docs: Add Android developer written case studies am: cf71b1fdc0
am: 27cfee86f9
Change-Id: I6fdcc1c2d70a1c993da4524294e6da208970d9c1
@@ -25,8 +25,7 @@ page.metaDescription=How app developers are making use of localization, tablet f
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<h2 class="norule">Articles</h2>
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<div class="resource-widget resource-flow-layout col-16"
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data-query="type:distribute+tag:developerstory+tag:apps"
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data-sortOrder="-timestamp"
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data-query="collection:distribute/stories/apps/docs"
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data-cardSizes="6x6"
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data-items-per-page="15"
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data-initial-results="6"></div>
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76
docs/html/distribute/stories/apps/condenast-shopping.jd
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page.title=Glamour.de Connects Offline and Online Shopping Experiences with Google Play Billing
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page.metaDescription=Condé Nast improves features on its Glamour app.
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page.tags="developerstory", "apps", "googleplay"
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page.image=images/cards/distribute/stories/glamour.png
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page.timestamp=null
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@jd:body
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<h3>Background</h3>
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<div class="figure">
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<img src="{@docRoot}images/distribute/stories/glamour-icon.png" />
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</div>
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<p>
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Glamour is one of the main
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<a class="external-link"
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href="https://play.google.com/store/apps/developer?id=Cond%C3%A9%20Nast%20Verlag%20GmbH&hl=en">
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Condé Nast</a> traditional brands. Every year, Glamour hosts a
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successful shopping event called
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<a class="external-link"
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href="https://play.google.com/store/apps/details?id=de.glamour.android&e=-EnableAppDetailsPageRedesign">
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<em>GLAMOUR Shopping-Week</em></a> in Germany, Austria, and Switzerland.
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This event has always been print-focused, as readers received a shopping
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card with the magazine to redeem discounts in selected shops, both offline
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and online, for one week.
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</p>
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<p>
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In March 2016, Glamour digitized this experience.
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</p>
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<h3>What they did</h3>
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<p>
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To make the most of <em>GLAMOUR Shopping-Week</em>, Condé Nast relaunched the
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<a class="external-link"
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href="https://play.google.com/store/apps/details?id=de.condenast.glamourde&e=-EnableAppDetailsPageRedesign">
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GLAMOUR app</a> with a more appealing design and an improved user experience:
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<ul>
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<li>The main features updated for the shopping week included a shop finder, online offers, and
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a digital shopping card.</li>
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<li>The current e-paper magazine was made available through the app and sold via Google Play
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Billing.</li>
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<li>They offered readers the in-app purchase of digital shopping cards and activation codes
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through Google Play Billing. Readers can activate digital shopping cards via in-app
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purchases or with the print shopping card activation code.</li>
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<li>The online and offline shopping experience was also supported by online shopping discount
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codes in the app or offline through the shop finder.</li>
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</ul>
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</p>
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<h3>Results</h3>
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<p>
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The offline and online combination resulted in positive engagement both in terms of app
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installs and sales:
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<ul>
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<li>There were 130,000 new app downloads, and 100,000 users enabled location access to use
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the shop finder.</li>
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<li><strong>Sessions increased by 140%</strong> compared to previous weeks. Session length
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doubled and <strong>the number of active users grew by five times</strong>.</li>
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<li>12,000 in-app purchases were generated, increasing general e-paper sales by six times,
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which resulted in <strong>an increase in total magazine circulation</strong>.</li>
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<li>The digital shopping card was shown more than 200,000 times to redeem offers in shops.</li>
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</ul>
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</p>
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<h3>Get started</h3>
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<p>
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Find out more about
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<a href="https://developer.android.com/google/play/billing/billing_overview.html">
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in-app purchases</a>.
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</p>
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70
docs/html/distribute/stories/apps/economist-espresso.jd
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page.title=The Economist Espresso Increases Ratings by Launching Rating Requests
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page.metaDescription=The Economist improves ratings through user participation.
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page.tags="developerstory", "apps", "googleplay"
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page.image=images/cards/distribute/stories/economist-espresso.png
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page.timestamp=null
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@jd:body
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<h3>Background</h3>
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<div class="figure">
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<img src="{@docRoot}images/distribute/stories/economist-espresso-icon.png" />
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</div>
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<p>
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<a class="external-link" href="https://play.google.com/store/apps/details?id=uk.co.economist">
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The Economist</a> launched the
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<a class="external-link" href="https://play.google.com/store/apps/details?id=com.economist.darwin">
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Espresso</a> app in November 2014. Espresso offers a morning briefing from the editors of The
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Economist, six days a week. Delivered to readers’ mobile phones first thing in the morning, it
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provides an overview of the global agenda for the coming day. It informs readers about what to
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look out for in business, finance, and politics, and most importantly, what to make of it.
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</p>
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<p>
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While the app received a lot of positive feedback from users on traditional customer support
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channels, it received less feedback through direct app reviews. The Economist decided to run
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tests to increase app reviews, resulting in improved ratings.
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<h3>What they did</h3>
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<p>
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In April 2016, The Economist began testing to determine if asking for reviews would improve
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user participation. They introduced rating requests into the app whereby users received a
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notification asking them to rate the app while using it.
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</p>
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<p>
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They prompted only users who had fully experienced the app, notifying those who had read more
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than 25 articles after using it for more than a week. The prompt text was branded:
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<em>Are you enjoying the Economist Espresso?</em> Upon clicking <em>yes</em>, the user was
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taken to the Google Play store to review and rate the app.
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<h3>Results</h3>
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<p>
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By capturing readers’ feedback in the Play store, The Economist was able to share the goodwill
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and positive sentiment, <strong>further increasing its star rating and the number of app
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installs</strong>.
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</p>
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<p>
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After just one week following the launch of rating requests, The Espresso app's star rating
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increased by 5%, with <strong>the average number of ratings received growing 40 times</strong>.
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</p>
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<h3>Get started</h3>
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<p>
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Find out more about
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<a class="external-link" href="https://support.google.com/googleplay/android-developer/answer/138230">
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ratings and reviews</a>.
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</p>
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<p>
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Get best practices for news publishers in
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<a class="external-link" href="https://play.google.com/store/books/details/Google_Inc_The_News_Publisher_Playbook_for_Android?id=O7T3CwAAQBAJ&hl=en_GB&e=-EnableAppDetailsPageRedesign">
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The News Publisher Playbook (for Android development)</a>.
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</p>
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57
docs/html/distribute/stories/apps/expressen-sports.jd
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page.title=Expressen Sport App Improves Content Engagement with New Onboarding and Navigation
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page.metaDescription=Expressen enhances their Sport app.
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page.tags="developerstory", "apps", "googleplay"
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page.image=images/cards/distribute/stories/expressen-sport.png
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page.timestamp=null
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@jd:body
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<h3>Background</h3>
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<div class="figure">
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<img src="{@docRoot}images/distribute/stories/expressen-icon.png" />
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</div>
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<p>
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In January 2016,
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<a class="external-link" href="https://play.google.com/store/apps/details?id=se.expressen.launcher&hl=en">
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Expressen</a> launched a new sports app to reach sports enthusiasts directly
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and to better optimize the app for sports content. They decided to analyze
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users' behavior by looking at user paths in existing sports content,
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combined with user research and testing various prototypes with real users.
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They found that readers have different needs and preferences. For example,
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some people like a specific sport, league, or player that others have no
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interest in. Following these results, they integrated two main changes to
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increase appeal to different types of readers.
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</p>
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<h3>What they did</h3>
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<p>
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Expressen introduced a new onboarding flow that allows users to select the
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type of push notifications they want to subscribe to. They also implemented
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contextual navigation where the top header navigational links change,
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showing the most relevant links to the reader at that moment in time. For
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example, if you're reading about football, relevant links about that sport
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are displayed.
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</p>
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<h3>Results</h3>
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<p>
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After the new release of the app, <strong>results showed a higher opt-in
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rate for push notifications in the Sport app (+16.9%)</strong> compared to
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their main app, and content consumption increased +7% for page views and
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+8.3% for video views.
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</p>
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<h3>Get started</h3>
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<p>
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Learn more about the
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<a href="https://developer.android.com/training/tv/playback/onboarding.html?hl=mk">
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user onboarding flow</a> and find out how to
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<a href="https://developer.android.com/design/patterns/navigation.html">
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implement contextual navigation</a>.
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</p>
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60
docs/html/distribute/stories/apps/lifesum-health.jd
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page.title=Lifesum Doubles Retention of Google Fit Users Following Integration on Android
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page.metaDescription=Lifesum integrates Google Fit into their app.
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page.tags="developerstory", "apps", "googleplay"
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page.image=images/cards/distribute/stories/lifesum.png
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page.timestamp=null
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@jd:body
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<h3>Background</h3>
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<div class="figure">
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<img src="{@docRoot}images/distribute/stories/lifesum-icon.png" />
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</div>
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<p>
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<a class="external-link" href="https://play.google.com/store/apps/details?id=com.sillens.shapeupclub">
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Lifesum</a> is a health and fitness app from Sweden that was launched on Android in 2012.
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Since then, the app has had more than five million installs on Android, and Lifesum collaborated
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with Google for the launch of <a class="external-link" href="http://www.google.com/fit/">
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Google Fit</a> in 2014. Google Fit soon became a key component of user activity outside the
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app and has enabled Lifesum to scale partner integrations, accelerate development cycle, and
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increase user satisfaction and engagement.
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</p>
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<h3>What they did</h3>
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<p>
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Lifesum integrated Google Fit APIs to gather more insightful data, leading to a shift in
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focus from simply gathering large amounts of user data to actual analysis of it. Google Fit has
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also made direct integrations with partners much easier to scale and sometimes even
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unnecessary, and has largely reduced app development time. Lifesum used findings from the
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integration to launch their second app, <em>Movesum</em>, a step-counter app that imports steps
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and calories and displays the information in a fun way. Thanks to the integration, the app was
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developed in just two weeks.
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</p>
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<h3>Results</h3>
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<p>
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Lifesum’s users now actively request integration with Google Fit, resulting in an improvement
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in the app's ratings and reviews on the Google Play store. Engagement is also much higher for
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Google Fit-connected users, whose <strong>retention rate is twice that of other Android
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users</strong>. User retention on Android is 5-10% better than on other platforms.
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</p>
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<p>
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Joakim Hammer, Android developer at Lifesum, says "Google Fit is our infrastructure for
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integrating with other apps. It's great for the user as it increases the trustworthiness of the
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data. Personally, it’s been a great experience leading the integration. The implementation was
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fast and easy, and it has helped us with everything from product development and user
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engagement, to partnerships."
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</p>
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<h3>Get started</h3>
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<p>
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Find out more about <a class="external-link" href="https://developers.google.com/fit/">
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The Google Fit SDK</a>.
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</p>
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@@ -25,8 +25,7 @@ page.metaDescription=How game studios are using Google Play game services to del
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<h2 class="norule">Articles</h2>
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<div class="resource-widget resource-flow-layout col-16"
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data-query="type:distribute+tag:developerstory+tag:games"
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data-sortOrder="-timestamp"
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data-query="collection:distribute/stories/games/docs"
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data-cardSizes="6x6"
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data-items-per-page="15"
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data-initial-results="6"></div>
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89
docs/html/distribute/stories/games/animoca-star-girl.jd
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page.title=Star Girl Increases In-App Purchases by 3.5X Through More Flexible Minimum Pricing on Google Play
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page.metaDescription=Star Girl Increases In-App Purchases by 3.5X.
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page.tags="developerstory", "games", "googleplay", "google play"
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page.image=images/cards/distribute/stories/animoca.jpg
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@jd:body
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<style type="text/css">
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span.positive{
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color:green;
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font-size: 125%;
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font-weight:bold;">
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}
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span.negative{
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color:red;
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font-size: 125%;
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font-weight:bold;">
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}
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</style>
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<h3>Background</h3>
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<div class="figure">
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<img src="{@docRoot}images/distribute/stories/animoca-logo.png" />
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</div>
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<p>
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<a class="external-link"
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href="https://play.google.com/store/apps/details?id=com.animoca.google.starGirl&hl=en&e=-EnableAppDetailsPageRedesign">
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Star Girl</a> is a series of SIM/role playing games published by <a class="external-link"
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href="https://play.google.com/store/apps/dev?id=8271704752057011334&hl=en&e=-EnableAppDetailsPageRedesign">
|
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Animoca</a>, a Hong Kong based game developer. The Star Girl series has more than 70 million
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downloads and is localized in 18 languages. With a fast-growing user base in markets
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including SEA, India, and Latin America, Animoca is exploring ways to effectively increase
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monetization with a localized pricing strategy.
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</p>
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<h3>What they did</h3>
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<p>
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Following the introduction of
|
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<a class="external-link" href="http://android-developers.blogspot.com/2015/11/minimum-purchase-price-for-apps-and-in.html">
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more flexible minimum pricing</a> in November 2015, Animoca took the opportunity to test
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sachet pricing models across Thailand, Malaysia, Philippines, Indonesia, Brazil, and Russia:
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</p>
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<p>
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<img src="{@docRoot}images/distribute/stories/animoca-flow.jpg" />
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</p>
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<p>
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Animoca created a new sachet SKU, which offered 100 diamonds and 5,000 coins, at the new lower
|
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minimum price available in these markets. The new SKU is approximately 60% cheaper than the
|
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previous minimum-priced product and is accessible only through geo-targeted, in-game
|
||||
banners in localized languages.
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</p>
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||||
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<h3>Results</h3>
|
||||
|
||||
<div class="figure">
|
||||
<img src="{@docRoot}images/distribute/stories/animoca-graph.jpg" />
|
||||
</div>
|
||||
|
||||
<p>
|
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The changes to minimum prices across these markets resulted in positive results, with the
|
||||
number of transactions increasing 3.5X in the three months following launch.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Also, 90% of these transactions were first-time new buyers, half of which
|
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followed up with purchases of regular packages. This helps to create a more sustainable revenue
|
||||
impact, as described by Yusuf Goolamabbas, CTO of Animoca:
|
||||
</p>
|
||||
|
||||
<p>
|
||||
<em>“Sachet marketing has made IAPs more affordable to users in emerging markets. We are seeing
|
||||
significant growth in new buyers as well as returning buyers and a positive impact on revenue in
|
||||
emerging markets.”</em>
|
||||
</p>
|
||||
|
||||
<h3>Get started</h3>
|
||||
|
||||
<p>
|
||||
<a class="external-link" href="https://support.google.com/googleplay/android-developer/answer/6334373?hl=en-GB">
|
||||
Learn more about flexible minimum pricing</a> and
|
||||
<a class="external-link" href="http://g.co/play/playbook-dac-writtenstudies-evergreen">
|
||||
get the Playbook for Developers app</a> to grow your business and improve
|
||||
monetization with Google Play.
|
||||
</p>
|
||||
105
docs/html/distribute/stories/games/happy-labs-experiment.jd
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page.title=Happy Labs Increases Installs by 32% on Google Play with Store Listing Experiments
|
||||
page.metaDescription=Happy Labs Increases Installs by 32%.
|
||||
page.tags="developerstory", "games", "googleplay", "google play"
|
||||
page.image=images/cards/distribute/stories/happylabs-logo.png
|
||||
|
||||
@jd:body
|
||||
|
||||
<style type="text/css">
|
||||
span.positive{
|
||||
color:green;
|
||||
font-size: 125%;
|
||||
font-weight:bold;">
|
||||
}
|
||||
span.negative{
|
||||
color:red;
|
||||
font-size: 125%;
|
||||
font-weight:bold;">
|
||||
}
|
||||
</style>
|
||||
|
||||
<h3>Background</h3>
|
||||
|
||||
<div class="figure">
|
||||
<img src="{@docRoot}images/distribute/stories/happylabs-logo.png" />
|
||||
</div>
|
||||
|
||||
<p>
|
||||
<a class="external-link"
|
||||
href="https://play.google.com/store/apps/dev?id=5211519071117278745&hl=en">
|
||||
Happy Labs</a>, founded in 2012, is a successful game developer in Southeast Asia with 13
|
||||
game titles and over 30 million downloads. Its flagship free-to-play virtual sim game,
|
||||
<a class="external-link"
|
||||
href="https://play.google.com/store/apps/dev?id=5211519071117278745&hl=en">Happy Pet Story</a>,
|
||||
launched in February 2016 and is designed for female gamers of all ages.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Following the announcement of Store Listing Experiments in May, Happy Labs decided to test
|
||||
variations of their game icon and screenshots to optimize their store listing.
|
||||
</p>
|
||||
|
||||
<h3>What they did</h3>
|
||||
|
||||
<p>
|
||||
Happy Labs used the Store Listing Experiments feature in the Google Play Developer Console to
|
||||
test three new variations of their new game icon. Encouraged by early results, they then
|
||||
optimized the game screenshots displayed in their store listing.
|
||||
</p>
|
||||
|
||||
<h3>Results</h3>
|
||||
|
||||
<p>
|
||||
The results showed that the new icon, <em>Sweet Bubbles</em> without a frame, outperformed
|
||||
the initial <em>Mojo</em> icon and two other variants, with a 38.6% increase in installs:
|
||||
</p>
|
||||
|
||||
<p>
|
||||
<img src="{@docRoot}images/distribute/stories/happylabs-happy_pet_icon.png" />
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Based on these findings, Happy Labs changed the Happy Pet Story icon to the new image globally
|
||||
on Google Play.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Following the positive icon testing results, Happy Labs ran global store listing experiments
|
||||
with a combination of screenshots from their store listing over a five week period. They then took
|
||||
their best performing screenshots from the experiments and tested them across three specific
|
||||
countries: Indonesia, Thailand, and Japan. The results showed an average increase of 19.87% in
|
||||
installs.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Migrating from the original images to the variants shown in the following figure increased organic
|
||||
installs in Thailand by 13.9%:
|
||||
</p>
|
||||
|
||||
<p>
|
||||
<img src="{@docRoot}images/distribute/stories/happylabs-variant.png" />
|
||||
</p>
|
||||
|
||||
<p>
|
||||
With the combination of both store listing experiments, Happy Pet Story saw an average increase of
|
||||
32% in month-on-month organic daily downloads globally, as described by Jeffrey Chee, CEO of Happy
|
||||
Labs:
|
||||
</p>
|
||||
|
||||
<p>
|
||||
<em>“Store listing experiments have been an invaluable tool for us in optimizing our Play store
|
||||
presence. I am really happy that we were able to get an uplift of 32% in organic installs with
|
||||
minimal investment in terms of resources.”</em>
|
||||
</p>
|
||||
|
||||
<h3>Get started</h3>
|
||||
|
||||
<p>
|
||||
Learn how to run
|
||||
<a class="external-link" href="https://support.google.com/googleplay/android-developer/answer/6227309">
|
||||
Store Listing Experiments</a> and read our best practices for
|
||||
<a href="https://developer.android.com/distribute/users/experiments.html">
|
||||
running successful experiments</a>. For more best practices on growing your business with Google
|
||||
Play, <a class="external-link" href="http://g.co/play/playbook-dac-writtenstudies-evergreen">
|
||||
get the Playbook for Developers app</a>.
|
||||
</p>
|
||||
@@ -21,11 +21,11 @@ page.metaDescription=Android developers, their apps, and their successes with An
|
||||
<h3 class="norule">Articles</h3>
|
||||
|
||||
<div class="resource-widget resource-flow-layout col-16"
|
||||
data-query="type:distribute+tag:developerstory+tag:apps"
|
||||
data-sortOrder="-timestamp"
|
||||
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|
||||
data-cardSizes="6x6"
|
||||
data-items-per-page="15"
|
||||
data-initial-results="6"></div>
|
||||
|
||||
</div></section>
|
||||
|
||||
<section class="dac-section dac-small" id="latest-games"><div class="wrap">
|
||||
@@ -43,9 +43,9 @@ page.metaDescription=Android developers, their apps, and their successes with An
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||||
<h3 class="norule">Articles</h3>
|
||||
|
||||
<div class="resource-widget resource-flow-layout col-16"
|
||||
data-query="type:distribute+tag:developerstory+tag:games"
|
||||
data-sortOrder="-timestamp"
|
||||
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|
||||
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|
||||
data-items-per-page="15"
|
||||
data-initial-results="6"></div>
|
||||
|
||||
</div></section>
|
||||
|
||||
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|
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@@ -2981,7 +2981,6 @@ METADATA['en'].extras = METADATA['en'].extras.concat([
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"type": "distribute",
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},
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"distribute/stories/games/playlab-puzzles.html",
|
||||
"distribute/stories/games/upbeat-games.html",
|
||||
"distribute/stories/games/tapps.html",
|
||||
"distribute/stories/games/noodlecake-super-stickman.html",
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@@ -5401,6 +5403,11 @@ METADATA['en'].collections = {
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"distribute/stories/apps/docs": {
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"distribute/stories/apps/drupe-communications.html",
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"distribute/stories/apps/aftenposten.html",
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"distribute/stories/apps/el-mundo.html",
|
||||
"distribute/stories/apps/segundamano.html",
|
||||
|
||||