,14 @@ public final class WindowInsets { * {@link View#setSystemGestureExclusionRects} outside of the * {@link #getMandatorySystemGestureInsets() mandatory system gesture insets}. * + *

Note: the system will put a limit of 200dp on the vertical extent of the + * exclusions it takes into account. The limit does not apply while the navigation + * bar is {@link View#SYSTEM_UI_FLAG_IMMERSIVE_STICKY stickily} hidden, nor to the + * {@link android.inputmethodservice.InputMethodService input method} and + * {@link Intent#CATEGORY_HOME home activity}. + *

+ * + * *

Simple taps are guaranteed to reach the window even within the system gesture insets, * as long as they are outside the {@link #getTappableElementInsets() system window insets}. *