Merge "Add dynamic color to side fps overlay." into sc-v2-dev am: 3e68fa4904

Original change: https://googleplex-android-review.googlesource.com/c/platform/frameworks/base/+/15900527

Change-Id: Ic85d1a479e48431e1e094e73776023096c4ba6ae
This commit is contained in:
Joe Bolinger
2021-09-27 20:48:14 +00:00
committed by Automerger Merge Worker

View File

@@ -17,6 +17,8 @@ package com.android.systemui.biometrics
import android.content.Context
import android.graphics.PixelFormat
import android.graphics.PorterDuff
import android.graphics.PorterDuffColorFilter
import android.graphics.Rect
import android.hardware.biometrics.BiometricOverlayConstants
import android.hardware.biometrics.BiometricOverlayConstants.REASON_AUTH_KEYGUARD
@@ -34,6 +36,8 @@ import android.view.View
import android.view.WindowManager
import androidx.annotation.RawRes
import com.airbnb.lottie.LottieAnimationView
import com.airbnb.lottie.LottieProperty
import com.airbnb.lottie.model.KeyPath
import com.android.internal.annotations.VisibleForTesting
import com.android.systemui.R
import com.android.systemui.dagger.SysUISingleton
@@ -140,6 +144,7 @@ class SidefpsController @Inject constructor(
windowManager.updateViewLayout(overlayView, overlayViewParams)
}
}
lottie.addOverlayDynamicColor(context)
return view
}
@@ -194,3 +199,21 @@ private fun Display.asSideFpsAnimationRotation(): Float = when (rotation) {
private fun Display.isPortrait(): Boolean =
rotation == Surface.ROTATION_0 || rotation == Surface.ROTATION_180
private fun LottieAnimationView.addOverlayDynamicColor(context: Context) {
fun update() {
val c = context.getColor(R.color.biometric_dialog_accent)
for (key in listOf(".blue600", ".blue400")) {
addValueCallback(
KeyPath(key, "**"),
LottieProperty.COLOR_FILTER
) { PorterDuffColorFilter(c, PorterDuff.Mode.SRC_ATOP) }
}
}
if (composition != null) {
update()
} else {
addLottieOnCompositionLoadedListener { update() }
}
}