Merge "Fix ReOpenImeWindowTest flicker test for shell transitions" into sc-v2-dev
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@@ -18,6 +18,7 @@ package com.android.server.wm.flicker.ime
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import android.app.Instrumentation
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import android.content.ComponentName
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import android.os.SystemProperties
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import android.platform.test.annotations.Presubmit
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import android.view.Surface
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import android.view.WindowManagerPolicyConstants
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@@ -43,6 +44,7 @@ import com.android.server.wm.flicker.statusBarLayerIsVisible
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import com.android.server.wm.flicker.statusBarLayerRotatesScales
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import com.android.server.wm.flicker.statusBarWindowIsVisible
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import com.android.server.wm.traces.parser.windowmanager.WindowManagerStateHelper
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import org.junit.Assume
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import org.junit.FixMethodOrder
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import org.junit.Test
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import org.junit.runner.RunWith
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@@ -61,6 +63,8 @@ import org.junit.runners.Parameterized
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class ReOpenImeWindowTest(private val testSpec: FlickerTestParameter) {
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private val instrumentation: Instrumentation = InstrumentationRegistry.getInstrumentation()
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private val testApp = ImeAppAutoFocusHelper(instrumentation, testSpec.config.startRotation)
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private val isShellTransitionsEnabled =
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SystemProperties.getBoolean("persist.debug.shell_transit", false)
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@FlickerBuilderProvider
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fun buildFlicker(): FlickerBuilder {
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@@ -122,15 +126,17 @@ class ReOpenImeWindowTest(private val testSpec: FlickerTestParameter) {
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@Presubmit
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@Test
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fun imeWindowIsAlwaysVisible() = testSpec.imeWindowIsAlwaysVisible(true)
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fun imeWindowIsAlwaysVisible() = testSpec.imeWindowIsAlwaysVisible(!isShellTransitionsEnabled)
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@Presubmit
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@Test
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fun imeAppWindowVisibility() {
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// the app starts visible in live tile, then becomes invisible during animation and
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// is again launched. Since we log 1x per frame, sometimes the activity visibility and
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// the app visibility are updated together, sometimes not, thus ignore activity check
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// at the start
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fun imeAppWindowVisibilityLegacy() {
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Assume.assumeFalse(isShellTransitionsEnabled)
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// the app starts visible in live tile, and stays visible for the duration of entering
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// and exiting overview. However, legacy transitions seem to have a bug which causes
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// everything to restart during the test, so expect the app to disappear and come back.
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// Since we log 1x per frame, sometimes the activity visibility and the app visibility
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// are updated together, sometimes not, thus ignore activity check at the start
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testSpec.assertWm {
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this.isAppWindowVisible(testApp.component, ignoreActivity = true)
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.then()
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@@ -140,6 +146,19 @@ class ReOpenImeWindowTest(private val testSpec: FlickerTestParameter) {
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}
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}
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@Presubmit
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@Test
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fun imeAppWindowVisibility() {
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Assume.assumeTrue(isShellTransitionsEnabled)
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// the app starts visible in live tile, and stays visible for the duration of entering
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// and exiting overview. Since we log 1x per frame, sometimes the activity visibility
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// and the app visibility are updated together, sometimes not, thus ignore activity
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// check at the start
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testSpec.assertWm {
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this.isAppWindowVisible(testApp.component, ignoreActivity = true)
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}
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}
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@Presubmit
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@Test
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// During testing the launcher is always in portrait mode
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@@ -155,7 +174,8 @@ class ReOpenImeWindowTest(private val testSpec: FlickerTestParameter) {
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@Presubmit
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@Test
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fun imeLayerIsBecomesVisible() {
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fun imeLayerIsBecomesVisibleLegacy() {
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Assume.assumeFalse(isShellTransitionsEnabled)
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testSpec.assertLayers {
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this.isVisible(WindowManagerStateHelper.IME_COMPONENT)
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.then()
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@@ -165,6 +185,15 @@ class ReOpenImeWindowTest(private val testSpec: FlickerTestParameter) {
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}
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}
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@Presubmit
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@Test
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fun imeLayerIsBecomesVisible() {
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Assume.assumeTrue(isShellTransitionsEnabled)
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testSpec.assertLayers {
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this.isVisible(WindowManagerStateHelper.IME_COMPONENT)
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}
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}
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@Presubmit
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@Test
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fun appLayerReplacesLauncher() {
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