fix [3028370] GL get error should return a valid error if no context is bound.
glGetError() will now always return GL_INVALID_OPERATION if called from a thread with no GL context bound. Change-Id: I28ba458871db051bb4f5a26668a1fa123526869c
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@@ -437,6 +437,12 @@ static void gl_no_context() {
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}
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}
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// Always return GL_INVALID_OPERATION from glGetError() when called from
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// a thread without a bound context.
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static GLenum gl_no_context_glGetError() {
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return GL_INVALID_OPERATION;
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}
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static void early_egl_init(void)
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{
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#if !USE_FAST_TLS_KEY
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@@ -447,6 +453,9 @@ static void early_egl_init(void)
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(uint32_t*)(void*)&gHooksNoContext,
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addr,
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sizeof(gHooksNoContext));
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gHooksNoContext.gl.glGetError = gl_no_context_glGetError;
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setGlThreadSpecific(&gHooksNoContext);
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}
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