Enable 32-bits only assets.

Go away dithering!

Change-Id: Iee5ee2e9430606e732d9b0abb3adc9f68275bd6d
This commit is contained in:
Romain Guy
2010-07-13 17:41:31 -07:00
parent 46c076d193
commit 594f406514
2 changed files with 5 additions and 2 deletions

View File

@@ -69,8 +69,11 @@ public class BitmapFactory {
* the decoder will try to pick the best matching config based on the
* system's screen depth, and characteristics of the original image such
* as if it has per-pixel alpha (requiring a config that also does).
*
* The configuration is set to {@link android.graphics.Bitmap.Config#ARGB_8888}
* by default.
*/
public Bitmap.Config inPreferredConfig;
public Bitmap.Config inPreferredConfig = Bitmap.Config.ARGB_8888;
/**
* If dither is true, the decoder will attempt to dither the decoded