diff --git a/packages/SystemUI/src/com/android/systemui/statusbar/phone/PanelView.java b/packages/SystemUI/src/com/android/systemui/statusbar/phone/PanelView.java index 39a06aa777568..99264b750f564 100644 --- a/packages/SystemUI/src/com/android/systemui/statusbar/phone/PanelView.java +++ b/packages/SystemUI/src/com/android/systemui/statusbar/phone/PanelView.java @@ -226,7 +226,7 @@ public abstract class PanelView extends FrameLayout { * We capture touch events here and update the expand height here in case according to * the users fingers. This also handles multi-touch. * - * If the user just clicks shortly, we give him a quick peek of the shade. + * If the user just clicks shortly, we show a quick peek of the shade. * * Flinging is also enabled in order to open or close the shade. */ @@ -442,7 +442,7 @@ public abstract class PanelView extends FrameLayout { } /* - * If the user drags anywhere inside the panel we intercept it if he moves his finger + * If the user drags anywhere inside the panel we intercept it if the movement is * upwards. This allows closing the shade from anywhere inside the panel. * * We only do this if the current content is scrolled to the bottom, diff --git a/packages/SystemUI/src/com/android/systemui/statusbar/stack/NotificationStackScrollLayout.java b/packages/SystemUI/src/com/android/systemui/statusbar/stack/NotificationStackScrollLayout.java index f98840b6e1390..37e8072f59af2 100644 --- a/packages/SystemUI/src/com/android/systemui/statusbar/stack/NotificationStackScrollLayout.java +++ b/packages/SystemUI/src/com/android/systemui/statusbar/stack/NotificationStackScrollLayout.java @@ -2077,7 +2077,7 @@ public class NotificationStackScrollLayout extends ViewGroup /* * Shortcut the most recurring case: the user is in the dragging - * state and he is moving his finger. We want to intercept this + * state and is moving their finger. We want to intercept this * motion. */ final int action = ev.getAction(); @@ -2089,7 +2089,7 @@ public class NotificationStackScrollLayout extends ViewGroup case MotionEvent.ACTION_MOVE: { /* * mIsBeingDragged == false, otherwise the shortcut would have caught it. Check - * whether the user has moved far enough from his original down touch. + * whether the user has moved far enough from the original down touch. */ /* diff --git a/packages/SystemUI/src/com/android/systemui/usb/UsbStorageActivity.java b/packages/SystemUI/src/com/android/systemui/usb/UsbStorageActivity.java index 0ed2a54bd1f40..a4075342db63e 100644 --- a/packages/SystemUI/src/com/android/systemui/usb/UsbStorageActivity.java +++ b/packages/SystemUI/src/com/android/systemui/usb/UsbStorageActivity.java @@ -51,7 +51,7 @@ import com.android.internal.R; import java.util.List; /** - * This activity is shown to the user for him/her to enable USB mass storage + * This activity is shown to the user to allow enabling of USB mass storage * on-demand (that is, when the USB cable is connected). It uses the alert * dialog style. It will be launched from a notification. */