Merge "Resize boot animation on display changes" into rvc-dev am: 569b3fbfa7
Change-Id: I98a0d302f54cdd09ef8e06dd1875bce2cc97a448
This commit is contained in:
@@ -48,6 +48,7 @@
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#include <ui/Region.h>
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#include <gui/ISurfaceComposer.h>
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#include <gui/DisplayEventReceiver.h>
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#include <gui/Surface.h>
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#include <gui/SurfaceComposerClient.h>
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@@ -113,8 +114,8 @@ static constexpr size_t TEXT_POS_LEN_MAX = 16;
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// ---------------------------------------------------------------------------
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BootAnimation::BootAnimation(sp<Callbacks> callbacks)
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: Thread(false), mClockEnabled(true), mTimeIsAccurate(false),
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mTimeFormat12Hour(false), mTimeCheckThread(nullptr), mCallbacks(callbacks) {
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: Thread(false), mClockEnabled(true), mTimeIsAccurate(false), mTimeFormat12Hour(false),
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mTimeCheckThread(nullptr), mCallbacks(callbacks), mLooper(new Looper(false)) {
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mSession = new SurfaceComposerClient();
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std::string powerCtl = android::base::GetProperty("sys.powerctl", "");
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@@ -154,8 +155,7 @@ sp<SurfaceComposerClient> BootAnimation::session() const {
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return mSession;
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}
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void BootAnimation::binderDied(const wp<IBinder>&)
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{
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void BootAnimation::binderDied(const wp<IBinder>&) {
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// woah, surfaceflinger died!
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SLOGD("SurfaceFlinger died, exiting...");
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@@ -219,8 +219,7 @@ status_t BootAnimation::initTexture(Texture* texture, AssetManager& assets,
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return NO_ERROR;
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}
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status_t BootAnimation::initTexture(FileMap* map, int* width, int* height)
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{
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status_t BootAnimation::initTexture(FileMap* map, int* width, int* height) {
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SkBitmap bitmap;
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sk_sp<SkData> data = SkData::MakeWithoutCopy(map->getDataPtr(),
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map->getDataLength());
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@@ -278,6 +277,78 @@ status_t BootAnimation::initTexture(FileMap* map, int* width, int* height)
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return NO_ERROR;
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}
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class BootAnimation::DisplayEventCallback : public LooperCallback {
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BootAnimation* mBootAnimation;
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public:
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DisplayEventCallback(BootAnimation* bootAnimation) {
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mBootAnimation = bootAnimation;
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}
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int handleEvent(int /* fd */, int events, void* /* data */) {
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if (events & (Looper::EVENT_ERROR | Looper::EVENT_HANGUP)) {
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ALOGE("Display event receiver pipe was closed or an error occurred. events=0x%x",
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events);
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return 0; // remove the callback
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}
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if (!(events & Looper::EVENT_INPUT)) {
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ALOGW("Received spurious callback for unhandled poll event. events=0x%x", events);
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return 1; // keep the callback
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}
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constexpr int kBufferSize = 100;
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DisplayEventReceiver::Event buffer[kBufferSize];
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ssize_t numEvents;
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do {
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numEvents = mBootAnimation->mDisplayEventReceiver->getEvents(buffer, kBufferSize);
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for (size_t i = 0; i < static_cast<size_t>(numEvents); i++) {
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const auto& event = buffer[i];
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if (event.header.type == DisplayEventReceiver::DISPLAY_EVENT_HOTPLUG) {
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SLOGV("Hotplug received");
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if (!event.hotplug.connected) {
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// ignore hotplug disconnect
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continue;
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}
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auto token = SurfaceComposerClient::getPhysicalDisplayToken(
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event.header.displayId);
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if (token != mBootAnimation->mDisplayToken) {
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// ignore hotplug of a secondary display
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continue;
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}
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DisplayConfig displayConfig;
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const status_t error = SurfaceComposerClient::getActiveDisplayConfig(
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mBootAnimation->mDisplayToken, &displayConfig);
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if (error != NO_ERROR) {
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SLOGE("Can't get active display configuration.");
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}
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mBootAnimation->resizeSurface(displayConfig.resolution.getWidth(),
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displayConfig.resolution.getHeight());
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}
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}
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} while (numEvents > 0);
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return 1; // keep the callback
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}
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};
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EGLConfig BootAnimation::getEglConfig(const EGLDisplay& display) {
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const EGLint attribs[] = {
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EGL_RED_SIZE, 8,
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EGL_GREEN_SIZE, 8,
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EGL_BLUE_SIZE, 8,
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EGL_DEPTH_SIZE, 0,
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EGL_NONE
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};
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EGLint numConfigs;
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EGLConfig config;
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eglChooseConfig(display, attribs, &config, 1, &numConfigs);
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return config;
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}
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status_t BootAnimation::readyToRun() {
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mAssets.addDefaultAssets();
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@@ -346,25 +417,12 @@ status_t BootAnimation::readyToRun() {
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sp<Surface> s = control->getSurface();
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// initialize opengl and egl
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const EGLint attribs[] = {
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EGL_RED_SIZE, 8,
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EGL_GREEN_SIZE, 8,
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EGL_BLUE_SIZE, 8,
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EGL_DEPTH_SIZE, 0,
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EGL_NONE
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};
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EGLint w, h;
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EGLint numConfigs;
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EGLConfig config;
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EGLSurface surface;
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EGLContext context;
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EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
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eglInitialize(display, nullptr, nullptr);
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eglChooseConfig(display, attribs, &config, 1, &numConfigs);
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surface = eglCreateWindowSurface(display, config, s.get(), nullptr);
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context = eglCreateContext(display, config, nullptr, nullptr);
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EGLConfig config = getEglConfig(display);
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EGLSurface surface = eglCreateWindowSurface(display, config, s.get(), nullptr);
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EGLContext context = eglCreateContext(display, config, nullptr, nullptr);
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EGLint w, h;
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eglQuerySurface(display, surface, EGL_WIDTH, &w);
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eglQuerySurface(display, surface, EGL_HEIGHT, &h);
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@@ -380,9 +438,46 @@ status_t BootAnimation::readyToRun() {
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mFlingerSurface = s;
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mTargetInset = -1;
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// Register a display event receiver
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mDisplayEventReceiver = std::make_unique<DisplayEventReceiver>();
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status_t status = mDisplayEventReceiver->initCheck();
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SLOGE_IF(status != NO_ERROR, "Initialization of DisplayEventReceiver failed with status: %d",
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status);
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mLooper->addFd(mDisplayEventReceiver->getFd(), 0, Looper::EVENT_INPUT,
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new DisplayEventCallback(this), nullptr);
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return NO_ERROR;
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}
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void BootAnimation::resizeSurface(int newWidth, int newHeight) {
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// We assume this function is called on the animation thread.
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if (newWidth == mWidth && newHeight == mHeight) {
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return;
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}
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SLOGV("Resizing the boot animation surface to %d %d", newWidth, newHeight);
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eglMakeCurrent(mDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
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eglDestroySurface(mDisplay, mSurface);
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mWidth = newWidth;
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mHeight = newHeight;
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SurfaceComposerClient::Transaction t;
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t.setSize(mFlingerSurfaceControl, mWidth, mHeight);
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t.apply();
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EGLConfig config = getEglConfig(mDisplay);
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EGLSurface surface = eglCreateWindowSurface(mDisplay, config, mFlingerSurface.get(), nullptr);
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if (eglMakeCurrent(mDisplay, surface, surface, mContext) == EGL_FALSE) {
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SLOGE("Can't make the new surface current. Error %d", eglGetError());
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return;
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}
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glViewport(0, 0, mWidth, mHeight);
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glScissor(0, 0, mWidth, mHeight);
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mSurface = surface;
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}
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bool BootAnimation::preloadAnimation() {
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findBootAnimationFile();
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if (!mZipFileName.isEmpty()) {
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@@ -443,15 +538,14 @@ void BootAnimation::findBootAnimationFile() {
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}
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}
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bool BootAnimation::threadLoop()
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{
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bool r;
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bool BootAnimation::threadLoop() {
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bool result;
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// We have no bootanimation file, so we use the stock android logo
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// animation.
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if (mZipFileName.isEmpty()) {
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r = android();
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result = android();
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} else {
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r = movie();
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result = movie();
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}
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eglMakeCurrent(mDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
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@@ -462,11 +556,10 @@ bool BootAnimation::threadLoop()
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eglTerminate(mDisplay);
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eglReleaseThread();
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IPCThreadState::self()->stopProcess();
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return r;
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return result;
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}
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bool BootAnimation::android()
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{
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bool BootAnimation::android() {
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SLOGD("%sAnimationShownTiming start time: %" PRId64 "ms", mShuttingDown ? "Shutdown" : "Boot",
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elapsedRealtime());
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initTexture(&mAndroid[0], mAssets, "images/android-logo-mask.png");
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@@ -485,19 +578,19 @@ bool BootAnimation::android()
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glEnable(GL_TEXTURE_2D);
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glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
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const GLint xc = (mWidth - mAndroid[0].w) / 2;
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const GLint yc = (mHeight - mAndroid[0].h) / 2;
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const Rect updateRect(xc, yc, xc + mAndroid[0].w, yc + mAndroid[0].h);
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glScissor(updateRect.left, mHeight - updateRect.bottom, updateRect.width(),
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updateRect.height());
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// Blend state
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
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const nsecs_t startTime = systemTime();
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do {
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processDisplayEvents();
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const GLint xc = (mWidth - mAndroid[0].w) / 2;
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const GLint yc = (mHeight - mAndroid[0].h) / 2;
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const Rect updateRect(xc, yc, xc + mAndroid[0].w, yc + mAndroid[0].h);
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glScissor(updateRect.left, mHeight - updateRect.bottom, updateRect.width(),
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updateRect.height());
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nsecs_t now = systemTime();
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double time = now - startTime;
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float t = 4.0f * float(time / us2ns(16667)) / mAndroid[1].w;
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@@ -612,8 +705,7 @@ static bool parseColor(const char str[7], float color[3]) {
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}
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static bool readFile(ZipFileRO* zip, const char* name, String8& outString)
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{
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static bool readFile(ZipFileRO* zip, const char* name, String8& outString) {
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ZipEntryRO entry = zip->findEntryByName(name);
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SLOGE_IF(!entry, "couldn't find %s", name);
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if (!entry) {
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@@ -734,8 +826,7 @@ void BootAnimation::drawClock(const Font& font, const int xPos, const int yPos)
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drawText(out, font, false, &x, &y);
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}
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bool BootAnimation::parseAnimationDesc(Animation& animation)
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{
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bool BootAnimation::parseAnimationDesc(Animation& animation) {
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String8 desString;
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if (!readFile(animation.zip, "desc.txt", desString)) {
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@@ -802,8 +893,7 @@ bool BootAnimation::parseAnimationDesc(Animation& animation)
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return true;
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}
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bool BootAnimation::preloadZip(Animation& animation)
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{
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bool BootAnimation::preloadZip(Animation& animation) {
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// read all the data structures
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const size_t pcount = animation.parts.size();
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void *cookie = nullptr;
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@@ -900,8 +990,7 @@ bool BootAnimation::preloadZip(Animation& animation)
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return true;
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}
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bool BootAnimation::movie()
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{
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bool BootAnimation::movie() {
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if (mAnimation == nullptr) {
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mAnimation = loadAnimation(mZipFileName);
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}
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@@ -987,12 +1076,9 @@ bool BootAnimation::movie()
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return false;
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}
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bool BootAnimation::playAnimation(const Animation& animation)
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{
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bool BootAnimation::playAnimation(const Animation& animation) {
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const size_t pcount = animation.parts.size();
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nsecs_t frameDuration = s2ns(1) / animation.fps;
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const int animationX = (mWidth - animation.width) / 2;
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const int animationY = (mHeight - animation.height) / 2;
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SLOGD("%sAnimationShownTiming start time: %" PRId64 "ms", mShuttingDown ? "Shutdown" : "Boot",
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elapsedRealtime());
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@@ -1023,6 +1109,11 @@ bool BootAnimation::playAnimation(const Animation& animation)
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1.0f);
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for (size_t j=0 ; j<fcount && (!exitPending() || part.playUntilComplete) ; j++) {
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processDisplayEvents();
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const int animationX = (mWidth - animation.width) / 2;
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const int animationY = (mHeight - animation.height) / 2;
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const Animation::Frame& frame(part.frames[j]);
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nsecs_t lastFrame = systemTime();
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@@ -1106,6 +1197,12 @@ bool BootAnimation::playAnimation(const Animation& animation)
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return true;
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}
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void BootAnimation::processDisplayEvents() {
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// This will poll mDisplayEventReceiver and if there are new events it'll call
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// displayEventCallback synchronously.
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mLooper->pollOnce(0);
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}
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void BootAnimation::handleViewport(nsecs_t timestep) {
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if (mShuttingDown || !mFlingerSurfaceControl || mTargetInset == 0) {
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return;
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@@ -1148,8 +1245,7 @@ void BootAnimation::handleViewport(nsecs_t timestep) {
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mCurrentInset += delta;
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}
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void BootAnimation::releaseAnimation(Animation* animation) const
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{
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void BootAnimation::releaseAnimation(Animation* animation) const {
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for (Vector<Animation::Part>::iterator it = animation->parts.begin(),
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e = animation->parts.end(); it != e; ++it) {
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if (it->animation)
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@@ -1160,8 +1256,7 @@ void BootAnimation::releaseAnimation(Animation* animation) const
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delete animation;
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}
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BootAnimation::Animation* BootAnimation::loadAnimation(const String8& fn)
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{
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BootAnimation::Animation* BootAnimation::loadAnimation(const String8& fn) {
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if (mLoadedFiles.indexOf(fn) >= 0) {
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SLOGE("File \"%s\" is already loaded. Cyclic ref is not allowed",
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fn.string());
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@@ -1323,5 +1418,4 @@ status_t BootAnimation::TimeCheckThread::readyToRun() {
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// ---------------------------------------------------------------------------
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}
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; // namespace android
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} // namespace android
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@@ -18,11 +18,14 @@
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#define ANDROID_BOOTANIMATION_H
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#include <vector>
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#include <queue>
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#include <stdint.h>
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#include <sys/types.h>
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#include <androidfw/AssetManager.h>
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#include <gui/DisplayEventReceiver.h>
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#include <utils/Looper.h>
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#include <utils/Thread.h>
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#include <binder/IBinder.h>
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@@ -145,6 +148,11 @@ private:
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BootAnimation* mBootAnimation;
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};
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// Display event handling
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class DisplayEventCallback;
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int displayEventCallback(int fd, int events, void* data);
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void processDisplayEvents();
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status_t initTexture(Texture* texture, AssetManager& asset, const char* name);
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status_t initTexture(FileMap* map, int* width, int* height);
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status_t initFont(Font* font, const char* fallback);
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@@ -161,6 +169,8 @@ private:
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void findBootAnimationFile();
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bool findBootAnimationFileInternal(const std::vector<std::string>& files);
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bool preloadAnimation();
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EGLConfig getEglConfig(const EGLDisplay&);
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void resizeSurface(int newWidth, int newHeight);
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void checkExit();
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@@ -189,6 +199,8 @@ private:
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sp<TimeCheckThread> mTimeCheckThread = nullptr;
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sp<Callbacks> mCallbacks;
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Animation* mAnimation = nullptr;
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std::unique_ptr<DisplayEventReceiver> mDisplayEventReceiver;
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sp<Looper> mLooper;
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};
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// ---------------------------------------------------------------------------
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Reference in New Issue
Block a user