From 24b0a95de7d1e8b57aa2cda1a04a0e40e80a4372 Mon Sep 17 00:00:00 2001 From: Andreas Huber Date: Mon, 23 Nov 2009 14:02:00 -0800 Subject: [PATCH] The original delay after which we dropped a frame was too aggressive. 40ms lateness seems more appropriate (about 25fps). --- media/libstagefright/AwesomePlayer.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/media/libstagefright/AwesomePlayer.cpp b/media/libstagefright/AwesomePlayer.cpp index ed46cea195c64..a7a0a12128626 100644 --- a/media/libstagefright/AwesomePlayer.cpp +++ b/media/libstagefright/AwesomePlayer.cpp @@ -572,9 +572,9 @@ void AwesomePlayer::onEvent(int32_t code) { int64_t latenessUs = nowUs - timeUs; - if (latenessUs > 20000) { - // We're more than 20ms late. - LOGV("we're late by %lld us (%.2f secs)", latenessUs, latenessUs / 1E6); + if (latenessUs > 40000) { + // We're more than 40ms late. + LOGI("we're late by %lld us (%.2f secs)", latenessUs, latenessUs / 1E6); mVideoBuffer->release(); mVideoBuffer = NULL;